Lead Artist - Game Development

5 Months ago • All levels • Concept Art

Job Summary

Job Description

Lead Artist with proven track record in game industry, proficient in Unreal, Unity, Maya/3DS Max/Blender, Zbrush and Substance, strong leadership and communication skills.
Must have:
  • Game Industry
  • Unreal Engine
  • Unity Engine
  • Art Leadership
Good to have:
  • Agile Experience
  • Diverse Teams
  • Multiple Projects
  • Art Disciplines
Perks:
  • Global Parent
  • Studio Feels

Job Details

Description

Keywords Studios is one of the largest go-to technical and creative services providers to the global video games industry. We provide integrated art production, engineering, audio services, testing, localization, and player support services for PC, Playstation, Nintendo, Xbox video games. How big are we? 17,000 employees. 80+ Studios. 20+ Countries. EUR$650M+ Revenue. Best of all, we continue to grow in a sustainable way. 

Keywords Studios Australia, consists of Wicked Workshop (Vic), Tantalus Media (SA, Qld, Vic), and Mighty Games. In 2023 we added over 70 new, talented individuals surpassing 250 employees in Australia. We're anticipating similar growth for 2024. Whilst we're backed by a highly successful global parent company, we still enjoy the intimacy and independent studio feels. If you're a passionate, collaborative, can-do, delivery focused individual, we'd love to hear from you. 

Job Description

Tantalus North is thrilled to announce we are expanding and on the lookout for leadership-level artists (Lead and above) to join our dynamic team! This is an exciting opportunity to show your expression of interest and to be a part of our next exciting chapter.

As a leader in the art discipline, you will be responsible for hiring, organising and motivating a team of artists to deliver at the highest standards. Utilising your artistic, technical and managerial expertise, you will work closely with the team and other department leads to plan and direct work to meet deadlines and product vision.

You will be an accomplished production-focused artist with a proven track record in the game industry, and excellent communication and people skills. In this role you are required to anticipate and find solutions on both team and art production levels to deliver stunning visual experiences.

KEY RESPONSIBILITIES

  • Provide clear, concise visual direction and guidance across all Art development at Tantalus North and review all digital assets, providing feedback in a timely manner.
  • Share your passion for excellence, create inspiring artwork/style guides to clearly promote the high visual quality standards we are aiming for and ensure that everyone is working together to meet these standards.
  • Drive the vision forward by aligning with and fully understanding the art direction and then working alongside our internal and insourced art team/s to ensure creative cohesion.
  • Continually look for opportunities to innovate and improve the visual quality on all projects.
  • Take an active role in planning of project pitches and be comfortable dealing face to face with external clients to discuss opportunities for working with them on their games.
  • Help to build and raise the profile of the growing art team.
  • Mentor Artists in the team, providing support and nurturing to encourage their continued growth, helping to improve their skills and build their knowledge and confidence.
  • Oversee and provide detailed feedback to multiple art disciplines including UI, Environment Art, Lighting, VFX, Character and Concept Art.

Requirements

DEMONSTRATED SKILLS & QUALIFICATIONS

  • An impeccable eye for aesthetic quality, visual excellence and a high attention to detail demonstrated through an impressive art portfolio.
  • Highly proficient in current development tools and software including Unreal, Unity, Maya/ 3DS Max/Blender, Zbrush and Substance.
  • A confident art leader with excellent verbal and written communication skills. You will have the ability to articulate visual ideas with clarity and conviction and provide clear feedback and guidance.
  • Good understanding of fundamental art principles; colour and lighting theory, composition and staging techniques.
  • Able to creatively supervise and drive artwork, directing other artists and leading by example.
  • Agile, overseeing internal and globally diverse art teams on multiple projects and from various disciplines, and be able to adapt to a variety of art styles.
  • Understand up-to-date game development technical processes, you will take a keen interest in latest workflows and have an interest in learning, evaluating and evangelizing appropriate usage of new software, tools and technologies.
  • You will have good leadership skills, be a collaborative team player, with significant game art management experience.
  • You will have a calm, positive and professional attitude alongside excellent interpersonal skills.

Benefits

Additional Information

If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE

Our recruitment process typically consists of an initial review of your application and if suitable followed with a Teams or Phone interview. For those selected to progress further it may include an online assessment, and two interviews which can be conducted onsite or remote. 

All applications will be responded to within five to ten business days where possible. For those who make it to interview stage, feedback will also be provided.

As part of our ongoing efforts to improve our candidate experience, we do randomly select individuals to participate in a very short, anonymous, survey. Your feedback is important to us and we appreciate your time providing this. 

Should you wish to discuss Keywords Studios and our opportunities prior to making an application please feel free to call our Head of Talent Acquisition, Stan Rolfe on +61 416 048 976. Leave a message and he'll return your call as soon as possible. Please note Stan is based in Perth, Western Australia. 

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

Role Information: EN

Studio: Tantalus Media

Location: Brisbane, Australia

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Hybrid

Similar Jobs

Techland - Character Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Sperasoft - 3D Artist Props/Environment

Sperasoft

Abu Dhabi, Abu Dhabi, United Arab Emirates (Hybrid)
3 Months ago
IGT - Artist II

IGT

Las Vegas, Nevada, United States (On-Site)
2 Months ago
Qualcomm - 3D Generalist Game Artist - Staff

Qualcomm

Hyderabad, Telangana, India (On-Site)
3 Months ago
Lighthouse Games - Senior Rigger

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (On-Site)
8 Months ago
Scanline VFX - Art Director

Scanline VFX

Seoul, South Korea (On-Site)
8 Months ago
Epic Games - Gameplay QA Lead

Epic Games

(On-Site)
5 Months ago
Sledgehammer Games - Character Artist

Sledgehammer Games

Toronto, Ontario, Canada (On-Site)
4 Months ago
Panteon Games - Concept Artist and Texture Painter

Panteon Games

(On-Site)
3 Months ago
Lila Games - Lead 3D Character Artist

Lila Games

Bengaluru, Karnataka, India (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Magnopus - Art Director - Multiple Levels

Magnopus

Los Angeles, California, United States (On-Site)
7 Months ago
Virtuos - Art Director_ Environment

Virtuos

China (On-Site)
3 Months ago
Ubisoft - Senior Technical Artist [AAA]

Ubisoft

Shanghai, Shanghai, China (On_site)
2 Months ago
Ubisoft - Directrice, Directeur technique graphique (art)

Ubisoft

Montreal, Quebec, Canada (On-Site)
5 Months ago
Lighthouse Games - Vehicle Interface Artist - 24 Month FTC

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
5 Months ago
Kaleidoscope - 3D Artist

Kaleidoscope

Chennai, Tamil Nadu, India (On-Site)
4 Months ago
ZeniMax Media - Senior Narrative Animator

ZeniMax Media

Cockeysville, Maryland, United States (Remote)
7 Months ago
Global Step - Senior 3D Animator

Global Step

(Remote)
3 Months ago
Activision - Senior Data Scientist, Computer Graphics

Activision

Irvine, California, United States (On-Site)
3 Months ago
Gearbox Entertainment - Artiste technique sénior / Senior Technical Artist

Gearbox Entertainment

Montreal, Quebec, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Fortitude Valley, Queensland, Australia

Warner Bros Discovery - Mastering Editor (12-month contract)

Warner Bros Discovery

St Leonards, New South Wales, Australia (On-Site)
2 Months ago
Coupa Software - Deal Desk Specialist

Coupa Software

Sydney, New South Wales, Australia (Hybrid)
3 Months ago
Gameloft - Video Editor

Gameloft

Brisbane, Queensland, Australia (On-Site)
5 Months ago
Warner Bros Discovery - Senior Producer

Warner Bros Discovery

St Leonards, New South Wales, Australia (On-Site)
2 Months ago
PwC - Assurance Senior Associate

PwC

Bridgetown, Western Australia, Australia (On-Site)
4 Months ago
Luxoft - Business Analyst (Transformation & Integration)

Luxoft

Sydney, New South Wales, Australia (On-Site)
2 Months ago
Entain - SwiftUI Engineer

Entain

Bowen Hills, Queensland, Australia (Hybrid)
2 Months ago
Canva - Staff Backend Engineer - Product Insights Enablement - Java (Remote across ANZ)

Canva

Melbourne, Victoria, Australia (Remote)
3 Months ago
Warner Bros Discovery - Production Associate

Warner Bros Discovery

St Leonards, New South Wales, Australia (On-Site)
2 Months ago
Netflix - Senior Manager, Advertising Sales - Australia

Netflix

Sydney, New South Wales, Australia (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Youtooz - 2D Concept Artist (Temp Contract)

Youtooz

Antioquia, Colombia (On-Site)
6 Months ago
Riot Games - Associate Art Director - VALORANT, Characters (Agents)

Riot Games

Los Angeles, California, United States (On-Site)
3 Months ago
IO Interactive - Senior Character Artist

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
4 Months ago
Light Speed Studios - アートデザイナー|Art Designer

Light Speed Studios

Osaka, Osaka, Japan (On-Site)
3 Months ago
Infinite Talent Middleware Test Company - Micro Artist

Infinite Talent Middleware Test Company

Macon, Georgia, United States (Hybrid)
6 Months ago
Bkom Studios - Art Director

Bkom Studios

Quebec, Canada (On-Site)
10 Months ago
DNEG - Character Supervisor

DNEG

Vancouver, British Columbia, Canada (On-Site)
4 Months ago
Ubisoft - Associate Art Director [Rainbow Six Siege]

Ubisoft

Montreal, Quebec, Canada (On_site)
2 Months ago
Lakshya Digital - Concept Artist

Lakshya Digital

Gurugram, Haryana, India (On-Site)
5 Months ago
Peak - Illustrator

Peak

(On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

At Keywords, we deliver clients the benefits of the strengthened Engage service line, combining our Player Support and Marketing offerings.

Pasig, Metro Manila, Philippines (Hybrid)

California, United States (Remote)

Canada (Remote)

Canada (Remote)

Mexico (Remote)

United Kingdom (Remote)

View All Jobs

Get notified when new jobs are added by Keywords Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug