Character Artist

2 Months ago • 2 Years + • 3D Art

About the job

Job Description

Techland is seeking a talented Character Artist with at least 2 years of experience in creating realistic 3D characters for AAA games. You'll be responsible for modeling, texturing, and implementing characters in their C-Engine, working closely with the Lead Character Artist and Art Director. Strong skills in Zbrush, 3ds Max/Maya/Blender, Substance Painter, and Photoshop are essential.
Must have:
  • Zbrush experience
  • 3ds Max/Maya
  • Substance Painter
  • Photoshop skills
Good to have:
  • Marvelous Designer
  • Wrap3D experience
  • Game Engine exp
  • Unreal Engine
Perks:
  • Private medical
  • Relocation support

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. 

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. 

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

Please note that this position is conducted on-site from our studio in Wrocław or Warsaw. Full remote work is not possible.

Job Description

Your main responsibility will be to create 3D characters for our next big title.

Your daily tasks:

  • Creating and modifying 3D models of characters - humans, monsters, working directly with the Lead Character Artist and the Art Director, with the direction of your work being detailed by the Art Guide.
  • Creating character 3D models according to defined technical and artistic requirements and ensuring the quality of implemented models.
  • Creating and modifying materials and textures for characters. 
  • Implementing your models inside our in-house technology, the C-Engine.
  • Presenting the effects of your work and efficiently justifying your project decisions.
  • Being a part of a competent, interdisciplinary team creating characters.
  • Learning our internal tools.

Qualifications

  • At least 2 years of experience in creating realistic 3D models and textures of characters (using Zbrush, 3Dsmax/Maya/Blender, Marvelous Designer, Substance Painter, Adobe Photoshop) for AAA projects.
  • Considerable skills in Zbrush, 3ds Max or Maya or Blender.
  • Considerable skills creating materials and textures for character models using Substance Painter and Photoshop.
  • Good understanding of human anatomy.
  • Experience working with Marvelous Designer, Wrap3D.
  • Experience with game engines (like the Unreal Engine, Unity or other in-house game engines).
  • Talent and creativity - characters created by you tell a story and are realistic, authentic and full of love.
  • Curiosity about the game world - you want to see the effects of your work come to life in the game.
  • Very good command of English.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, gifts for different occasions, bonuses.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free underground car park (Wrocław office).
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Ostrów Wielkopolski, Greater Poland Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Wrocław, Lower Silesian Voivodeship, Poland (On_site)

View All Jobs

Get notified when new jobs are added by Techland

Similar Jobs

The Walt Disney Company - Effects Technical Director

The Walt Disney Company, Canada (Hybrid)

E9 Creative - 3D Designer

E9 Creative, India (On-Site)

CD PROJEKT RED - Expert VFX Artist

CD PROJEKT RED, United States (Hybrid)

WhizCo | Creative Tech and Influencer Marketing - Unreal Environment Artist

WhizCo | Creative Tech and Influencer Marketing, India (On-Site)

Exela Technologies - Civil 3D Specialist

Exela Technologies, India (On-Site)

Falcon Exhibitions   - Exhibitions Booth Designer (AutoDesk 3D Max expert)

Falcon Exhibitions , India (On-Site)

REESA - 3D and 2D Design Specialist.

REESA, India (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

 Inc hes N Feet - 3D Visualiser

Inc hes N Feet, India (On-Site)

ZeniMax Media - Animator (Creatures)

ZeniMax Media, United States (On-Site)

NOABRANDS - 3D Designer

NOABRANDS, United States (On-Site)

Innova Falcon - Lead 3D Artist

Innova Falcon, India (Remote)

Gameloft - Senior 3D Environment Artist

Gameloft, Vietnam (On-Site)

Evolution - Interior Designer

Evolution, Bulgaria (On_site)

Liquid Development - Senior 3D Environment Artist/World Builder

Liquid Development, Mexico (Hybrid)

That's No Moon - Expert VFX Artist

That's No Moon, United States (Remote)

Hunarstreet Technologies   - 3D Designer & Visualizer-Events-Anu

Hunarstreet Technologies , India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Warsaw, Masovian Voivodeship, Poland

Visa - Software Engineer - Full Stack

Visa, Poland (Hybrid)

Forgotten Empires - QA Engineer - Age of Empires (Remote)

Forgotten Empires, Poland (Remote)

Keywords Studios (Player Support) - Global Information Security Specialist - EU

Keywords Studios (Player Support), Poland (On-Site)

Google - Engineering Manager, App Hub

Google, Poland (On-Site)

Techland - Senior System Designer - Live Ops

Techland, Poland (On-Site)

Virtuos - Lead/Executive Producer

Virtuos, Poland (Hybrid)

Nielsen Holdings - Associate Revenue Controller with German

Nielsen Holdings, Poland (Hybrid)

PAPAYA - Unity Team Lead - Poland

PAPAYA, Poland (Hybrid)

Get notifed when new similar jobs are uploaded

3D Art Jobs

Vigaet - Internship-Unity VR Programmer

Vigaet, India (On-Site)

Ubisoft - Artiste d'environnement sénior

Ubisoft, Canada (On-Site)

Solvers India - 3D Modeler/SketchUp Artist

Solvers India, India (On-Site)

Epoch Games - 3D Creature Artist

Epoch Games, United States (Remote)

Gameloft - Material Artist

Gameloft, Australia (On-Site)

AAA Game Art Studio - 3D Artist (Blender)

AAA Game Art Studio, (Remote)

BOHEMIA INTERACTIVE as. - Vegetation Artist

BOHEMIA INTERACTIVE as., Czechia (On-Site)

AAA Game Art Studio - 3D Artist (Blender)

AAA Game Art Studio, Sri Lanka (Remote)

WeHyre Business Consultancy - 3d Designer

WeHyre Business Consultancy, India (Hybrid)

CD PROJEKT RED - Senior Asset Artist

CD PROJEKT RED, Poland (Hybrid)

Get notifed when new similar jobs are uploaded