Pearl Abyss is seeking a Junior Procedural Modeler to develop procedural toolsets for game backgrounds using Houdini and Blender. Responsibilities include creating geometry node-based tools within these software packages. Candidates must demonstrate strong proficiency in 3D modeling, UV mapping, texturing, and ideally possess scripting experience (C++, C#, Python, HLSL). Experience with background asset creation and level design is a plus. The role requires dedication, persistence, and a passion for game backgrounds. A portfolio showcasing relevant work is mandatory.