FX Trainee

1 Week ago • All levels • Animation

Job Summary

Job Description

Skydance Animation Madrid is seeking a motivated FX Trainee to support their FX team. Responsibilities include generating pre-comps for review, creating simple effects using Houdini, solving technical challenges creatively, and taking feedback to improve work. The trainee will work with volumes, particle systems, and rigid bodies, learning pipeline processes, and researching references to match the film's style. This paid on-site internship offers networking opportunities and real-world experience, ideal for transitioning from academics to the industry.
Must have:
  • Generate pre-comps
  • Create simple effects in Houdini
  • Solve technical challenges creatively
  • Good eye for FX design and motion
  • Take and implement feedback

Job Details

Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
 
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.

Skydance Animation Madrid is looking for a motivated and enthusiastic FX trainee to join our studio!
 
As an FX trainee, you will be supporting the FX team in creating all kinds of simple effects based on volumes, particle systems, and rigid bodies with in-house tools in Houdini.  
 
Our Internship Program offers its own unique learning opportunities. You will have the chance to network and meet with Skydance leaders, learn transferable skills, and gain real-world experience. It is an experience ideal for those moving from the classroom to the industry.
 
This is a paid internship that will be held on-site.
 
Welcome on board!

Responsibilities

    • Generates pre-comps of the effects for review with the Tutor.
    • Is able to create simple effects and goes through already built rigs. 
    • Creativity solving technical challenges. 
    • Has a good eye for fx design and motion.
    • Takes feedback from leads and supervisors and makes necessary changes.
    • Takes on multiple fx and shots.
    • Learns to use and improves the pipeline.
    • Researches and finds reference for your fx tasks.
    • Understands the style of the movie and creates fx that fit.
    • Follows the Tutor’s guidance.
#Animation
#Animation

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About The Company

About Skydance Media 

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.


About Skydance Interactive

Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. 


About Animation

In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly affects our daily lives. Split, directed by Vicky Jenson (Shrek) and written by Linda Woolverton, tells the story of Elian, a teenager who comes of age using her magical powers to defend her family when the opposing forces of light and darkness threaten to divide her kingdom. Nathan Greno (Tangled) is set to direct Powerless. The studio is located in Los Angeles, CA. 

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