Environment Artist - Summer Internship

2 Months ago • Upto 1 Years • 3D Art

Job Summary

Job Description

Obsidian Entertainment is seeking an Environment Art Intern for their Obsidian University Internship Program. The intern will assist the environment team in creating game assets, working closely with Concept Artists and Area Designers. Responsibilities include modeling, unwrapping, and texturing 3D assets for Unreal Engine, and assisting in asset validation and optimization. The ideal candidate will be familiar with the RPG genre, proficient in Maya or 3ds Max and Substance Painter, and possess strong communication skills. The internship offers a chance to contribute to a major RPG title and learn from experienced professionals.
Must have:
  • Familiar with RPGs
  • Proficient in Maya or 3ds Max
  • Proficient in Substance Painter
  • Strong communication skills
  • Create 3D assets for Unreal Engine
Good to have:
  • Unreal Engine knowledge
  • Understanding of lighting principles
  • Understanding of optimization principles

Job Details

We are looking for an Environment Art Intern to join us for our Obsidian University Internship Program. Come help us make our next world-class roleplaying game!

Work with Concept Artists and Area Designers to develop the world of our next big game. Spend the summer assisting the environment team creating props to populate the world. Work side-by-side with our world-class developers, learn what it takes to create fantastic worlds, and contribute to the next great Obsidian Entertainment title.

Responsibilities

  • Assist in creating props and environment assets to populate the game

  • Model, unwrap, and texture 3D assets for Unreal Engine

  • Assist in the validation and optimization of assets

Requirements

  • Familiarity with the role-playing games genre, especially recent AAA role-playing game products

  • Proficient in Maya or 3ds Max

  • Proficient in Substance Painter

  • Strong communication skills

Pluses

  • Understanding of Unreal Engine

  • Understanding of lighting principles

  • Understanding of optimization principles

Portfolio Requirements

  • A web portfolio that demonstrates a range of 3D props and environment assets

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.

Please, no phone calls or drop-ins. We only accept electronic applications.

The estimated base pay range for this role is:

  • $22.00 per hour

Applications will close on Friday, January 31st at 5:00 pm PST.

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About The Company

Obsidian Entertainment, an Xbox Game Studio based in Irvine, California, is one of the world's leading developers of role-playing games. Obsidian's past titles include The Outer Worlds, Pillars of Eternity I & II, Tyranny, Armored Warfare, South Park: The Stick of Truth, Fallout: New Vegas, Dungeon Siege 3, Alpha Protocol, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic 2. Obsidian also has other unannounced projects in the works - we're always hiring, so check us out at www.obsidian.net/careers!

Irvine, California, United States (On-Site)

Irvine, California, United States (On-Site)

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