Build Engineer, Ecosystems (Core Technology)

5 Days ago • All levels • DevOps • $95,000 PA - $138,000 PA

Job Summary

Job Description

ProbablyMonsters seeks a Build Engineer to manage and maintain build and automation systems across multiple game development teams. Responsibilities include working with various teams to identify pipeline and workflow improvements, designing and implementing new workflows and tooling, troubleshooting issues, and collaborating on solutions. The ideal candidate will have experience with large-scale software deployments, containerization, and managing virtual/physical machines. Strong collaboration and problem-solving skills are essential. The role involves supporting internal teams, improving the overall game development ecosystem, and continuously striving for excellence.
Must have:
  • Manage large software deployments
  • Experience with Docker, Kubernetes, Helm
  • Manage physical/virtual machines
  • Problem-solving and collaboration skills
  • Support internal teams
Good to have:
  • Unreal Engine experience (Automation Tool, Build Tool, BuildGraph)
  • Experience with Unreal Engine's Horde, DDC, Zenserver
  • Visual Studio, C#, C++ experience
  • Ansible, Chef, Puppet, Terraform, Packer, or Nomad experience
  • Production application development/support
Perks:
  • Medical, dental, vision (100% employee coverage)
  • Healthcare spending accounts
  • 401(k) with company contribution
  • Paid holidays and vacation
  • Parental leave

Job Details

Description

THE ROLE:   
    
ProbablyMonsters is looking for a Build Engineer, Engine (Core Technology) with experience in game build systems and development ecosystems to work on our central technology infrastructure supporting the creation, release, and operation of multiple games.    
  
    
WHO YOU ARE:   
  • An exceptional engineer with experience building the technical stack that helps game teams through all stages of development, build, and operation.
  • Unwavering in your desire to create a positive and inclusive work culture.
  • Excited to work with a growing team, bringing your experience and expertise to a collaborative team of experienced developers.
  • Relish in creating novel solutions to difficult problems, while understanding the value of the tried-and-true.
  • Collaborative; excited to learn, teach, and have discourse with professionals of all backgrounds.
  • Skilled at giving and receiving feedback on technical matters and interpersonal interactions.
  • Not afraid to dive into areas outside your expertise.
    
WHAT YOU WILL DO:   
  • Operate and maintain build and automation systems for use by internal studios. 
  • Work with multiple game teams to identify gaps in pipelines, tools, and workflows. 
  • Design and implement workflows and tooling to meet the needs of internal customers. 
  • Investigate, diagnose, and solve problems as they come up. 
  • Collaborate with team members to deliver solutions at the expected quality level on the required timeline. 
  • Openly support team members and customers to achieve our collective goals. 
  • Continually strive to provide a world-class game development ecosystem to our internal teams. 
QUALIFICATIONS:    
  • Experience managing large deployments of complex, externally developed software across heterogeneous environments, including containerized platforms and physical and virtual machines.
  • Knowledge of or experience with Docker, Kubernetes, and Helm.
  • Experience managing a fleet of physical and virtual machines, using tooling to minimize manual setup and maintenance effort.
  • Demonstrated success working in a dynamic environment, balancing emergent needs with long-term goals in a sustainable manner.
  • A history of supporting those around you through their accomplishments and mistakes.
PREFERRED SKILLS:    
  • Expertise in Docker, Kubernetes, and Helm.
  • Experience with Unreal Engine, in particular Unreal Automation Tool, Unreal Build Tool, and BuildGraph.
  • Experience with Unreal Engine’s Horde build and automation system.
  • Experience with Unreal Engine DDC and Zenserver.
  • Experience with Visual Studio, C#, and C++.
  • Experience with management automation tools like Ansible, Chef, Puppet, Terraform, Packer, or Nomad.
  • Experience developing and supporting applications that run in a production setting.
About ProbablyMonsters™    
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.   
    
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.   
Benefits:    
  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.    
Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.    
Compensation:    
  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $95,000 - $138,000 per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay and internal equity.

In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.

Similar Jobs

Google - Software Engineer, University Graduate, 2025

Google

Taipei City, Taiwan (On-Site)
3 Months ago
PhonePe - Firmware Engineer (Exp. Bucket 3-5 Yrs)

PhonePe

Bengaluru, Karnataka, India (On-Site)
2 Months ago
Google - Research Intern, PhD, Summer 2025

Google

Toronto, Ontario, Canada (On-Site)
3 Months ago
ByteDance - Backend Engineer, Machine Learning Systems - Singapore

ByteDance

Singapore (On-Site)
3 Months ago
Red Rover Interactive - Senior Server programmer

Red Rover Interactive

Oslo, Oslo, Norway (Hybrid)
8 Months ago
Warner Bros Games - Staff Software Engineer - Database Engineer with Aurora Postgres

Warner Bros Games

Bengaluru, Karnataka, India (Hybrid)
1 Week ago
Global Payments  Inc  - Senior DevOps Engineer

Global Payments Inc

Pune, Maharashtra, India (Hybrid)
4 Months ago
ION - Site Reliability Engineer

ION

Pisa, Tuscany, Italy (Hybrid)
4 Months ago
Microsoft - Senior Firmware Validation Engineer

Microsoft

(On-Site)
1 Month ago
Luxoft - Senior Java Developer

Luxoft

Pune, Maharashtra, India (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Gunzilla - Lead Render Programmer

Gunzilla

London, England, United Kingdom (On-Site)
1 Month ago
ByteDance - Algorithm Intern (Video Codec - Realtime Codec Optimizations - Multimedia Streaming) - 2025 Summer (PhD)

ByteDance

San Diego, California, United States (On-Site)
1 Month ago
Tencent - Senior Engine Engineer

Tencent

(On-Site)
1 Month ago
Rockstar Games - Senior Software Engineer (C#)

Rockstar Games

Andover, Massachusetts, United States (On-Site)
6 Months ago
ByteDance - Senior Software Development Engineer - Cloud Native Databases

ByteDance

San Jose, California, United States (On-Site)
1 Month ago
Cloud Imperium Games - Senior UI Programmer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
ByteDance - Video Analysis and Quality Algorithm Intern 2023 Summer/Fall (PHD)

ByteDance

San Diego, California, United States (On-Site)
3 Months ago
Rivos - Accelerator Microarchitecture Performance Modeling

Rivos

Austin, Texas, United States (Remote)
4 Months ago
Google - Software Engineering Intern, PhD, Summer 2025

Google

Atlanta, Georgia, United States (On-Site)
3 Months ago
NXP - 2024-2025_Intern Test Engineer

NXP

Bangkok, Bangkok, Thailand (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Texas, United States

Hawk Eye Innovations - Basketball Replay Operator

Hawk Eye Innovations

Indiana, United States (On-Site)
5 Days ago
Acceldata - Resident Solutions Architect

Acceldata

United States (Remote)
3 Months ago
Next Level Business Services - Apigee Technical Architect

Next Level Business Services

San Francisco, California, United States (On-Site)
3 Months ago
Pipeworks - Lead Environment Artist

Pipeworks

Eugene, Oregon, United States (Remote)
2 Days ago
WebFX - Jr. Digital Marketing Specialist - Strategy Track

WebFX

Harrisburg, Pennsylvania, United States (On-Site)
3 Months ago
Mattel  Inc  - Shopper Insights Analyst

Mattel Inc

California, United States (On-Site)
2 Months ago
Netflix - Senior Product Designer, Live

Netflix

United States (Remote)
1 Month ago
Lionsgate Games - Intern, TV & Digital Distribution - Content Acquisition

Lionsgate Games

Santa Monica, California, United States (On-Site)
3 Weeks ago
Patreon - Senior Product Designer

Patreon

San Francisco, California, United States (Hybrid)
4 Months ago
PPFA - Director, Latinx Campaigns

PPFA

Washington, District Of Columbia, United States (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

DevOps Jobs

ByteDance - SRE and DevOps Tech Lead - Edge Cloud Infrastructure - London

ByteDance

London, England, United Kingdom (On-Site)
2 Months ago
PwC - ETIC, GCP/Oracle Cloud Engineer - Manager

PwC

Cairo, Cairo Governorate, Egypt (On-Site)
3 Months ago
Grid Dynamics - DevOps Engineer

Grid Dynamics

Tamil Nadu, India (On-Site)
4 Months ago
HiLabs - Lead or Senior Data Scientist

HiLabs

Pune, Maharashtra, India (On-Site)
3 Months ago
ByteDance - Site Reliability Engineer, Compute Platform

ByteDance

San Jose, California, United States (On-Site)
2 Months ago
Nielsen Holdings - Software Engineer ( Java , Python , SQL , AWS / Oracle)

Nielsen Holdings

Bengaluru, Karnataka, India (Hybrid)
3 Months ago
AstraZeneca India - DevOps / Scrum Lead - QC Apps

AstraZeneca India

Chennai, Tamil Nadu, India (On-Site)
3 Months ago
Extreme Network - Staff Cloud Operations Engineer-Cloud Operations team

Extreme Network

Hangzhou, Zhejiang, China (Hybrid)
4 Months ago
Microsoft - Software Engineer 2

Microsoft

Noida, Uttar Pradesh, India (On-Site)
1 Month ago
bosh group india - Lead SQL/PLSQL Developer and Architect

bosh group india

Bengaluru, Karnataka, India (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe that empowered creators will deliver the best player experiences and industry-defining games. Our development teams are Cauldron™, Battle Barge™, and multiple incubation teams.

 

Dallas, Texas, United States (On-Site)

Dallas, Texas, United States (On-Site)

Texas, United States (On-Site)

Texas, United States (On-Site)

Washington, United States (On-Site)

Washington, United States (On-Site)

Texas, United States (Hybrid)

Washington, District Of Columbia, United States (On-Site)

Bellevue, Washington, United States (On-Site)

Washington, District Of Columbia, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Probably Monsters

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug