Systems Engineer, Engine (Core Technology)

4 Days ago • All levels • Game Engine • $95,000 PA - $138,000 PA

Job Summary

Job Description

ProbablyMonsters seeks a Systems Engineer, Engine (Core Technology) to manage internal game engine releases, develop shared functionality across multiple game projects, and integrate with a game services platform. Responsibilities include investigating cost-effective solutions, supporting game teams with engine adoption and service integration, identifying feature gaps, and fostering a collaborative work environment. The ideal candidate possesses experience with game engine fundamentals, Perforce, Visual Studio, C++, and game services. They should be skilled in managing shared code repositories and providing support to internal customers. The role involves working collaboratively with various teams to achieve collective goals and continually improve the game development ecosystem.
Must have:
  • Game engine fundamentals experience
  • Perforce experience (multiple streams, depots, servers)
  • Visual Studio and C++ skills
  • Game services familiarity
  • Internal customer support experience
  • Shared code repository management
Good to have:
  • Unreal Engine architecture expertise
  • Game launch experience (major features or core systems)
  • Game services design, development, operation, and scaling experience
  • Building and maintaining internal customer trust
Perks:
  • Medical Coverage (100% employee & subsidized dependents)
  • Healthcare & dependent care spending accounts
  • Life & AD&D insurance
  • 401(k) with company contribution
  • Paid holidays and vacation
  • Bereavement and parental leave

Job Details

THE ROLE:
ProbablyMonsters is looking for a talented Systems Engineer, Engine (Core Technology) with experience in engine fundamentals and game service integration to work on our central technology infrastructure supporting the creation, release, and operation of multiple games.
WHO YOU ARE:
  • An exceptional engineer with experience supporting fundamental game engine systems through all stages of development and operation.
  • Unwavering in your desire to create a positive and inclusive work culture.
  • Excited to work with a growing team, bringing your experience and expertise to a collaborative team of experienced developers.
  • Relish in creating novel solutions to difficult problems, while understanding the value of the tried-and-true.
  • Collaborative; excited to learn, teach, and have discourse with professionals of all backgrounds.
  • Skilled at giving and receiving feedback on technical matters and interpersonal interactions.
  • Not afraid to dive into areas outside your expertise.
WHAT YOU WILL DO:
  • Manage internal game engine releases for adoption by various game teams.
  • Develop and manage shared functionality for use across multiple game projects.
  • Investigate, advocate for, and implement cost effective solutions to act as a technology force multiplier.
  • Drive integration with a game services platform and support game teams with adoption of the services needed for their project.
  • Help game teams integrate engine releases and adopt shared code to support the needs and features of their games.
  • Work with game teams to identify and fill gaps in features, workflows, and tooling with an eye toward reuse across teams and projects.
  • Openly support team members and customers as we work to achieve our collective goals.
  • Continually strive to provide a world-class game development ecosystem to our internal teams..
QUALIFICATIONS:
  • Experience with game engine fundamentals, particularly in non-gameplay areas.
  • Experience with Perforce, especially across multiple streams, depots, and servers.
  • Skilled with Visual Studio and C++.
  • Familiarity with game services, from authentication and social to matchmaking and stats.
  • Demonstrated success supporting internal customers.
  • Managed a repository of shared code, ensuring broad applicability while maintaining a focused purpose.
PREFERRED SKILLS:
  • Expertise in Unreal Engine architecture and core systems.
  • Launched one or more games, contributing to major features or core systems.
  • Experience designing, developing, operating, and scaling game services.
  • A history of building and maintaining internal customer trust, fostering a collaborative relationship to ensure provided solutions find customer adoption.
About ProbablyMonsters™

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $95,000 - $138,000 per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay and internal equity.

In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.

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About The Company

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe that empowered creators will deliver the best player experiences and industry-defining games. Our development teams are Cauldron™, Battle Barge™, and multiple incubation teams.

 

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