Art Director | Directeur.rice Artistique

4 Months ago • 5 Years +
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About the job

SummaryBy Outscal

Art Director leading artistic vision for co-development projects. Must have 5+ years experience, mastery of Photoshop and Maya, and experience with game engines.
Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available for candidates across the UK, unless indicated otherwise. 

Headquartered in Montreal, Behaviour has more than 1,300 employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). This role will be part of the team working on co- and full-development projects across all platforms for Behaviour’s roster of blue-chip clients, which includes Microsoft, Sony, EA, Warner, 2K, and many others.  

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Basically, we respect and appreciate each other no matter who we are! 

As an Artistic Director, you will be responsible for working on our Co-Dev vertical within the Studios Business Unit to work with external partners. You will lead and supervise our internal artistic teams on several projects and be in touch with our dedicated clients for these projects. You will also be actively involved in game pitches and in the elaboration of the artistic vision to illustrate these concepts.

Working closely with the creative director, designers, programmers and external suppliers, you will ensure the highest quality artistic vision. 

In this role, you will:

    • Design attractive visuals inspired by new intellectual properties or existing properties and ensure that the material produced is consistent;
    • Actively participate in the definition, maintenance and development of the artistic vision in interdepartmental artistic discussions;
    • Guide team members, freelancers and external studio teams as needed;
    • Lead the process of defining objectives, standards, processes and feedback mechanisms;
    • Approve and participate in the creation of visual elements, define quality standards, content structure and optimization;
    • Provide artistic support to Game Designers in the realization of their ideas;
    • Maintain demographic and psychographic consumer awareness and take into account the latest market trends.

What we're looking for:

    • Bachelor of Arts or another related degree, or equivalent experience;
    • At least five years experience as Artistic Director or Lead Artist and have delivered at least two titles of high quality and varied styles;
    • Experience in creating original intellectual properties in a video game context;
    • Mastery of Photoshop, knowledge of Maya and experience working with a game engine;
    • Excellent innovation and communication skills, and a strong understanding of the creative process;
    • Proficiency in French and English, both oral and written;
À titre de Directeur.trice artistique, vous serez responsable de définir la vision artistique du projet et assurerez la direction artistique globale, vous ferez preuve de leadership et superviserez les équipes de production artistique. Vous travaillerez sur notre verticale "Co-Dev", dans notre unité d'affaires Studios (avec des partenaires externes). Vous dirigerez et superviserez nos artistes à l'interne sur plusieurs projets et serez en contact avec nos clients dédiés pour ces projets. Vous serez également activement impliqué.e dans les pitchs de jeu et dans l'élaboration de la vision artistique pour illustrer ces concepts.

Travaillant en étroite collaboration avec le directeur créatif, les concepteurs, les programmeurs et les fournisseurs externes, vous veillerez au respect d'une vision artistique de la plus haute qualité. 

Toutes nos opportunités d'emploi sont offertes aux résidents du UK et le mode de travail est choisi par l'employé (100% télétravail, Flex. ou 100% au bureau), sauf indication contraire.

Fondé au siège à Montréal, Behaviour compte plus de 1,300 employés dans le monde à travers nos studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North and Behaviour UK-South). Ce role fera partie intégrante des équipes qui œuvrent sur des projets de co-développement et développement complet sur toutes les plateformes pour nos clients, tels que Microsoft, Sony, EA, Warner, 2K et bien d'autres.

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.

About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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