About the job

SummaryBy Outscal

Warner Bros. Discovery seeks an Advanced Concept Artist with 8+ years of experience. Responsibilities include creating characters, environments, and props. Must have strong collaborative skills, in-depth knowledge of art fundamentals, and proficiency in 2D/3D software. Join the team behind Hogwarts Legacy!

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

WB Games Avalanche – Advanced Artist

Avalanche Software, a division of Warner Brothers Games Inc. seeks an Advanced Concept Artist. Join the team who created Hogwarts Legacy, a new open world, action RPG set in the Wizarding World.

The Daily

  • Create and iterate characters, enemies and environment art and designs
  • Create sketches and detailed renderings of props and individual environmental elements, detailed renderings and turnarounds for characters, creatures, enemies
  • Collaborate on the visual style to ensure high quality 

The Essentials

  • At least 8 years of progressively complex industry experience or a combination of experience with a BA in art or related field
  • Strong ability to collaborate and mentor junior artists
  • Advanced, in-depth knowledge and exceptional foundation art skills
  • Strong understanding of human and animal anatomy with an ability to render realistic concepts
  • Strong understanding of costume design throughout human history
  • Solid understanding of geography, geology, terrain, flora with an ability to render realistic environment concepts
  • Solid understanding of a variety of architectural styles throughout history with an application to architectural studies/concepts
  • Solid understanding of color theory, value structure, and lighting fundamentals with an application to both character and environment concept art
  • Understanding of material definition with an ability to render highly realistic materials as needed
  • Strong understanding of industrial design with an application in describing function and form
  • Strong understanding of modern matte painting techniques
  • Strong understanding of the IP the game is based on
  • Must have an active, passionate interest in current video games to help drive the game to the next level
  • Work well under pressure, work autonomously and meet deadlines with minimal supervision
  • Excellent communication, interpersonal and organizational skills
  • Diligence with individual and team tasks
  • Solid organization and production skills
  • High capacity to learn new concept art tools and techniques to help increase quality and efficiency of concept art team
  • Advanced proficiency with 2D applications such as Photoshop, Painter, Illustrator etc.
  • Advanced proficiency of 3D applications such as Zbrush, Maya/Max
  • Solid understanding of motion graphic software such as After Effects and Premier
  • Portfolio/website demonstrating industry leading concept art/illustration skills

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

Ma Needham 117 Kendrick St (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

California, United States (Hybrid)

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