Unchained Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia. The studio embodies an “open office” collaborative process where all team members are expected to contribute to the design and the development process. The team has built a next-generation engine tentatively titled the "Unchained Engine" which is powering their two games in development - Camelot Unchained, a niche RvR old-school MMORPG (currently in Beta) and Final Stand: Ragnarok, a PvE looter-slasher in which teams of any size fight against hordes of NPCs (currently in very Early Access on Steam).
Unchained Entertainment is looking for an ASP.NET developer to help create Camelot Unchained. You'll take part in the development of an API that securely provides important gameplay data and functionality in real-time to both the game UI and the public. As part of this position you will work closely with both gameplay and UI developers to help facilitate the flow of information through the API layer.
Responsibilities
Expose data from deep in the gameplay server to secure web APIs
Support, guide, and feed our in-game HTML-based UI
Create features behind public webpages to engage and support our community
Provide hooks for systems like crafting and guilds to be accessible everywhere
Collaborate closely in a small, gamer-focused and developer-driven team
Fluency in .NET development using C#
Experience with recent ASP.NET WebAPI versions
Experience creating secure & robust but remixable REST APIs
A passion for gaming, especially MMORPGs
A relentless focus on the end-user experience
Comfortable with code versioning tools such as git
Minimum 3 years experience in web backend development using any technologies
Big Bonuses
Experience with GraphQL
Experience with SignalR or WebSockets
Experience with SSO systems
Experience with JavaScript / TypeScript and front-end web development
Willingness to engage the user and mod-maker communities
Familiarity with APIs from other games
Smaller Bonuses
Experience with MongoDB or other document-oriented data stores
Experience with persistent data structures & functional programming
Experience with AWS or Google Cloud hosting
Experience with analytics
Experience with native development in C++
Prior game development experience
Degree in computer science or related field
Note: Unchained Entertainment is hiring for a broad range of positions on a growing team. We have definite skill and task needs, but the eventual division of tasks within the team will depend on the eventual team members. If you’re an outstanding and talented individual whose qualifications fall halfway between two of our listings, we’d still like to hear from you. All candidates must have excellent written and verbal communication skills. We are an emphatically equal-opportunity employer.
You should be aware that phishing scams attempt to exploit people seeking new employment. Unchained Entertainment does not send unsolicited emails and we never use telegram to communicate with potential employees. Always carefully check the sender address in any email you might receive from a potential employer. Stay safe out there!
Unchained Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia. The studio embodies a collaborative process, where all team members are expected to contribute to the design and the development process. The team has built and is further developing a next-generation engine The Unchained Engine which is powering their two games in development - Camelot Unchained, a niche RvR old-school MMORPG (currently in Beta) and Final Stand: Ragnarok, a PvE hack & slash in which teams of any size fight against hordes of NPCs (currently in Early Access on Steam).