Senior UX Researcher

1 Hour ago • 4-8 Years • UI/UX Design

About the job

Job Description

Insomniac Games seeks a Senior UX Researcher for a contract role on a AAA game title. The role involves leading research, defining goals, designing surveys and test plans, employing methodologies like RITE and A/B testing, conducting usability studies (one-on-one sessions, focus groups, playtests), and presenting findings to project teams and studio leadership. Collaboration with analysts on telemetry and data visualization is crucial. The researcher will advocate for inclusive design and contribute to improving workflow processes. A hybrid model requires approximately 2-5 days per month on-site at the Burbank UX Lab for 3 months to initiate the project.
Must have:
  • Lead UX research on medium-sized projects
  • Define research goals and test plans
  • Conduct usability studies and A/B testing
  • Present findings to development teams
  • Mastery of Microsoft Office Suite and Qualtrics
  • Proficiency in statistical concepts
Good to have:
  • Experience with Looker, Tableau, Excel, Power BI
  • Experience mentoring junior team members
  • Experience with recruitment agencies

CONTRACT ROLE

Insomniac is looking for a contract Senior User Experience Researcher. In this role, the Senior UX Researcher is responsible for leading the research process for a AAA title. This role involves established industry methodologies to enhance the usability and player experience of game content. The researcher collaborates with the team to develop comprehensive reports that summarize both qualitative and quantitative feedback for the development team, informing creative decisions.

This position is hybrid with the requirement to work at the Insomniac Games Burbank UX Lab over a 3-month period to help kick off research on a project in early production.

If this is the opportunity you have been looking for, please read on:

Essential Functions and Responsibilities

  • Oversee user experience research on a medium-sized project.
  • Define research goals, success criteria, survey designs, and comprehensive test plans in collaboration with development and external research teams.
  • Lead advanced research methodologies, including Rapid Iterative Testing and Evaluation (RITE), A/B testing, and narrative testing.
  • Conduct and moderate usability studies, including one-on-one sessions, focus groups, and multi-participant playtests.
  • Present qualitative and quantitative findings to project teams and studio leadership through written reports and debrief presentations.
  • Deliver talks and presentations on project findings that impact research and project development.
  • Collaborate with analysts to utilize telemetry tools and develop dashboards and visualizations.
  • Identify and articulate contributing factors to key issues, such as game system dynamics and player behaviors.
  • Advocate for inclusive design through targeted testing of accessibility features and authentic character portrayals.
  • Conduct studies outside of game testing to improve workflow processes.
  • Other duties may be assigned.

Additional Responsibilities

  • Guide and mentor junior members of the team.
  • Collaborate with recruitment agencies to find external participants that meet criteria for the player demographic.

Qualifications

  • Proficiency in mathematical concepts such as probability, statistical inference, and fundamentals of geometry and trigonometry.
  • Ability to apply concepts such as fractions, percentages, ratios, and proportions to practical situations.
  • Proficient in reading, analyzing, and interpreting scientific and technical journals, financial reports, and legal documents.
  • Strong writing skills for creating speeches and articles that conform to prescribed styles and formats.
  • Ability to effectively present information to top management and key stakeholders.
  • Capable of solving practical problems and dealing with a variety of concrete variables in situations with limited standardization.
  • Emphasis in psychology, human-computer interaction, human factors, or a related field is ideal.

Computer Skills

  • Mastery of Microsoft Office Suite, and survey software such as Qualtrics.
  • Familiarity with analytics tools like Looker, Tableau, Excel, and Power BI.

Travel Requirements

Researchers are expected to be available to come into the Insomniac Burbank studio lab about 2-5 days per month. Outside of that, the job is primarily remote.

We look forward to hearing from you. Please use the link below and apply. Thank you!

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About The Company

Insomniacs are a bunch of sleep-deprived youngsters who thrive to make your brand


remembered. We are a bunch of very lovable people, and our clients just can’t seem to get enough of us. May be because we leave no stone unturned, and we swim through desserts, and trek across oceans to connect with your audience across the World of Wide Web.


Our office has a very high fire security: As a digital Marketing agency, we have a whole bunch of firecrackers working all under the same roof. These firecrackers include Creatives, artists, writers, social media managers, visualisers and sleep deprived brains working into digital solutions, website management, SEO and SEM.

United States (Hybrid)

United States (Remote)

United States (Remote)

United States (Remote)

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