Founding UX/UI Designer - CLVBS

1 Month ago • 3-5 Years • UI/UX Design

Job Summary

Job Description

TeamCLVSB seeks a Founding UX/UI Designer for a 2-month contract (with potential renewal) to design the UX/UI for their immersive clubbing mobile app. Responsibilities include designing UX flows, UI visual assets for a Unity-based social metaverse app, collaborating with product, art, and development teams, creating and maintaining the UX/UI framework in Figma, and ensuring fast iteration. The ideal candidate possesses 3+ years of UI art experience (mobile apps/games preferred) and 2+ years of UX design experience, proficiency in Figma and Photoshop, and the ability to export assets for Unity, understanding potential technical limitations. The role requires strong UX and art skills, understanding product needs, and working effectively in a fast-paced remote environment.
Must have:
  • 3+ years UI art experience (mobile apps/games)
  • 2+ years UX design experience
  • Proficient in Figma & Photoshop
  • Experience with Unity asset export
  • Strong UX & art skills
  • Fast iteration capability
Good to have:
  • Proficiency in Git

Job Details

Team

CLVSB is the first immersive clubbing app that lets you listen to exclusive music, get up close to your favorite artists, meet like-minded people, socialize and dance with your personalized avatar in all your favorite virtual dancefloors around the world.

We are looking for a talented and driven Product Designer to take ownership of the entire UX/UI of our app. This is a 2-month contract, with the possibility of renewal, to redefine and elevate the user experience and interface design of CLVBS.

Role

    • You will design UX flow and UI visual assets for a mobile unity social metaverse app in close collaboration with the product manager, 3d artists and developers
    • It is a generalist role and both UX Design (flow, clarity, consistency, ...) and Art skills (composition, vector art, motion, ...) are required
    • You should know how to create and maintain the UX/UI framework for a product in Figma
    • You will be working in a fast-paced environment, where there should be a fast iteration time
    • You should be able to export your work and assets into Unity and understand possible technical challenges

Profile

    • You have demonstrated great app UI/UX design creativity guided by market/competition awareness
    • 3+ years of experience UI art experience for mobile (apps and games appreciated)
    • 2+ years of UX design experience
    • You can create and support UX/UI framework library
    • You are proficient with Figma and Photoshop
    • You have experience working remotely
    • You can be proactive, and be able to understand product needs, and found suitable references
    • Available in the Central European Time Zone (CET +/-2h)
    • Proficiency in git is a plus
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