Senior Technical Artist, VFX (Gaming)

1 Month ago • 4-8 Years • Technical Art • $100,500 PA - $125,000 PA

About the job

Job Description

Snail Games seeks a Senior Technical VFX Artist to design, implement, and optimize visually stunning and realistic VFX for their games. Responsibilities include creating particle effects, explosions, lasers, and more using Unreal Engine, Blueprints, and shaders. The role requires proficiency in coding, real-time simulations, and collaboration with artists and designers. The position is fully remote but limited to specific US states. The selected candidate will work to enhance player immersion and interactivity through creative problem-solving and staying updated on industry trends.
Must have:
  • Proficient in Unreal Engine, Blueprints, shaders
  • Experience creating real-time simulations
  • Strong VFX portfolio showcasing technical skills
  • Collaboration and problem-solving skills
Good to have:
  • Bachelor's degree in related field

Job Type: Full-Time

Location:

Remote - This position is fully remote but limited to applicants residing in Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, Ohio, Pennsylvania, Texas, Virginia, Washington, and Wyoming.

Job Description:

As a Technical VFX Artist at Snail Games, you'll play a pivotal role in creating immersive and dynamic visual effects that enhance the overall gaming experience. Working closely with our art director, game designers, and other team members, you'll be responsible for designing, implementing, and optimizing a wide range of VFX, including particle effects, explosions, lasers, smoke, fire, and more. Your technical expertise, creative vision, and collaborative spirit will be instrumental in shaping the visual identity of our games and captivating players worldwide.

Responsibilities:

  • Design and implement visually stunning and realistic VFX, including particle effects, explosions, lasers, smoke, fire, and other dynamic elements.
  • Write and optimize shaders, scenes, and collision to achieve optimal performance and visual quality.
  • Work in and write Blueprints, Unreal Engine's visual scripting language, to implement complex VFX systems and gameplay mechanics.
  • Create real-time simulations and tie particle effects into dynamic events within the game world to enhance player immersion and interactivity.
  • Collaborate with artists and other team members to create custom art assets and integrate them seamlessly into the game engine.
  • Create holographic effects and transplant them into procedural interactive experiences to enhance gameplay and immersion.
  • Iterate on VFX based on feedback from stakeholders, refining and evolving designs to meet artistic, thematic, and gameplay requirements.
  • Stay updated on industry trends, techniques, and tools related to VFX, game development, and emerging technologies.
  • Share knowledge and insights with the team, contribute to the continuous improvement of our VFX pipeline and workflow.

Requirements:

  • Strong portfolio showcasing technical VFX skills and creative vision.
  • Proficiency in coding, with experience writing and optimizing shaders, scenes, and collision.
  • Advanced skills in Unreal Engine, including Blueprints and other relevant tools.
  • Experience creating real-time simulations and tying particle effects into dynamic events.
  • Collaborative mindset with the ability to work effectively in a team environment.
  • Creative problem-solving skills and a passion for pushing the boundaries of what's possible with VFX.
  • Excellent communication and interpersonal skills.
  • Nice to Have:
  • Bachelor's degree in Computer Science, Game Development, Animation, or related field.

Compensation:

Salary Range: $100,500 - $125,000 per year. Exact base pay will depend on your skills, qualifications, and experience.

View Full Job Description
$100.5K - $125.0K/yr (Outscal est.)
$112.8K/yr avg.
Beverly Hills, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Snail Games USA is the leading independent global developer and publisher of digital entertainment. We strive to create the best gameplay experience for gamers by leveraging technology and innovation in all that we do. Our growth and success since 2009 reflect our commitment to continue pushing boundaries and create something truly great. We endeavor to be the premier creators of virtual worlds, designing rich, and engaging experiences for their players.

Progressive, inclusive, and completely cutting edge, Snail Games USA is poised to expand at a rapid rate within the video game industry and we want YOU to be a part of it!

Check out our open roles in Los Angeles, CA: 
https://snail-games-usa-inc.hiringthing.com/

Beverly Hills, California, United States (On-Site)

Beverly Hills, California, United States (Hybrid)

Beverly Hills, California, United States (Hybrid)

Beverly Hills, California, United States (On-Site)

Beverly Hills, California, United States (On-Site)

Beverly Hills, California, United States (On-Site)

Beverly Hills, California, United States (Remote)

Beverly Hills, California, United States (On-Site)

California, United States (Remote)

Beverly Hills, California, United States (Remote)

View All Jobs

Get notified when new jobs are added by Snail Games

Similar Jobs

Climax Studios - Senior Technical Designer

Climax Studios, United Kingdom (On-Site)

K-RAD - Unreal Engine Video Game Developer

K-RAD, United States (Remote)

Epic Games - QA Engineering Specialist, Festival

Epic Games, United States (On-Site)

Nagarro - SAP HCM Senior Consultant (m/w/d)

Nagarro, Germany (Remote)

GoTo Group - Financial Consolidation System Support

GoTo Group, Indonesia (On-Site)

Microsoft - Technical Support Engineering

Microsoft, India (Hybrid)

Blizzard Entertainment - Technical Artist

Blizzard Entertainment, Spain (On-Site)

AGBO - Senior Software Engineer, Pipeline

AGBO, United States (On-Site)

Gunzilla - Lead VFX Artist

Gunzilla, Ukraine (On-Site)

Playground Games - Lead Character Artist

Playground Games, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Romero Games - Associate Level Designer

Romero Games, Ireland (On-Site)

Room 8 Studio - 3D Animator, Middle

Room 8 Studio, Bulgaria (On-Site)

Epic Games - Animation Lead

Epic Games, Canada (On-Site)

Epic Games - Lead Gameplay Animator

Epic Games, (On-Site)

IGT - Repair Technician I

IGT, Trinidad And Tobago (On-Site)

Mattel  Inc  - Enterprise Solution Architect - Finance (Remote)

Mattel Inc , United States (Remote)

The Walt Disney Company - Metalworker QC Inspector, Walt Disney World

The Walt Disney Company, United States (On-Site)

Pinnacle Infotech - Blueprint Specialist in Unreal Engine

Pinnacle Infotech, India (On-Site)

Playdead - Technical lighting artist

Playdead, Denmark (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Beverly Hills, California, United States

Veeam Software - DevOps/SRE Engineer

Veeam Software, United States (On-Site)

Sinch - Application Administrator I

Sinch, United States (Remote)

Onward Search - CX Program Manager

Onward Search, United States (Remote)

Play GIG - Lead Engineer

Play GIG, United States (On-Site)

Microsoft - Site Reliability Engineer II - CTJ - Top Secret

Microsoft, United States (On-Site)

Axon - Senior Revenue Accountant (Hybrid)

Axon, United States (Hybrid)

2K - Senior Producer

2K, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Technical Art Jobs

undefined - Senior Technical Artist

Dallas, Texas, United States (On-Site)

Vertigo Games - Lead Technical Artist

Vertigo Games, Netherlands (Hybrid)

Larian Studios - VFX Director

Larian Studios, Ireland (On-Site)

LAIKA Studios - Visual Effects General Interest (SIGGRAPH 2024)

LAIKA Studios, United States (On-Site)

Gearbox Software - Senior Technical Artist

Gearbox Software, United States (On-Site)

Warhorse Studios - Houdini Programmer

Warhorse Studios, Czechia (On-Site)

Magic Media - Lead 3D Environment Artist

Magic Media, Serbia (Remote)

Ubisoft India Studios - Senior Character Artist

Ubisoft India Studios, India (Hybrid)

Wargaming - Lead Technical Artist

Wargaming, United Kingdom (Hybrid)

Trance Ending Films - Freelance VFX Artist (Smoke Compositing)

Trance Ending Films, United States (Remote)

Get notifed when new similar jobs are uploaded