Senior Lighting Artist (Remote or In-Office)

5 Hours ago • 5 Years + • Technical Art

About the job

Job Description

The Senior Lighting Artist at Pipeworks will be responsible for creating impactful environment lighting in Unreal Engine 5, collaborating with the Art Director to achieve desired moods and player engagement. This role demands a blend of artistic vision and technical expertise in both baked and real-time lighting techniques. Responsibilities include creating lighting setups that support game design, collaborating with design teams, and troubleshooting technical issues. The ideal candidate will have strong communication skills and the ability to work independently and as part of a team. Proficiency in Maya/Max and Unreal Engine 5 is required, with Unity experience being a plus. The position offers a flexible work environment with remote or in-office options.
Must have:
  • Unreal Engine 5 experience
  • Maya/Max proficiency
  • Baked & real-time lighting
  • Impactful environment lighting
  • Collaboration with design teams
  • Problem-solving skills
Good to have:
  • Unity experience
  • General 3D skills
  • Development of new techniques
Perks:
  • Flexible work environment
  • Medical, Dental, and Vision
  • 401k with employer match
  • Employer Paid Life Insurance
  • Generous Paid Time Off
  • 19 Paid Company Holidays
  • Relocation Assistance
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events

Senior Lighting Artist (Remote or In-Office)

Department: Art

Employment Type: Full Time

Location: Eugene, OR

Compensation: $87,000 - $104,000 / year



Description

The Senior Lighting Artist will work closely with the Project Art Director to support the project with environment lighting.

The Senior Lighting Artist plays a pivotal role in shaping mood, enhancing clarity, and driving action through their lighting approach. They should possess a strong creative vision and an artistic eye to bring depth and atmosphere to their work. This role requires a balance of artistic creativity and technical expertise, particularly with Unreal Engine 5. Proficiency in both baked and real-time lighting techniques is essential.



Day To Day

Responsibilities
  • Create environment lighting for projects, combining artistry with technical expertise.
  • Work both independently and within a group on various projects
  • Understand what the Project Art Director requires for the project and translate it into the engine by researching, developing, and implementing lighting solutions, with a strong focus on mood and player engagement
  • Research current techniques used and utilize most relevant processes
  • Strong ability to quickly learn and adapt to project workflows, tools, and requirements.

Skills Knowledge and Expertise

Must Haves
  • Understanding of Maya and/or Max
  • Unreal experience is required; familiarity with Unity is a plus
  • Creates impactful environment lighting, consistently pushing the boundaries of visual quality and innovation
  • Ability to create environment lighting using engine tools or plugins
  • Ability to create lighting tailored to diverse environmental concepts, whether refining existing concepts or building them entirely from scratch, all with an artistic focus on achieving visually compelling results
  • Ability to light a scene to enhance and match the mood and impact in the game
  • Ability to create lighting setups that support design with gameplay in mind, collaborating closely with design teams to optimize level flow and ensure it aligns seamlessly with environmental aesthetics and functionality
  • Ability to keep an organized and consistent schedule
  • Strong communication skills with both internal and external stakeholders, including clients
  • Ability to provide accurate time estimates for project planning
  • Understanding of bug fixing and investigation
  • Ability to help the art team find answers to difficult problems
  • Works closely with technical art to develop new or improved upon techniques to improve visual quality
  • Work effectively with other depts. as needed
Nice-To-Have Skills
  • Ability to do general 3D
  • Ability to do a quick first pass of lighting
Education & Experience Required
  • Any degree or certification in a relevant field, or equivalent work experience AND,
  • At least 5 years of experience in a similar role.

Materials Required
Candidate should provide a portfolio of art that they have created or directed on their resume. Depending on experience, an art test may be required



What We Can Offer You

A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 19 Paid Company Holidays
  • Relocation Assistance
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity, and inclusion within our organization.

By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!

Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.

Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.

Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.

View Full Job Description
$87.0K - $104.0K/yr (Outscal est.)
$95.5K/yr avg.
Eugene, Oregon, United States

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About The Company

Oregon, United States (Remote)

Eugene, Oregon, United States (Hybrid)

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