The Mobalytics mission is to create the ultimate gaming companion, providing powerful tools that enable all players to step up their game and be their best selves. In the last few years, we have gone from just servicing League of Legends players to empowering players of different genres through Teamfight Tactics, The Bazaar, Valorant, Lost Ark, Destiny 2 and Diablo 4, Path of Exile 2, Marvel Rivals, Deadlock, Monster Hunter Wilds. Even if your favorite game is not in this list, it might just be the next one we’re working on. Millions of users get game advice from our website on a daily basis.
We’ve achieved a lot but there is so much we can accomplish with the right talent onboard. We need razor-sharp, experienced, autonomous, and responsible professionals who can help us grow and evolve from a small adventurous party into a disciplined raid team that can conquer any challenge.
As Senior Frontend Engineer, we want you to create the engine that powers what our players see. Players need to feel like the tool works seamlessly and gives them the power to do what they need to do to step up their game. They need to love using it so much that they reach a point where they won't be able to live without it!
5+ years of experience as a frontend developer
Expertise in JavaScript, HTML, and CSS (CSS-in-JS)
Solid experience with modern React, TypeScript, and GraphQL, including React performance optimization. You should not be afraid to see complex TypeScript in our codebase.
Familiarity with state management tools like Redux, React.Context, MobX, or Apollo Cache. No need to know all of them, but you should at least understand the strengths and weaknesses of the most popular ones.
Experience with Node.js and Express or Next.js (bonus points for SSR caching and Redis)
Understanding that common design patterns (like SOLID) are not just fancy words.
Knowledge of different testing levels (Unit, Integration, E2E). Hands on experience on BDD approach is a plus
Familiarity with common engineering practices like code review, tasks decomposition, writing tech docs, observability.
Ability to navigate large existing code, and improve it as it changes. We don’t have much legacy code because of it.
You have an “acceptable” level of English - we're not expecting Full Proficiency or requiring any certificates, but you must be able to communicate with the team.
Gaming experience and high achievements in games supported by our platform. People who love games and the tools players use to get better at them make for a great fit and can understand the mission clearly. No, we don’t care if you are Bronze or Diamond.
Fully Remote Job - we're a remote company from day one.
Flexible working hours - except for scheduled meetings, we don’t have a working schedule or the required amount of working hours. Mobalytics is not about time spent on achieving results but about results themselves.
$2,000 Home Office Budget after a trial period.
Salary is paid in USD, no matter where you are in the world.
If you love games and have a strong desire to create beautiful products for passionate communities of competitive gamers, this is the place for you. We really want to help players be their best selves when playing with others around the world, and you should help us create that environment.
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Winners of TechCrunch Disrupt Battlegrounds and founded in 2016, Mobalytics is the leading player analytics platform, personal gaming assistant and community dedicated to helping video game fans master their favorite games. Mobalytics partners with leading game publishers and esports organizations to leverage its patent-pending Gamer Performance Index (GPI) technology to analyze in-game API data with machine learning algorithms to improve player performance across several areas crucial for competitive gaming. Mobalytics investors include some of Silicon Valley’s VC elite, for more information and to register for your free account, please visit www.mobalytics.gg.
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