Senior Animator

4 Months ago • 5 Years + • Animation

About the job

Job Description

Senior Animator needed for The Witcher Remake with 5+ years experience in Maya, MotionBuilder, Unreal Engine.
Must have:
  • Autodesk Maya
  • Autodesk MotionBuilder
  • Unreal Engine
  • Animation Experience
Good to have:
  • Rigging Experience
  • Scripting (MEL/Python)
  • Independent Planning
  • Reference Searching
Perks:
  • Flexible Hours
  • Remote Work

About the job

We are Fool’s Theory, a company from Bielsko-Biała in Poland, creators of the game Seven: The Days Long Gone and The Thaumaturge. We are actively seeking skilled individuals to join our team to work on The Witcher Remake, developed in cooperation with CD PROJEKT RED studio. Sounds interesting? Get in touch with us!

Responsibilities

  • Collaborate with the design, art, and narrative teams to create believable character and creature movement.
  • Create expressive and character-driven animations for humans and creatures. which bring life and weight to the on screen performance.
  • Working with motion capture data.
  • Implementing created assets into Unreal Engine 5.
  • Performing iterative work on created animations, in order to improve their quality.
  • Feedbacking on the work of the animation team.
  • Maintaining animation pipeline.
  • Researching new technical solutions.
  • Mentoring the less experienced members of the team.

Requirements

  • At least 5 years of professional experience in a similar position.
  • Demonstrated knowledge of anatomy, both human and creature.
  • Proficient with Autodesk Maya.
  • Very good familiarity with Autodesk MotionBuilder.
  • Experience with Unreal Engine 4 / 5.
  • Good sense of characters, anatomy, movement dynamics, forces and masses.
  • Experience implementing animations to state machines and adjusting them.
  • Keeping up with technological nuances in the field of animation.
  • Ability to create animations assets that are consistent with the artistic vision and quality of the project.
  • Ability to clearly convey constructive feedback.
  • Good communication skills and eager to work in group.
  • Problem-solving oriented.
  • Fluent English.

Nice to have

  • Rigging experience.
  • Scripting (MEL/Python) experience.
  • Ability to independently plan your own work and search for references.

We offer

  • Opportunity to work on a cool project in cooperation with CD PROJEKT RED.
  • Flexible working hours (core hours 10:00-16:00).
  • Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1).
  • English language lessons.
  • Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge.
  • Custom tools to automate boring, repetitive stuff.
  • Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions.
  • Support in industry training courses, conferences and fairs participation (both as a participant or speaker).
  • Private medical insurance (Enel-med).
  • Access to MyBenefit platform with a possibility to co-finance a Multisport Card.
  • Psychological support.
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About The Company

We're a collective of AAA veterans who decided to take a break from big productions and find refuge in the mountains of southern Poland. In the past, we've contributed our skills to the critical and commercial successes of games such as The Witcher 3: Wild Hunt or Baldur's Gate 3.


It's our goal to create immersive, story-rich games. From the very beginning of our studio, we focused on creating unique RPG experiences. We're players at heart and deliver the type of games we'd love to play ourselves.


OUR GAMES – The Thaumaturge | Seven: The Days Long Gone

Poland (Remote)

Poland (Remote)

Poland (Remote)

Poland (Hybrid)

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