Photogrammetry Artist

1 Week ago • All levels • 3D Art

Job Summary

Job Description

Rebellion seeks a Photogrammetry Artist to create immersive game worlds. Responsibilities include scanning, processing, and delivering high-quality photorealistic 3D assets, aligning with project limitations and artistic vision. This role requires travel within the UK and internationally for asset acquisition and reference photography, systematic database updates, and collaboration with various teams. The artist will reference game design documents and contribute to R&D initiatives. Experience in high-poly modeling, sculpting, baking, and PBR texturing is needed; photogrammetry knowledge is beneficial but not mandatory. The position is based in Oxford, with a relocation package offered.
Must have:
  • High-quality 3D model creation
  • PBR material development from scans
  • Asset acquisition & database management
  • Collaboration with art & tech teams
  • Understanding game design documents
  • High-poly modeling/sculpting, baking, PBR texturing
Good to have:
  • Photogrammetry expertise
  • Specialized skills in foliage, vehicles, CGI, or laser scanning
Perks:
  • 22+ days holiday
  • Private medical insurance
  • Life assurance
  • Enhanced family leave
  • Enhanced pension scheme
  • Relocation package
  • Free parking
  • Free hot drinks

Job Details

Description

We want you to #JOINTHEREBELLION!  

For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. 

Join our dynamic Photogrammetry team as a skilled Photogrammetry Artist! In this crucial role, you'll have the opportunity to help craft immersive and captivating worlds for our exciting new projects at a company celebrated for electrifying third-person shooters. 

In this dynamic position, you'll be responsible for scanning, processing, and delivering top-notch photorealistic assets for our projects, ensuring that your work aligns perfectly with the project's technical limitations and artistic vision. 

A thrilling and vital aspect of this position involves traveling to various locations, both within the UK and internationally, to gather assets and references. Our journeys have taken us to farms in Northern France, the historic bunkers of Guernsey, mountain trails, inside operational tanks, and behind-the-scenes at some of the UK's most esteemed museums and organisations. 

This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.  


Responsibilities

  • Developing high-quality 3D models and physically-based rendering (PBR) materials derived from photogrammetry scans. 
  • Acquiring 3D assets, materials, and reference photographs, while systematically organizing and regularly updating the asset database. 
  • Engaging in effective communication and collaboration with the photogrammetry, environment, and technical art teams to uphold the artistic and technical standards of your work. 
  • Referencing game design documents to gain a comprehensive understanding of the environments, objectives, atmospheres, narrative, and style pertinent to the project. 
  • Contributing to research and development initiatives aimed at enhancing our workflow and capabilities. 
  • Cleaning, maintaining, and expanding our scanning equipment. 

Requirements

  • Proven skills in creating stunning game assets, including high poly modeling/sculpting, baking, and PBR texturing. 
  • An enthusiasm for learning and integrating into our unique photogrammetry pipeline is essential. 
  • Must be available to come to our Oxford office for training sessions, equipment maintenance, and trip preparations regularly. 
  • Willingness to travel and participate in occasional overnight trips is necessary. 
  • While knowledge of photogrammetry is a great asset, it's not mandatory. 
  • Deep expertise in specialized areas such as foliage, vehicles, CGI, or laser scanning would be a significant advantage. 

Benefits

We offer an extensive benefits package to our team including:   

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)  
  • Private Medical Insurance, healthcare cash plan, including dental and Vision  
  • Life Assurance, Income Protection & Critical Illness Cover  
  • Enhanced Family Leave   
  • Interest Free, Tax-Free loans  
  • Enhanced Pension Scheme  
  • EAP a range of Mental Health and Wellbeing Support   
  • Plus loads more… including a wide range of discounts, freebies, and social events!   

 
Life at Our Oxford HQ  

Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.  

Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city’s train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.  

Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!  

Inside Rebellion 

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.  

Find out more about us here  

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.  

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.  

If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers  

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About The Company

Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to go from strength to strength.


Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.

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