Level Designer, Amazon Games

1 Month ago • All levels • Level Design

Job Summary

Job Description

As a Level Designer at Amazon Games Bucharest, you'll be responsible for designing and implementing Points of Interest (POIs), encounters, and puzzles within the New World game. This involves creating 2D maps, implementing them in-game, designing engaging gameplay experiences, and collaborating closely with artists, AI designers, quest designers, and other teams. Responsibilities include scripting objectives and puzzles, managing game data, maintaining design documentation, and ensuring high-quality implementation within technical pipelines. Success requires experience in world/level design, 3D world-building tools (like Lumberyard, Unreal, or Unity), and a strong understanding of MMO/RPG design principles.
Must have:
  • Experience with World/Level Design
  • 3D world and level building tools experience
  • Level/World Designer experience
  • Scripting language experience
  • Collaboration with multiple teams
Good to have:
  • Excellent communication skills
  • Strong problem-solving abilities
  • Teamwork skills
  • Experience with MMO/RPG world design

Job Details

DESCRIPTION

Welcome to Amazon Games Bucharest! Joining the ranks of the existing development teams in Orange County, Montreal, San Diego and Seattle, we’re excited to expand Amazon Games’ commitment to creating and publishing incredible games, and we’re on the lookout for talented folks to join us as we grow.

At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World: Aeternum and an upcoming title based on The Lord of the Rings, with our studios and teams in Seattle, Orange County, San Diego, Montreal, and Bucharest. Amazon Games also publishes best-in-class games working closely with our partners, leading with Lost Ark from Smilegate RPG, Throne and Liberty from NCSOFT, as well as the next major entry in the Tomb Raider series from Crystal Dynamics.

As a Level Designer on the World team, you'll be responsible for implementing and refining Points of Interest (POIs), encounters, and puzzles for New World, following the directions of Amazon Games leadership and senior designers. You will work collaboratively with other level/world designers, contributing to best practices and sharing knowledge within the team. You will also work closely with level/world artists, AI designers, and quest designers to support storytelling and create engaging locations for players to explore. Collaboration with character designers, quest designers, effects and animation teams will be crucial in crafting memorable experiences. It will be a combination of your experience, and an understanding of MMO/RPG world and encounter design that will define success. We are looking for individuals that are highly motivated and passionate for games.

Key job responsibilities
- Contribute to 2D maps for world and encounter designs and implement them in game
- Help create fun and exciting encounters and spaces for players to adventure within
- Maintain Design Documentation while working across teams.
- Update and manage data for characters, rewards, and lore.
- Design and Script Objectives, Puzzles and Gameplay.
- Work within technical pipelines and processes to ensure quality and scope are met and maintained
- Collaborate with quest, character, and art teams
- Maintain a strong creative relationship between production, design, programming, art, VFX, and SFX teams

BASIC QUALIFICATIONS

- Experience with World / Level Design
- Experience with 3D world and level building tools (Lumberyard, Unreal, Unity, etc…)
- Experience as a Level/World Designer
- Demonstrated Experience in a Scripting Language

PREFERRED QUALIFICATIONS

- Excellent written and verbal communication skills
- Strong problem-solving ability and dealing with ambiguity
- Demonstrated ability to interact as part of a team
- Strong sense for creating environments and experiences that showcase game content and mechanics

Amazon is an equal opportunities employer. We believe passionately that employing a diverse workforce is central to our success. We make recruiting decisions based on your experience and skills. We value your passion to discover, invent, simplify and build. Protecting your privacy and the security of your data is a longstanding top priority for Amazon. Please consult our Privacy Notice (https://www.amazon.jobs/en/privacy_page) to know more about how we collect, use and transfer the personal data of our candidates.

Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit https://amazon.jobs/content/en/how-we-hire/accommodations for more information. If the country/region you’re applying in isn’t listed, please contact your Recruiting Partner.

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About The Company

Amazon Game Studios is the publishing studio of Amazon, with the MMO 'New World' being one of its major releases.
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