Game Engineer

3 Months ago • 4 Years +
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About the job

SummaryBy Outscal

Game Engineer with 4+ years Unity experience, proficient in C#, SOLID design principles, and MVC, to design, implement, and maintain features in a mobile and WebGL game.

About us: 

At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals, and we value each member's contributions to our mission of continuous improvement and innovation.
About the role: 
As part of our engineering team, you’ll be working with experienced developers to implement new features and improve existing ones in a live game played by thousands of people every day on Android, iOS and WebGL systems. The game relies heavily on backend services running on PHP, so a great collaboration with our backend engineers will also be part of your daily work. We are a scrum team running the typical ceremonies (reviews, retros, planning, pointing sessions and the like) with in-house producers.
The Quest: 
  • Design, implement and maintain features in a mobile and WebGL game using Unity and C#.  
  • Keep close communication with leaders and stakeholders to do estimations, plan deliveries and help the team improve an already wonderful, solid game. 
The Skills: 
  • 4+ Years of Unity Experience  
  • Experience as primary developer on complex or mission critical features 
  • Experience with development tools, debugging, and version control software 
  • Proficient with client engineering, and either familiar with backend or excited about dipping their toes in backend (SQL, PHP, Couchbase) 
  • SOLID Design Principles 
  • Strong C# Knowledge 
  • Solid understanding of MVC 
  • Experience with software design patterns 
  • Experience writing Technical Design Documents (TDDs) 
  • Experience estimating tasks and time tracking, using scrum 
  • Experience defining/meeting roadmaps and milestone goals 
  • Experience bringing games from ideation to implementation (close collaboration with Game designers, product owners and other stakeholders) 
  • Experience consuming services (REST API calls, websockets, http requests) 
  • Experience working on projects with an existing codebase 
  • Experience working on a live mobile product 
  • Experience across multiple facets of Unity3D development (Rendering, Performance Optimizations, Asset Systems) 
  • Independent, Proactive Communicator 
  • Experience using asset bundles and scriptable objects in Unity
Nice to have: 
  • Experience with Unity’s Animator Analytics driven development 
  • Experience working on casino games 
  • Experience working on Android/iOS/WebGL platforms
The Reward: 
  • A fun and dynamic industry where you can make a difference. 
  • Professional and friendly work environment. 
  • Awesome and talented colleagues. 
  • Support from all your teammates. 

 

About The Company

Amber is a full-service game development and creative services agency, with offices in Bucharest, Botosani, Craiova, Kyiv, Warsaw, San Francisco, Los Angeles, Guadalajara and Montreal. We're structured as a network of studios with different skills and specializations, delivering top quality services in full game production, co-development, engineering, design, live ops, quality assurance and more.

Bucharest, Romania (On-Site)

Bucharest, Romania (Remote)

Metro Manila, Philippines (On-Site)

Metro Manila, Philippines (Hybrid)

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