Environment Artist - Contract (Mid-Senior)

4 Days ago • 4 Years + • 3D Art

Job Summary

Job Description

Velan Studios seeks a Mid to Senior Level Contract Environment Artist to collaborate with the Art Director and team, matching the game's style. Responsibilities include building high-definition, game-ready models, materials, and world geometry; populating and decorating environments; collaborating to ensure asset quality and optimization; supporting outsourcing needs; integrating outsourced assets; engaging in R&D; receiving and acting on feedback. The ideal candidate possesses 4+ years of experience creating realistic AAA environments, expertise in asset creation and level layout, and proficiency in Maya, Substance Designer, Painter, and a game engine (Unreal or Unity).
Must have:
  • 4+ years AAA environment art experience
  • Expert in Maya, Substance Designer, Painter
  • Proficient in Unreal/Unity
  • High-def model, material & geometry creation
  • Environment population and decoration
Good to have:
  • ZBrush experience
  • Experience with outsourcing

Job Details

Description

At Velan Studios, we foster a culture of curiosity. Our games embrace diversity and are fueled by the adventurous spirit of our team. We are the creative minds behind titles like Mario Kart Live: Home Circuit, Knockout City, Hot Wheels Rift Rally, Midnight Murder Club as well as the VR game Bounce Arcade, and our journey continues! Our studio's mission is to pioneer groundbreaking gaming experiences and reimagine play in new ways. We're committed to pushing the boundaries of traditional gaming, blurring the lines between reality and fantasy, and revolutionizing the industry one game at a time.  

We are looking for a Mid to Senior Level Contract Environment Artist to help us complete our next title. In this role you will be actively collaborating with the Art Director and other key art team members to match the set style of the game. 

Position Details 

  • Employment Type - Contract 
  • Employment Location - Remote 


The responsibilities of this role include, but are not limited to:   

  • Build high definition, game ready models, materials, and world geometry.  
  • Populate and decorate environments with props and decals.  
  • Collaborate with the Art Director, game designers, and programmers to ensure art assets are high-quality, support the artistic direction of our projects, and are fully optimized on target platforms.  
  • Support any outsourcing needs as requested by the Art Outsourcing Manager. 
  • Integrate outsourced assets with your own into in-engine environments. 
  • Engage in R&D efforts on new techniques to implement into our production pipeline.  
  • Receive feedback and modify work based on direction. 

Requirements

  • 4+ years of industry experience as an Environment Artist, or other relevant experience, creating realistic AAA environments.  
  • Expertise in asset creation and level layout.  
  • Experience with art principles and techniques such as lighting, composition, color theory, and staging.  
  • Strong understanding of physically-based rendering workflows.  
  • Expert in 3d modeling with Maya (or equivalent 3d modeling software).  
  • Proficiency in both Substance Designer and Painter.  
  • Familiarity with ZBrush (or equivalent sculpting software)  
  • Experience working in Unreal, Unity or other AAA Game Development Engines.  
  • Strong communication and organizational skills.  
  • Self-direction, passion, and creativity in your work.  
  • A receptiveness to feedback and the ability to act successfully on direct critique.  

Qualifications 

  • Previous Experience: Prior experience as an environment artist in the gaming industry or related fields is required. 
  • Technical Knowledge: Previous work with custom game engines. 
  • Education: A degree or diploma in fine arts, digital art, computer graphics, or a related field is a plus but not mandatory. 

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About The Company

Velan Studios is a new development studio made up of a diverse team of game industry veterans. We have created hundreds of games, selling millions of copies over the past 25 years. Our team is embarking on a new journey to create breakthrough experimental games that will stoke the imagination and entertain, and new kinds of experiences that push the frontier of gaming forward.

Troy, New York, United States (Hybrid)

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