Character Processing Artist

3 Months ago • 2 Years + • 3D Art

Job Summary

Job Description

Refine armor assets from outsourcing partners, ensuring compatibility and quality. Process meshes and textures, re-fit armor to various races, and address bugs. Strong eye for detail and expertise in modular character creation required.
Must have:
  • Maya, Photoshop
  • Substance Painter
  • Modular character
  • Mesh processing
Good to have:
  • Skin weighting
  • Rigging techniques
  • Technical aspects
  • Industry techniques

Job Details

Summary:

The Character Processing Artist is responsible for receiving, reviewing, and refining armor assets from outsourcing partners to ensure compatibility, quality, and adherence to specifications. This role involves technical processing of meshes and textures, as well as refitting armor to various races and genders. A strong eye for detail and form is essential for achieving a high-quality final result.

Responsibilities:

• Receive and review assets from outsourcing partners to ensure compatibility with the character armor system.
• Verify that delivered meshes and textures match concept or reference artwork and provide feedback for necessary adjustments.
• Process meshes, including setup, splitting, alignment, UV verification, proportion matching, and weight transfer/correction.
• Process textures, balancing, recoloring, normal map setup, dye mask creation, and overall texture refinement.
• Finalize armor by setting up materials, naming pieces, applying properties, and exporting meshes for review.
• Refit armor to other races/genders using proprietary tools, ensuring compatibility and consistency with the original design.
• Address bugs reported by Quality Assurance team, collaborating with leadership to maintain aesthetic standards.
• Stay updated on industry techniques and mentor less experienced team members.

Candidate Requirements:

• Minimum 2 years of experience in game development pipelines.
• Experience with hard surface sculpting and modeling.
• Strong understanding of human and animal anatomy and shape language.
• Proficiency in Maya, Photoshop, and Substance Painter.
• Understanding of technical aspects of gameplay art and design.
• Knowledge of skin weighting and rigging techniques.
• Demonstrated experience in reviewing assets from art outsourcing partners in previous roles.
• A portfolio showcasing recent character and creature 3D work, demonstrating proficiency in modeling, texturing, and rendering.
• Proven experience and expertise in the process of modular character creation, including the ability to create and adapt modular components for diverse character designs.
• Proficiency in various technical aspects of character creation, including but not limited to mesh processing, texture mapping, rigging, skin weighting, and troubleshooting potential issues.

Shift starts at 19:00 RO Time.

Similar Jobs

Arrise Solutions (India)   - Art Manager (3D)

Arrise Solutions (India)

Noida, Uttar Pradesh, India (On-Site)
4 Months ago
Bkom Studios - Lighting Artist

Bkom Studios

Montreal, Quebec, Canada (Remote)
2 Weeks ago
HYPERHUG - Senior 3D Artist

HYPERHUG

(On-Site)
6 Months ago
Trek - Retail Store Designer

Trek

Haryana, India (On-Site)
2 Months ago
The Walt Disney Company - CFX Artist (Contract)

The Walt Disney Company

Vancouver, British Columbia, Canada (On-Site)
5 Months ago
ABYAT - CGI Artist

ABYAT

India (Remote)
5 Months ago
Ubisoft Blue Byte - ENVIRONMENT ARTIST [BEYOND GOOD AND EVIL 2] (F/M/D)

Ubisoft Blue Byte

Mainz, Rhineland-Palatinate, Germany (On-Site)
2 Months ago
Lakshya Digital - Senior 3D Character Artist

Lakshya Digital

Haryana, India (On-Site)
3 Weeks ago
Gravity Well - Environment Artist - Hard Surface

Gravity Well

(Remote)
3 Months ago
Wargaming - Senior 3D Environment/Material Artist (Unannounced Project)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Studio Drydock - Mid-Senior 3D Environment Artist

Studio Drydock

United States (Remote)
2 Months ago
Gunzilla - Lead VFX Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
Climax Studios - Technical Animator (12 months FTC)

Climax Studios

Liverpool, England, United Kingdom (On-Site)
4 Weeks ago
Tencent - 二次元开放世界游戏技术美术

Tencent

Guangzhou, Guangdong Province, China (On-Site)
1 Month ago
Blizzard Entertainment - Lead Technical Artist - Unannounced | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
3 Months ago
Ubisoft - Senior Level Artist[3A Project]

Ubisoft

Shanghai, Shanghai, China (On-Site)
6 Months ago
Tencent - Senior Animation Designer for Global Realistic 3A Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
1 Month ago
Romero Games - Senior Cinematic Animator

Romero Games

Galway, County Galway, Ireland (Remote)
2 Months ago
DNEG - Environment Generalist - 3D

DNEG

Chennai, Tamil Nadu, India (On-Site)
3 Months ago
Romero Games - Character Artist

Romero Games

Galway, County Galway, Ireland (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Bucharest, Bucharest, Romania

ASSIST Software - Business Operations Specialist

ASSIST Software

Suceava, Suceava County, Romania (Remote)
3 Weeks ago
SuperPlay - QA Operations & Monetization Engineer

SuperPlay

Bucharest, Bucharest, Romania (Hybrid)
2 Weeks ago
Electronic Arts - Associate Development Manager - EA Sports FC

Electronic Arts

Bucharest, Bucharest, Romania (On-Site)
2 Hours ago
Every matrix - Technical Lead - Senior Java Developer

Every matrix

Bucharest, Bucharest, Romania (Hybrid)
1 Week ago
Every matrix - Security Engineer

Every matrix

Bucharest, Bucharest, Romania (Hybrid)
4 Weeks ago
Funcom - Junior Game Data Analyst

Funcom

Romania (Hybrid)
2 Months ago
PwC - Sustainability Senior Consultant (ESG) with German

PwC

Bucharest, Bucharest, Romania (On-Site)
4 Months ago
HP - Junior Customer Operations Specialist with French (Graduate Role)

HP

Bucharest, Bucharest, Romania (On-Site)
3 Weeks ago
NXP - Embedded Software Developer - Student

NXP

Roznov, Neamț County, Romania (On-Site)
4 Months ago
Ness Digital - Big Data Engineer

Ness Digital

Timișoara, Timiș, Romania (Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

The Walt Disney Company - Disney Live Entertainment CAD Design Intern

The Walt Disney Company

Kissimmee, Florida, United States (On-Site)
19 Hours ago
Magictap Solutions - 3D Designer

Magictap Solutions

Gurugram, Haryana, India (On-Site)
6 Months ago
Sledgehammer Games - Senior Lighting Artist

Sledgehammer Games

Toronto, Ontario, Canada (On-Site)
1 Month ago
Activision - Environment Prop Lead - Infinity Ward

Activision

Barcelona, Catalonia, Spain (On-Site)
2 Months ago
MyGames - 3D HTML5 Playable Ads Developer

MyGames

(Remote)
5 Days ago
Flying Bark Productions - CG Asset Generalist

Flying Bark Productions

New South Wales, Australia (Hybrid)
2 Months ago
Nintendo - Contract - Associate Environment Artist

Nintendo

Redmond, Washington, United States (Hybrid)
1 Week ago
Activision - Senior Environment Artist - Materials

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Framestore - Paint & Roto Artist

Framestore

Melbourne, Victoria, Australia (On-Site)
1 Week ago
GIANTS Software - Junior Vehicle Integrator (m/f/d)

GIANTS Software

Erlangen, Bavaria, Germany (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

GlobalStep focuses on the success of its clients’ digital products, applications and platforms through a comprehensive ecosystem of services that span the full product lifecycle. We enable our clients, from Fortune 100 to start-ups, to drive revenue and create high impact digital experiences. Our services include Product Design, Development and Deployment, Digital Assurance, Product Localization, Analytics & Insights, and Customer Support & Monetization.

Our specialized gaming practice helps over 200 game studios across the world deliver amazing, immersive games to their customers across all platforms. We help develop, test and localize games. Our analytics & insights practice enables game development teams around the world to hone the digital experience to resonate with players. Our player support practice enables engagement and monetization.

With service locations and studios in North America, UK, Europe, and Asia, we have a tightly integrated services model across geographies and lines of services, all fully focused on enabling the success of our clients.

Texas, United States (On-Site)

United States (On-Site)

Texas, United States (On-Site)

Texas, United States (On-Site)

United States (On-Site)

France (On-Site)

United Kingdom (On-Site)

Spain (On-Site)

View All Jobs

Get notified when new jobs are added by GlobalStep

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug