Outscal Logooutscal logo

Audio Programmer

5 Hours ago • All levels • Sound Design

Job Summary

Job Description

IO Interactive seeks a talented Audio Programmer to contribute to their AAA game projects, Project 007 and Project Fantasy. Responsibilities include designing and implementing audio features and tools for their Glacier engine, optimizing runtime code, developing audio systems (propagation, reverb, reflections), collaborating with sound designers, and maintaining existing systems. The ideal candidate possesses C++ experience, understands game engines and audio content creation, and ideally has 3D audio and middleware experience (Wwise, FMod).
Must have:
  • C++ Audio Programming experience
  • Runtime code optimization
  • Audio system development
  • Collaboration with sound designers
  • Game engine familiarity
Good to have:
  • 3D audio experience
  • Wwise/FMod experience

Job Details

IO Interactive is seeking a talented Audio Programmer to join our team on our backbone team. We are currently working on two exciting game projects: Project 007 and Project Fantasy. Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre.

As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art propriety game development engine, Glacier.

Your closest sparring partners will be our Audio Programmers, the CoreEngine team and, of course, our sound design team, who are all very eager to have you on board! Day to day you will be collaborating closely with our sound designers, Technical Directors, Producers and Gameplay Programmers to define the roadmap that will ensure cutting-edge AAA audio, on all our projects.

What you will do:

  • Design and implement audio features and tools for our bespoke engine, Glacier. You will work in-engine, improving, prioritizing and optimizing and runtime code that executes the game.
  • Work on audio development and systems: workflows, tooling and developing audio systems, by both working individually but also in collaboration with our Audio Programmer. Ex: propagation system, reverb, early vs late reflections etc.
  • Maintain, optimize and improve existing systems.
  • Work closely with sound designers to help them create top-notch audio experience.

 

Who you are:

  • Work experience as an audio programmer (C++).
  • Bachelor’s degree in Computer Science, Software Engineering or related.
  • Experience writing runtime and memory-efficient code, debugging, and maintaining complex software systems.
  • Familiarity or understanding of game engines, gameplay programming concepts, audio, and audio content creation.

 

We would love if you have:

  • 3D audio experience. 
  • Experience with Wwise, FMod, or other audio middleware.

 

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn more about our Glacier engine.

#LI-AR1

Similar Jobs

ByteDance - Experienced Software Engineer - Traffic Platform

ByteDance

San Jose, California, United States (On-Site)
4 Months ago
Sports Interactive - Senior Software Engineer (Graphics)

Sports Interactive

London, England, United Kingdom (Hybrid)
4 Weeks ago
Meta - Research Scientist Intern, Language and Multimodal Research for MetaAI (PhD)

Meta

New York, New York, United States (On-Site)
4 Months ago
Gunzilla - Lead Technical Artist

Gunzilla

Frankfurt, Hessen, Germany (On-Site)
2 Months ago
ByteDance - Software Engineer, ML System Architecture

ByteDance

Seattle, Washington, United States (On-Site)
4 Months ago
QUANTIC DREAM - Senior Audio Programmer (H/F/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
4 Months ago
Avalanche Studios Group - Senior Sound Designer

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
DNEG - Senior Executive / Assistant Manager Company Secretary

DNEG

Mumbai, Maharashtra, India (On-Site)
9 Months ago
Astek - BSP Audio Engineer

Astek

Guangzhou, Guangdong Province, China (On-Site)
7 Months ago
Behaviour Interactive - Senior Technical Audio Designer - Dead by Daylight

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ByteDance - Site Reliability Engineer – Data Infrastructure

ByteDance

Seattle, Washington, United States (On-Site)
1 Month ago
Ghost Ship Games - Tech & Tools Developer

Ghost Ship Games

Copenhagen, Denmark (Hybrid)
1 Month ago
Activision - Lead Network Programmer

Activision

Malmö, Skåne County, Sweden (Hybrid)
2 Months ago
Nintendo - Tools Engineer (Retro Studios)

Nintendo

Austin, Texas, United States (On-Site)
6 Months ago
Larian Studios - Tools Director

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Game Boost - AD Assistant on Realistic AA Shooter

Game Boost

Stockholm, Stockholm County, Sweden (On-Site)
3 Weeks ago
NVIDIA - Silicon Performance, Power and Binning Tools Engineer

NVIDIA

Santa Clara, California, United States (On-Site)
2 Days ago
NVIDIA - Senior Verification Engineer

NVIDIA

Taipei City, Taiwan (On-Site)
3 Days ago
Digital Extremes - Senior Graphics Programmer

Digital Extremes

London, Ontario, Canada (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Barcelona, Catalonia, Spain

IO Interactive - Senior Content Producer

IO Interactive

Barcelona, Catalonia, Spain (Hybrid)
2 Months ago
PwC - Consultor Funcional JR Workday – Tenerife

PwC

Santa Cruz De Tenerife, Canary Islands, Spain (On-Site)
5 Months ago
Evolution - Game Presenter – Schweizer-Deutsch sprechend

Evolution

Madrid, Community Of Madrid, Spain (On-Site)
9 Months ago
Escape Velocity Entertainment - UI Artist | North America | Europe | Fully Remote

Escape Velocity Entertainment

Spain (Remote)
8 Months ago
Hawk Eye Innovations - Football Tracking Systems Technician

Hawk Eye Innovations

Zaragoza, Aragon, Spain (On-Site)
3 Days ago
Universally Speaking - Brazilian Portuguese Games Tester

Universally Speaking

Madrid, Community Of Madrid, Spain (On-Site)
3 Months ago
IGG - Customer Success Specialist

IGG

Barcelona, Catalonia, Spain (On-Site)
1 Month ago
Voodoo - Technical Director - Caramba Studio - Match3

Voodoo

Barcelona, Catalonia, Spain (Hybrid)
3 Months ago
Take-Two Interactive - Advanced Operations Engineer I (Systems / Infrastructure)

Take-Two Interactive

Barcelona, Catalonia, Spain (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Sound Design Jobs

Dream Games - Sound Designer

Dream Games

İstanbul, Türkiye (On-Site)
2 Weeks ago
PlatinumGames - オーディオプログラマー/ Audio Programmer

PlatinumGames

(On-Site)
2 Months ago
Cloud Chamber - Senior Audio Programmer

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
1 Week ago
CD PROJEKT RED - Audio Design QA Analyst

CD PROJEKT RED

(Hybrid)
1 Month ago
Starbreeze Studios - Senior Sound Designer

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
1047 Games - Senior Technical Audio Designer

1047 Games

(Remote)
1 Week ago
Riot Games - Sound Design Intern - League of Legends - Summer 2025 (Remote)

Riot Games

Los Angeles, California, United States (Remote)
3 Months ago
Activision - Audio Director

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
Light Speed Studios - Senior Sound Designer

Light Speed Studios

Irvine, California, United States (On-Site)
4 Weeks ago
Feel Free Games B.V. - Lead Sound Designer

Feel Free Games B.V.

Sassenheim, South Holland, Netherlands (Remote)
4 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

İstanbul, İstanbul, Türkiye (Hybrid)

Copenhagen, Denmark (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Copenhagen, Denmark (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug