AI/Gameplay Programmer (Mid / Senior Level)

3 Months ago • 2-10 Years • Animation • Undisclosed

About the job

Job Description

Rockstar Games is hiring an AI/Gameplay Programmer. You'll implement combat features, research new techniques, and ensure high-quality player and non-player character experiences. Strong C++ skills, math knowledge, and problem-solving abilities are essential.
Must have:
  • C++ Programming
  • Math Skills
  • Problem Solving
  • Game Industry
Good to have:
  • Animation Trees
  • Multi-threaded Engines
  • Advanced AI
  • Procedural Animation
Perks:
  • Rockstar Culture
  • Global Collaboration

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 

Rockstar Toronto is on the lookout for a talented AI/Gameplay Programmer who is passionate about gameplay and character mechanics.

This is a full-time, in-office position based out of Rockstar’s unique game development studio in Oakville, ON. 

WHAT WE DO

  • We create exciting and believable player and AI characters.
  • We develop systems to deliver high quality player and non-player character movement using AI and Animation technology.
  • We work as a global team across multiple studios as well as working closely with animators, designers, and artists.
  • We follow an iterative process where we tune and polish features to establish the correct look and feel for the game.

RESPONSIBILITIES

  • Implement well designed, robust, and optimal combat gameplay features that integrate into our existing AI, Animation, Gameplay, and Physics systems.
  • Research and implement new ideas and techniques that have the potential to push our systems forward and stay cutting edge.
  • Focus on the small things. Our attention to detail is what sets our games apart.

QUALIFICATIONS

  • A degree in computer science or equivalent.
  • Minimum of 2 years working in the commercial games industry.

SKILLS

  • Solid C++ programming skills.
  • Strong math skills, knowledge of vectors, matrices, and linear algebra.
  • Excellent problem-solving ability.
  • Great team communication skills.
  • Knowledge of common animation technologies, such as animation trees.
  • Experience with multi-threaded game engines.
  • Passion for playing and creating cutting edge video game experiences.
  • A keen eye for qualitative issues is essential.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Experience working on advanced AI or Gameplay features on an existing game project.
  • Experience developing animation driven combat mechanics utilizing weapons, melee, vehicle combat, etc.
  • Experience with procedural animation and IK systems.
  • In-depth familiarity of Rockstar products is a massive plus.

HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect.  In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles.  Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar.  If you need more information about Rockstar’s accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

#LI-AN1

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Join a tight-knit team responsible for creating and publishing some of the most popular, innovative and critically acclaimed interactive entertainment in the world including the Grand Theft Auto series, the Red Dead series and many more.


Known for our dedication to quality and authenticity, a career at Rockstar Games is an opportunity to work on some of the most cutting edge, creatively rewarding and challenging projects available in any entertainment medium with some of the most talented people in the industry.


We offer successful candidates highly competitive salary and compensation packages, including a comprehensive benefits package for all eligible employees. Rockstar Games is an equal opportunity employer.

New York, New York, United States (On-Site)

Carlsbad, California, United States (On-Site)

New York, New York, United States (On-Site)

Jihomoravský Kraj, Czechia (On-Site)

Leeds, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

Andover, Massachusetts, United States (On-Site)

New York, New York, United States (On-Site)

Dundee, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Rockstar Games

Similar Jobs

Unity - Ad Operations Manager

Unity, Israel (On-Site)

PAPAYA - Backend Team Lead

PAPAYA, Israel (On-Site)

Rockstar Games - Technical Artist: Interior Environment (All Levels)

Rockstar Games, United Kingdom (On-Site)

Activision - Senior VFX Artist

Activision, Sweden (Hybrid)

Playrix - Location Game Designer

Playrix, Ireland (Remote)

Warner Bros Discovery - Senior Animator, Cinematics

Warner Bros Discovery, United States (On-Site)

Activision - Senior Animator (3rd Person)

Activision, Canada (On-Site)

Warner Bros Games - Animateur.trice avancé.e / Advanced Animator

Warner Bros Games, Canada (Hybrid)

Avalanche Studios Group - Senior Animator

Avalanche Studios Group, Sweden (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Virtuos - Software Engineer (on site: Prague)

Virtuos, Czechia (Hybrid)

Endless Studios - Systems/Tools Engineer

Endless Studios, (Remote)

Inworld AI - Senior Product Manager, AI Engine - USA

Inworld AI, United States (On-Site)

Playrix - Lead Technical Designer

Playrix, Ukraine (Remote)

CD PROJEKT RED - Physics Engineer

CD PROJEKT RED, Poland (On_site)

Meta - Software Engineer, Infrastructure

Meta, United States (Remote)

The Walt Disney Company - Senior UX Designer

The Walt Disney Company, United States (On-Site)

FTF Studios - FTF Mid-Level Programmer

FTF Studios, (Remote)

Sony Interactive Entertainment - ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

Sony Interactive Entertainment, Japan (On-Site)

Epic Games - Senior AI Programmer, Unreal Engine

Epic Games, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Oakville, Ontario, Canada

ZeniMax Media - Programmeur.se de build / Build Programmer

ZeniMax Media, Canada (On-Site)

SideFX Software - *Join Our SideFX Talent Community*

SideFX Software, Canada (Hybrid)

Matic Robots - Systems Engineer (Rust)

Matic Robots, Canada (On-Site)

Digital Extremes - AI Programmer

Digital Extremes, Canada (Hybrid)

Keywords Studios (Player Support) - Regional Deployment Lead - Americas (3 months contract)

Keywords Studios (Player Support), Canada (Remote)

Ziff Davis - Editor, Tech & Science (ExtremeTech)

Ziff Davis, Canada (Remote)

Get notifed when new similar jobs are uploaded

Animation Jobs

The Walt Disney Company - Location Designer

The Walt Disney Company, United States (On-Site)

Haptic - Lead Animator

Haptic, United States (Remote)

SKYDANCE - Senior Gameplay Animator

SKYDANCE, United States (Remote)

ZeniMax Media - Animator (Creatures)

ZeniMax Media, United States (On-Site)

That's No Moon - Senior Gameplay Animator (Project Hire)

That's No Moon, United States (Remote)

Jobot - Lead Gameplay Animator

Jobot, United States (Remote)

Epic Games - Animation Lead

Epic Games, Canada (On-Site)

Flying Bark Productions - Senior Lookdev Artist

Flying Bark Productions, Australia (Hybrid)

SuperPlay - 2D Animator

SuperPlay, Israel (On-Site)

Get notifed when new similar jobs are uploaded