Position Overview
As a Texture Artist Intern (SideFX Labs/Games) your main role is to establish processes and best practices using Houdini’s procedural image manipulation tools for the purpose of shading/creating textures for games and other realtime environments.
As a Houdini advocate, during your internship you will have the chance to communicate Houdini’s value and features to our games customers.
As an out of the box thinker, you are comfortable taking on the task of exploring new workflows that solve problems game studios are trying to solve using Houdini. You are an excellent listener who takes the time to understand what requirements need to be met for the assigned project.
Throughout the internship, you will have the opportunity to boost your Houdini skills and potential to strengthen your industry knowledge and exposure.
While SideFX has implemented a hybrid working arrangement, due to the nature of this position, this is an on-site role and you will be required to be on-site at our Toronto office every day.
As part of the Technical Consulting Team, you will also work closely with R&D, Sales, Marketing and Education.
What you will be working on
What you need to be successful
Not required but great to have
*A demo reel or URL to an online portfolio along with your resume must be provided when applying in order to be considered for this role.
Company Profile
For over thirty years, SideFX has been providing artists with procedural 3D animation, VFX and World Building tools designed to create the highest-quality results.
We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators. SideFX has been recognized by the Academy of Motion Pictures, Arts and Science several times for our flagship software product Houdini, and our breakthrough procedurally-based technology.
Long used by the world’s top film and TV studios, in recent years Houdini has transformed content creation workflows at hundreds of game studios, from the largest AAA to the smallest Indie. Our customers include CD Projekt Red, Rockstar Games, Electronic Arts and many more. Houdini has played a vital part in hit video games like Horizon Zero Dawn, Spiderman, Control and the Ghost Recon series.
What We Value Most:
Why Join SideFX?
Not the right role for you at this time? Take a look at all of our job postings on our Careers page or join our SideFX Talent Community for future career opportunities!
Location
This is an on-site role in our Toronto, Ontario office.
Our transit-friendly head office location, directly adjacent to Union Station in the heart of downtown Toronto, is open-concept with a relaxed style that includes, casual dress, and wraparound views from the 14th floor.
SideFX is committed to inclusion and diversity. We encourage all qualified applicants to apply. Accommodation will be provided to candidates with disabilities, upon request.
SideFX is a world leader in the development of 3D animation and visual effects software for use in film, commercials and video games. SideFX award-winning Houdini software utilizes a node-based procedural approach which provides digital artists with an unprecedented level of power, flexibility and control.
Houdini’s comprehensive feature set includes modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini is available for the Mac OS X, Linux and Windows operating systems.