Technical Graphic Director (Art)

6 Months ago • All levels • Technical Art

About the job

Job Description

Technical Art Director leading game development, expertise in game engines, 2D/3D software, and scripting. Strong leadership and collaboration skills.
Must have:
  • Game Engine Expertise
  • 2D/3D Software Skills
  • Scripting Languages
  • Technical Art Experience
Good to have:
  • Bug Tracking Software
  • Version Management
  • Custom Tool Design
  • Technical Art Leadership
Perks:
  • Career Advancement
  • Learning Opportunities

Job Description

As a Technical Art Director at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.

Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.

Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.

What you’ll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision.
  • Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc. 
  • Resolve specific, complex, escalated issues & approve technical specifications
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

Qualifications

What you bring

  • Art, technical art, or programming experience, or other related experience + leadership experience
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript)
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit   
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

  • Your CV highlighting your education, experience, skills, and games shipped
  • Samples of your work or any supporting documentation you find relevant

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below

Additional Information

About us

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.  

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.  

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. 

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown. 

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Montpellier, Occitanie, France (On-Site)

Montpellier, Occitanie, France (On-Site)

Shanghai, Shanghai, China (On_site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On_site)

Montpellier, Occitanie, France (On-Site)

Montpellier, Occitanie, France (On_site)

Paris, Île-de-France, France (On_site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Similar Jobs

Knack Studios - 3D Artist

Knack Studios, India (On-Site)

Hothead Games - Senior/Lead 3D Artist

Hothead Games, Canada (On-Site)

Hitachi - Artificial Intelligence - JBU

Hitachi, India (On-Site)

SaffronBizz Solutions LLP - 3d Visualizer

SaffronBizz Solutions LLP, India (On-Site)

Housing - 3D Visualizer - Exterior

Housing, India (On-Site)

DNEG - Build Supervisor - VFX

DNEG, India (On-Site)

Bloober Team - Technical Artist

Bloober Team, Poland (Hybrid)

Room 8 Studio - Project Art Director

Room 8 Studio, Latvia (Remote)

Scopely - Art Producer

Scopely, India (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Enphase Energy - 3D Visualizer

Enphase Energy, India (On-Site)

Evolution - Studio Interior Designer

Evolution, Bulgaria (On-Site)

Playground Games - Environment Artist (All Levels)

Playground Games, United Kingdom (Hybrid)

Ubisoft - Lead Technical Artist

Ubisoft, Philippines (On-Site)

Rockstar Games - In-Game Media Resource

Rockstar Games, United Kingdom (On-Site)

IO Interactive - Lead Character Artist

IO Interactive, Spain (On-Site)

Eclipse Gaming Systems - Technical Artist

Eclipse Gaming Systems, United States (On-Site)

Right Vision Consultancy services - 3D Visualiser

Right Vision Consultancy services, India (On-Site)

Gamut HR Solutions - 3D visualizers

Gamut HR Solutions, India (On-Site)

Happy Finish - Unreal Engine Artist

Happy Finish, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

Blazesoft - Google Ads Manager

Blazesoft, Canada (On-Site)

Keywords Studios (Player Support) - German Video Game Proofreader

Keywords Studios (Player Support), Canada (Hybrid)

Gearbox Entertainment - Concepteur.trice de jeu sénior / Senior Game Designer

Gearbox Entertainment, Canada (On-Site)

Autodesk - Machine Learning Engineering Manager

Autodesk, Canada (Hybrid)

Ubisoft - Machine Learning Developer

Ubisoft, Canada (On-Site)

Larian Studios - VFX Director | Directeur Effets Visuels VFX

Larian Studios, Canada (On-Site)

Nasdaq - Senior Ruby on Rails Developer

Nasdaq, Canada (On-Site)

TiMi Studio Group - TiMi Montreal- Senior Gameplay Programmer

TiMi Studio Group, Canada (On-Site)

Keywords Studios (Player Support) - Artiste 2D/3D Artist

Keywords Studios (Player Support), Canada (On-Site)

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Cypress HCM - Sr. Technical Artist

Cypress HCM, United States (Remote)

Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX, United Kingdom (Remote)

Light Speed Studios - Technical Artist

Light Speed Studios, United States (On-Site)

Motive Studio - Visual Effects Artist - IRON MAN

Motive Studio, Canada (On-Site)

Limbic Entertainment - Technical Artist

Limbic Entertainment, France (Hybrid)

Room 8 Studio - Project Art Director

Room 8 Studio, Lithuania (On-Site)

Cloud Chamber - Technical Materials Artist

Cloud Chamber, Canada (Hybrid)

Scanline VFX - VFX Supervisor

Scanline VFX, South Korea (On-Site)

Moon Active - Technical Artist

Moon Active, Israel (Hybrid)

Get notifed when new similar jobs are uploaded