Technical Artist

1 Week ago • 5 Years + • Technical Art • $130,000 PA - $180,000 PA

Job Summary

Job Description

As a Technical Artist at Ember Lab, you will be responsible for developing visually stunning materials for characters, effects, and environments within the Unreal Engine 5. You will collaborate with artists and engineers to optimize assets for performance, troubleshoot technical challenges, and integrate new techniques to enhance visual fidelity. Responsibilities include creating efficient materials, utilizing render targets for various simulations, working with Niagara VFX, and ensuring high-quality visuals on console hardware. You will also be involved in shader development and GPU/CPU performance profiling.
Must have:
  • 5+ years experience as a Technical Artist
  • Expert knowledge of UE5
  • Proficient in material look development
  • Experience creating complex shaders
  • Expert knowledge of performance profiling
Good to have:
  • Experience shipping a game
  • HLSL shader writing experience
  • Familiarity with DCC tools (Maya, Substance, Zbrush, Houdini)
  • Experience with Niagara Grid 2D, Runtime Virtual Textures, Niagara Fluids, and Sparse Volume Textures

Job Details

Technical Artist 


At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.


As a Technical Artist, you have a strong technical understanding that can be used to achieve a desired artistic style.You will work across teams to discover and improve the overall aesthetic and efficiency of the game.


Description 


  • Develop visually stunning materials for characters, effects, and environments. 
  • Create efficient and user-friendly materials and material functions that can be used by other artists. 
  • Communicate and collaborate with artists and engineers to develop and refine a wide variety of visual effects.
  • Ensure smooth performance and high-quality visuals on console hardware by optimizing materials and game assets.
  • Troubleshoot and resolve technical challenges related to art integration, performance, and visual consistency.
  • Enhance visual fidelity and overall aesthetic appeal by actively researching, evaluating, and integrating new techniques and technologies into the development pipeline.


Requirements 

  • 5+ years of experience as a technical artist.
  • Expert working knowledge of UE5.
  • Experience with utilizing render targets for landscape, wind, water, and foliage simulations.
  • Familiarity with Unreal’s Niagara VFX system.
  • Proficiency in material look development and strong understanding of Unreal Engine's material graph.
  • Ability to create organized and readable material graphs that are flexible enough to support artist needs over the course of the project.
  • Experience creating complex shaders that can evolve over the course of game development.
  • Expert knowledge of profiling GPU, CPU, and memory performance in Unreal. 
  • Experience creating shaders for water, post-process, and translucent materials.


Nice to Have 

  • Experience shipping a game from beginning to end.
  • Experience writing shaders in HLSL.
  • Ability to communicate and collaborate with artists and engineers.
  • Familiarity with DCC tools such as Maya, Substance, Zbrush, and Houdini.
  • Familiarity with Niagara Grid 2D.
  • Familiarity with Runtime Virtual Textures.
  • Experience with Niagara Fluids and Sparse Volume Textures. 



Location

  • Onsite preferred open to hybrid or remote work.


To apply: 

  • Please include a portfolio. 


The standard annual base salary range for this role in the U.S. is $130,000 - $180,000 USD. Actual pay will vary depending on experience, qualifications, performance and location. The base salary range for locations outside of the U.S. will be adjusted according to location.

Similar Jobs

Remedy Entertainment Plc - Principal Hard Surface Artist

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
2 Months ago
Jagex - Senior Environment Artist - Unannounced Game

Jagex

Cambridge, England, United Kingdom (Remote)
3 Months ago
Bondex - 3D Stylized Environment Artist

Bondex

Philippines (Remote)
5 Months ago
Framestore - SUPERVISEUR(E) DE L'ANIMATION | ANIMATION SUPERVISOR

Framestore

Montreal, Quebec, Canada (Hybrid)
8 Months ago
IO Interactive - Senior Character Artist

IO Interactive

Barcelona, Catalonia, Spain (Hybrid)
4 Months ago
Barnstorm VFX - Compositing Lead

Barnstorm VFX

(Remote)
3 Weeks ago
Warhorse Studios - Houdini Programmer

Warhorse Studios

Prague, Prague, Czechia (On-Site)
5 Months ago
Larian Studios - TOOLS PROGRAMMER

Larian Studios

Quebec, Canada (On-Site)
1 Month ago
Naughty Dog - Technical Artist

Naughty Dog

Los Angeles, California, United States (On-Site)
6 Days ago
Climax Studios - Technical Artist

Climax Studios

London, England, United Kingdom (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Larian Studios - VFX Director | Directeur Effets Visuels VFX

Larian Studios

Quebec, Canada (On-Site)
3 Months ago
Autodesk - Product Support Specialist (Evergreen)

Autodesk

Tokyo, Japan (Hybrid)
4 Months ago
Frontier Developments - Materials Artists

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
6 Months ago
Blizzard Entertainment - Senior Data Scientist, Computer Graphics

Blizzard Entertainment

Irvine, California, United States (On-Site)
2 Months ago
Riot Games - Principal Software Engineer, Gameplay - Teamfight Tactics

Riot Games

Dublin, County Dublin, Ireland (On-Site)
2 Months ago
CD PROJEKT RED - Senior Cinematic Animator

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
5 Months ago
QUANTIC DREAM - Senior Technical Gameplay Animator (F/M/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
3 Months ago
Larian Studios - Tools Programmer | Programmeur d'outils

Larian Studios

Quebec, Canada (On-Site)
7 Months ago
Spyke Games - 3D Marketing Animator

Spyke Games

İstanbul, Türkiye (On-Site)
5 Months ago
Epic Games - Senior Environment Artist

Epic Games

(On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in California, United States

BANDAI NAMCO - Ratings and Compliance Analyst

BANDAI NAMCO

Santa Clara, California, United States (Hybrid)
4 Weeks ago
Globalization Partners - Information Security Analyst - GRC

Globalization Partners

United States (Remote)
1 Month ago
Netflix - Engineering Manager, Ads Finance

Netflix

Los Gatos, California, United States (On-Site)
1 Month ago
WebFX - SEO Specialist

WebFX

Harrisburg, Pennsylvania, United States (On-Site)
3 Months ago
Sinch - Digital Marketing Lead - Sinch Mailgun

Sinch

United States (Remote)
1 Week ago
The Walt Disney Company - Project Hire - Associate, Licensing – Star Wars & Marvel

The Walt Disney Company

Glendale, California, United States (On-Site)
1 Week ago
Evolution - Game Presenter (Receptionist Alternative) No Experience Necessary, $20-$25 hr

Evolution

Atlantic City, New Jersey, United States (On-Site)
3 Months ago
Captions - Knowledge Manager, Customer Support

Captions

New York, New York, United States (On-Site)
3 Weeks ago
Regent Craft - Flight Controls Engineering Intern

Regent Craft

North Kingstown, Rhode Island, United States (On-Site)
3 Months ago
Next Level Business Services - DevOps Consultant

Next Level Business Services

San Diego, California, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Vertigo Games - Senior Asset Artist

Vertigo Games

Amsterdam, North Holland, Netherlands (Hybrid)
3 Days ago
Escape Velocity Entertainment - Principal Technical Designer | North America | Canada | Europe | Fully Remote

Escape Velocity Entertainment

(Remote)
2 Months ago
The Walt Disney Company - Sr Pipeline Technical Director

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Rockstar Games - Tools Automation Programmer

Rockstar Games

United States (On-Site)
1 Month ago
Virtuos - Lead VFX Artist

Virtuos

China (On-Site)
3 Weeks ago
Blizzard Entertainment - Technical Artist

Blizzard Entertainment

Barcelona, Catalonia, Spain (On-Site)
3 Months ago
Intrepid Studios,  Inc  - VFX Artist

Intrepid Studios, Inc

Canada (On-Site)
5 Months ago
Sphere Entertainment Co - Senior Director Post Production Pipeline

Sphere Entertainment Co

Burbank, California, United States (On-Site)
2 Months ago
Beamdog - Senior Technical Artist

Beamdog

Alberta, Canada (Hybrid)
2 Weeks ago
SOFTGAMES - Technical Artist (AI Focus) - Fully Remote

SOFTGAMES

Berlin, Berlin, Germany (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 2009 by brothers Josh and Mike Grier as an animation and digital content creator, Ember Lab’s vision is to create immersive and evocative stories with characters that resonate and worlds that inspire. Ember Lab originally specialized in character development for advertising. The studio’s commercial work includes ad campaigns and animated shorts developed from concept to completion for The Coca-Cola Company, Hisense, and Major League Baseball.


The company’s culture is based on a highly collaborative environment that melds the creative and production processes. In the studio, the lines between technical and artistic development tend to disappear as teams focus on delivering fantastic and innovative experiences. 


Ember Lab produced the award-winning short film, Dust, and the acclaimed Majora’s Mask fan film, Terrible Fate. The success of their commercial and independent projects led them to develop their passion project and first game, Kena: Bridge of Spirits. Releasing August 24 on PS4, PS5, and the Epic Games Store, Kena: Bridge of Spirits is now available for preorder. 

Orange, California, United States (On-Site)

Orange, California, United States (On-Site)

California, United States (Hybrid)

California, United States (Hybrid)

Orange, California, United States (Hybrid)

Orange, California, United States (On-Site)

Orange, California, United States (On-Site)

Orange, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Ember Lab

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug