Senior Cinematic Animator

5 Months ago • 2 Years + • Animation • Game Story Writing/Narrative Design

Job Summary

Job Description

Senior Cinematic Animator needed for Cyberpunk 2077 sequel. Must have AAA game experience, animation reel, Unreal Engine, and Motion Capture expertise.
Must have:
  • AAA Game Exp.
  • Animation Reel
  • Unreal Engine
  • Motion Capture
Good to have:
  • Previz Exp.
  • Pipeline Dev.
  • Layout Exp.
  • Maya/MotionBldr
Perks:
  • Flexible Hours
  • Dog-Friendly Office

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

We're looking for a Senior Cinematic Animator to join our team in Boston office. This role is part of our team working on Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise.

Contribute to a dynamic team by bringing characters to life in the narrative moments of the game. Collaborate closely with designers and other multidisciplinary team members to create immersive game content - from initial concepting, quest requirements, through mocap shoots, to finished animations. As a Senior Cinematic Animator, you'll be an integral part of the storytelling process, using your expertise to ensure that final scenes are not only visually stunning but also deeply engaging for players. As the project evolves, so will your responsibilities, offering you the chance to continually grow and adapt. If you are passionate about storytelling and animation, this is your opportunity to make a significant impact in the next Cyberpunk game.

(This position requires working onsite in Boston. Hybrid mode available).

Daily Responsibilities

  • Being a game developer first, ensuring that your animations look and feel great while playing the game.
  • Collaborating daily with the Animation Lead and Cinematic Director.
  • Taking responsibility for the animation-related aspects of the game, including driving collaboration across disciplines to create the best possible player experience.
  • Estimating the time required to carry out own tasks and meeting deadlines.
  • Delivering work in accordance with the artistic direction of the project.
  • Prototyping and drafting animations to explore and validate new ideas.
  • Working on concepts and previzes for the narrative parts of the game to ensure a cohesive and engaging story experience.
  • Providing knowledge and solutions for everyday problems.
  • Building and testing the animation pipeline in Unreal Engine 5, acting as both a key stakeholder and power user in the process.
  • Creating final, high-quality narrative animation assets from scratch or motion capture data.
  • Sharing your experience and helping less experienced team members.

Qualifications

  • Passion for creating great games and a love for animation.
  • Experience working on at least two AAA titles.
  • An animation reel demonstrating senior-level skills with a clear explanation of contributions.
  • Outstanding creativity and a strong commitment to the project.
  • Solid knowledge of animation principles and an eye for dynamic poses.
  • Good instincts for realistic character movement and facial conveying emotions.
  • Understanding of camera movement, composition, and character performance to create visually compelling scenes.
  • Professional knowledge of Unreal Engine and Motion Builder or Maya.
  • Experience directing and working with motion capture and/or performance capture.
  • Capability to self-manage and make responsible decisions about time and project priorities.
  • Ability to work proactively in multidisciplinary teams.
  • Eagerness to receive, seek, and provide constructive feedback.
  • Ability to mentor less experienced peers.
  • Experience creating layouts or previzes is a plus.
  • Experience in developing animation pipelines and tools is a plus.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.

Similar Jobs

Zynga - Game Art Generalist

Zynga

Bengaluru, Karnataka, India (On-Site)
1 Month ago
LAIKA Studios - CG Asset Artist

LAIKA Studios

Hillsboro, Oregon, United States (On-Site)
7 Months ago
Big Ant Studios - 3D Environmental Artist

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
3 Months ago
Build A Rocket Boy - Lead VFX Artist

Build A Rocket Boy

(Remote)
3 Weeks ago
PikPok - Video Designer

PikPok

Wellington, Wellington, New Zealand (On-Site)
2 Weeks ago
Lakshya Digital - Gameplay Animator

Lakshya Digital

Ontario, Canada (Remote)
1 Month ago
Epic Games - Associate Art Producer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
The Walt Disney Company - Senior Effects Technical Director

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
6 Months ago
Climax Studios - Technical Artist

Climax Studios

Liverpool, England, United Kingdom (On-Site)
2 Weeks ago
LesJeudis - Technical Animator (W/M/NB) [Assassin's Creed Franchise]

LesJeudis

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Rockstar Games - Senior Technical Artist: Rigging

Rockstar Games

London, England, United Kingdom (On-Site)
5 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Montreal, Quebec, Canada (Remote)
3 Months ago
Cloud Chamber - Senior Hard Surface Artist

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
1 Month ago
Ninja Theory - Technical Artist (Senior and above)

Ninja Theory

Cambridge, England, United Kingdom (Hybrid)
2 Days ago
Mob Entertainment - Senior Game Animator

Mob Entertainment

(Remote)
4 Weeks ago
Qualcomm - Technical Animator, Staff

Qualcomm

Hyderabad, Telangana, India (On-Site)
3 Months ago
Naughty Dog - Game Designer - Level

Naughty Dog

Los Angeles, California, United States (Hybrid)
2 Weeks ago
The Walt Disney Company - Production Engineering Intern (Summer 2025)

The Walt Disney Company

British Columbia, Canada (On-Site)
1 Month ago
Epoch Games - 3D Character Artist

Epoch Games

Winston-Salem, North Carolina, United States (Remote)
4 Months ago
Pipeworks - Senior Lighting Artist (Remote or In-Office)

Pipeworks

Eugene, Oregon, United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Boston, Massachusetts, United States

Granicus - SLED Account Executive - Special Districts

Granicus

United States (Remote)
4 Months ago
Samsung Semiconductor - Workplace Manager

Samsung Semiconductor

San Jose, California, United States (On-Site)
1 Month ago
Scientific Games  - Advanced Business Intelligence Analyst

Scientific Games

Alpharetta, Georgia, United States (Hybrid)
1 Week ago
ByteDance - Software Engineer, ML System Scheduling

ByteDance

Seattle, Washington, United States (On-Site)
3 Months ago
Netflix - Software Engineer 5 - Streaming Algorithms

Netflix

United States (Remote)
3 Months ago
Flow - Assistant Controller

Flow

New York, New York, United States (On-Site)
3 Months ago
ByteDance - Software Development Engineer - Machine Learning System

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
ByteDance - Research Engineer, Computer Vision

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Activision - Expert Level Designer

Activision

Santa Monica, California, United States (On-Site)
1 Month ago
SPECTRAFORCE - Audio Technician

SPECTRAFORCE

San Diego, California, United States (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Pazu Games - Spine Animator

Pazu Games

(Hybrid)
2 Weeks ago
Skybound Entertainment - Technical Artist (Games)

Skybound Entertainment

Los Angeles, California, United States (On-Site)
5 Months ago
RoofStack - Senior 3D Animator

RoofStack

İstanbul, İstanbul, Türkiye (Hybrid)
1 Month ago
Ubisoft Blue Byte - LEAD TECHNICAL ANIMATOR (F/M/D)

Ubisoft Blue Byte

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)
2 Months ago
Techland - Animation Director

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
Flying Bark Productions - Production Coordinator

Flying Bark Productions

Sydney, New South Wales, Australia (On-Site)
5 Months ago
PTW - Animation and Tech Art Talent Pool

PTW

(Remote)
2 Months ago
Ubisoft - 3D Gameplay Animator

Ubisoft

Milan, Lombardy, Italy (On-Site)
1 Month ago
Dambuster Studios - Technical Animator (Tools Developer)

Dambuster Studios

Nottingham, England, United Kingdom (Remote)
3 Months ago
Climax Studios - Senior Gameplay Animator (12 months FTC)

Climax Studios

England, United Kingdom (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

View All Jobs

Get notified when new jobs are added by CD PROJEKT RED

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug