Software Engineer - Unity

1 Day ago • All levels • Game Engine

Job Summary

Job Description

Atomic Theory seeks a Unity Engineer to contribute to the development of new and existing games. Responsibilities include developing game features and systems using Unity and C#, troubleshooting and fixing bugs, collaborating with a cross-functional team, conducting code reviews, and improving development processes. The ideal candidate possesses strong C# and Unity skills, a commitment to clean code, excellent problem-solving abilities, and a passion for gaming. The role is currently fully remote but will transition to a hybrid model in Brighton, UK.
Must have:
  • Proficiency in C# and Unity
  • Game architecture understanding
  • Optimization and performance skills
  • Clean, maintainable code
  • Problem-solving skills
  • Passion for gaming
Good to have:
  • Console development experience
  • Multiplayer game development
  • Unit testing skills
  • Communication skills
Perks:
  • Hybrid working arrangement
  • Competitive salary and benefits
  • Private pension
  • Optional private medical, dental, and vision coverage
  • Annual leave, plus bank holidays and winter break office closure
  • Annual research credit
  • Professional development opportunities
  • Work-life balance
  • No crunch
  • Family-friendly policies (6 weeks of parental leave)
  • Weekly team lunches
  • Snacks and drinks
  • Fully equipped team lounge

Job Details

Please note that while this position is currently fully remote, we are planning to eventually move to a hybrid model as we continue to grow our team in Brighton.


Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.


Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK;(and soon to be Brighton!), we thrive at the opportunity to Get Sh!t Done on a global scale. 

About the Role:

We are looking for a talented Unity Engineer to join our growing team. As a Unity Engineer, you will play a crucial role in the development of new and existing games, bringing creative ideas to life with your expertise in Unity and C#. You will collaborate with a team of passionate developers, designers, and artists to create engaging and high-quality gaming experiences.

What You'll Do:

  • Develop Systems and Game Features: Use Unity and C# to bring game features and their underlying systems to life.

  • Identify and Resolve Issues: Maintain game stability and performance by troubleshooting and fixing bugs.

  • Collaborate: Work within a cross functional team to plan and deliver work for an exciting game title.

  • Code Reviews: Help maintain high standards across the codebase and champion best practices.

  • Contribute to Process Improvements: Enhance development processes and tools continuously by proactively addressing issues and suggesting improvements.

What We Value:

  • Technical Skills: Proficiency in C# and proven experience with Unity, including an understanding of game architecture, optimisation, and performance.

  • Engineering Excellence: A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices.

  • Problem-Solving: Strong analytical and problem-solving skills, with a proactive approach to identifying and addressing technical challenges.

  • Passion for Gaming: A genuine passion for video games and a desire to contribute to creating engaging and enjoyable experiences for players.

  • Interest in Learning: Eagerness to learn about other technologies and practices to stay current and versatile.

What You May Also Have:

  • Console Experience: Experience developing for current-generation consoles (e.g., Xbox Series X/S, PlayStation 5) is a plus.

  • Communication Skills: Previous experience working with internal and external stakeholders to gather feedback, provide support, and problem solve.

  • Multiplayer Game Development: Understanding of network programming and multiplayer game development.

  • Unit Testing Skills: Experience writing unit tests to ensure code reliability and robustness.

What We Can Offer:

  • Hybrid Working Arrangement: We are currently looking for an office in Brighton centre, until we have one set up, this role will be remote Brighton. As soon as we have one up and running, we will transition to hybrid working. As a member of our team, you’ll have the flexibility to work at home and collaborate with your fellow engineers in person.

  • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: 

    • Private Pension via Salary Sacrifice

    • Optional Private Medical, Dental, and Vision Coverage

    • Annual Leave, Plus Bank Holidays and Winter Break Office Closure

  • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills! 

  • Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. 

  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch! 

  • Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!

  • Office Perks: In addition to everything above, we also provide: 

    • Weekly Team Lunches

    • Snacks, Including the Good (Yorkshire) Tea

    • Fully Equipped Team Lounge, Including our Favourite Consoles and Games

    • And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!

A Friendly Note from the Recruitment Team:

Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. 

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve. 

Rocket Science does not accept unsolicited résumés from recruiters, employment agencies, or staffing firms.  

#li-hybrid

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You know us already. We're the team (behind the team) behind many of the world's hottest games. We specialize in multiplayer, publishing platforms, server scaling, and player retention.

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