Software Engineer (C#)
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honoured to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.
We are looking for an accomplished and dedicated C# and WPF Software Engineer. As a Software Engineer for Frostbite, you will be based in Melbourne but connected to and supported by our teams around the globe. You will report to the Engineering Manager. You will be part of a team that is passionate about creating industry-leading software and help push our technologies forward while having fun. You can work in a hybrid fashion (part-time WFH, part-time in office).
You will work with engineers located in Australia and North America with a team responsible for the core technologies behind Frostbite's tool suite, including its game level and object editor, data analysis package, and other content creator-focused applications.
Responsibilities
Reporting to the Engineering Manager within the team, you will:
Qualifications
The Perks:
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.