Senior VFX Artist - Cinematics - (M/F/NB)

2 Months ago • 4-8 Years • Technical Art

Job Summary

Job Description

The Senior VFX Artist in Montpellier contributes to the creation of high-quality cinematics for franchises like Prince of Persia, Assassin's Creed, and Star Wars Outlaws. Responsibilities include producing effects throughout the cinematic pipeline, adhering to technical and artistic constraints. The role requires being a team reference for artistic/technical elements, sharing knowledge, and actively participating in improving workflows. Collaboration with artists, technical artists, and developers is crucial, along with planning, estimating, and prioritizing tasks. The ideal candidate will optimize work, share best practices, and support the team with ad-hoc tasks.
Must have:
  • Solid VFX expertise within technical constraints
  • Proficiency in Maya, 3DS Max, or Blender
  • AAA game VFX experience (at least 1 game)
  • Knowledge of real-time game engines & pipelines
  • Excellent communication & collaboration skills
Good to have:
  • Houdini knowledge
  • Adobe Photoshop/After Effects expertise
  • Knowledge of animation and concept art
  • Experience with project management software (Shotgrid, Jira)

Job Details

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

The strong cinematics team in Montpellier helps players discover the history of our universes, including Prince of Persia, Assassin's Creed, Star Wars Outlaws and Avatar. More than 20 professions work together to produce high quality cinematics.


As a Senior VFX Artist on the Art Team, you will be responsible for creating and/or adapting high quality visual effects in line with technical constraints and artistic direction.

  • Produce quality effects at all stages of the cinematic production process, respecting the technical and artistic constraints of the project; 
  • Be a reference for the team in terms of various artistic/technical elements. 
  • Share knowledge and help motivate the team; 
  • Contribute to the artist validation process by conducting reviews as needed and providing appropriate feedback; 
  • Effectively communicate the specific artistic direction of projects to the rest of the team and provide production solutions to the team; 
  • Actively participate in the implementation of more efficient ways of working; 
  • Build relationships with artists, technical artists and other project developers to facilitate effective collaboration during the resource production process; 
  • Plan, estimate and prioritise deadlines for the completion of tasks and monitor progress using designated monitoring tools; 
  • Communicate and collaborate with key stakeholders to confirm the direction of tasks and ensure consistency of work within the team; 
  • Optimise work and maintain a balance between quality and performance; 
  • Establish and share best practice, production pipelines and workflows across the group; 
  • Support DT FX with any ad hoc tasks and responsibilities.  

Qualifications

Technical and business skills

  • Solid expertise in achieving good results within technical constraints.
  • Knowledge of Maya, 3DS MAX or Blender.
  • Excellent knowledge of the video game industry and awareness of video game development processes.
  • Working knowledge of Adobe Photoshop and/or After Effects.
  • Thorough understanding of workload management software/principles (Jira).
  • Knowledge of project management software (Shotgrid).
  • Knowledge of data management software (e.g. Perforce).
  • Knowledge of HOUDINI is an advantage.
  • Significant JV experience: contributing to at least 1 or more games as a VFX artist, AAA.
  • Knowledge of AAA production constraints.
  • Bachelor's degree in Visual Effects or other relevant education.
  • Experience with at least 1 real-time game engine and production pipelines.
  • Knowledge of animation, concept art to enhance VFX is a plus.
  • Design compelling and immersive effects to enrich the user experience.
  • Ensure that each visual effect is accurate, realistic and perfectly integrated into the gameplay.
  • Maintain a high level of quality by meticulously checking all graphical elements.
  • Ongoing training in technological innovations and VFX software.
  • Fluent in English 

Soft Skills

  • Excellent interpersonal and communication skills.
  • Experience of working in an international context would be an asset.
  • Innovate with new ideas and adapt to the specific artistic needs of each project.
  • Adapt to new tools and changes to meet the artistic needs of the project.
  • Work actively with teams to ensure artistic and technical alignment.
  • Encourage open communication to incorporate feedback and optimise the creative process.
  • Remain calm and focused in the face of pressure while maintaining consistent quality of work.
  • Use constructive criticism to improve and persevere through challenges.

Additional Information

 

 

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Tencent - Senior Animation Designer for Global Realistic 3A Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
2 Months ago
LogicGo Infotech - 3D Modeler

LogicGo Infotech

Surat, Gujarat, India (On-Site)
4 Months ago
Handy Games - Game Artist Internship

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Weeks ago
DECA Games - Starship Artist

DECA Games

(Remote)
2 Weeks ago
Ubisoft - Gameplay Camera Specialist

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Week ago
Ubisoft - Senior Technical Arttst (Assassin's Creed)

Ubisoft

Chengdu, Sichuan, China (On-Site)
3 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Ukraine (On-Site)
3 Months ago
Electronic Arts - Technical Artist

Electronic Arts

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)
1 Month ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Estonia (On-Site)
3 Months ago
Electronic Arts - Technical Artist - User Interface

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Techland - Animator

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
Activision - Senior Environment Artist - Materials

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago
The Walt Disney Company - Senior Generalist (Environments)

The Walt Disney Company

British Columbia, Canada (Hybrid)
2 Months ago
Techland - Character Artist

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
2 Months ago
Collins India - Interior Designer

Collins India

Mumbai, Maharashtra, India (On-Site)
4 Months ago
Handy Games - Game Artist Internship

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Weeks ago
Endless Studios - Art Mentor

Endless Studios

Abu Dhabi, Abu Dhabi, United Arab Emirates (Remote)
7 Months ago
Hunarstreet Technologies   - 3D Designer & Visualizer

Hunarstreet Technologies

Navi Mumbai, Maharashtra, India (On-Site)
11 Months ago
Tencent - Animator

Tencent

(On-Site)
1 Month ago
Tencent - Senior 3D Artist

Tencent

Los Angeles, California, United States (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Montpellier, Occitanie, France

Voodoo - User Acquisition / Growth Manager - Apps

Voodoo

Paris, Île-de-France, France (On-Site)
8 Months ago
Pretty Simple - Game Content Producer

Pretty Simple

Paris, Île-de-France, France (On-Site)
6 Months ago
Nagarro - Associate Distinguished Engineer, Enterprise Architect

Nagarro

France (Remote)
4 Months ago
Microsoft - Senior Sales Director (Public Sector, Transportation)

Microsoft

Île-de-France, France (On-Site)
1 Month ago
PwC - Manager SAP Manufacturing | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
4 Months ago
Ubisoft - Content Creator & PR Assistant

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Weeks ago
Seedify - Junior Market Researcher (Crypto and Blockchain)

Seedify

Île-de-France, France (Remote)
6 Days ago
Voodoo - Senior Data Analyst - Monster Survivors

Voodoo

Paris, Île-de-France, France (Remote)
2 Months ago
Kepler Interactive - Lead 3D Character Artist

Kepler Interactive

Paris, Île-de-France, France (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Studio Wildcard - Technical Artist

Studio Wildcard

Redmond, Washington, United States (Hybrid)
1 Month ago
Tencent - Technical Director

Tencent

Irvine, California, United States (On-Site)
9 Months ago
Blazing griffin - Tools Programmer (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
2 Months ago
Amazon Games - Directrice, Directeur technique artistique / Technical Art Director, Amazon Games Montréal

Amazon Games

Montreal, Quebec, Canada (On-Site)
4 Months ago
Keywords Studios (Player Support) - Senior/Lead VFX Artist - 2025 Opportunities (UKI)

Keywords Studios (Player Support)

Brighton And Hove, England, United Kingdom (Remote)
2 Months ago
Sandsoft Games - Marketing Tech Artist

Sandsoft Games

Barcelona, Catalonia, Spain (On-Site)
1 Month ago
Riot Games - Technical Artist II - League of Legends, Seasons (Contract)

Riot Games

Singapore (On-Site)
5 Days ago
Warner Bros Games - Lead Artist, World

Warner Bros Games

Chicago, Illinois, United States (Hybrid)
2 Months ago
Kolibri Games - Senior Unity Developer (Tech-Art)

Kolibri Games

Berlin, Berlin, Germany (Hybrid)
1 Week ago
Motive Studio - Technical Artist Intern (Rendering)

Motive Studio

Montreal, Quebec, Canada (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Paris, Île-de-France, France (On-Site)

Bordeaux, Nouvelle-Aquitaine, France (On-Site)

Bordeaux, Nouvelle-Aquitaine, France (On-Site)

Shanghai, Shanghai, China (On-Site)

Bordeaux, Nouvelle-Aquitaine, France (On-Site)

Bordeaux, Nouvelle-Aquitaine, France (On-Site)

Shanghai, Shanghai, China (On-Site)

Lyon, Auvergne-Rhône-Alpes, France (On-Site)

Toronto, Ontario, Canada (On-Site)

Shanghai, Shanghai, China (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug