Senior SFX Artist

1 Day ago • 4-8 Years • Technical Art • Concept Art

Job Summary

Job Description

The Senior SFX Artist will assist the Art Director in establishing and maintaining visual standards. Collaborate with artists, designers, and programmers to create and implement a wide range of visual effects. Responsibilities include prototyping and implementing FX based on concept art, storyboards, and scripts; maintaining and optimizing art department guidelines; creating and optimizing game assets (geometry, shaders, particle effects) for target hardware within the game engine. The role requires proficiency in Houdini, Maya, 3DS Max, Photoshop, and game engines or real-time FX software (e.g., PopcornFX). Excellent communication, teamwork, and artistic skills are essential.
Must have:
  • Proven game industry experience
  • Proficient in Houdini, Maya, 3DS Max, Photoshop
  • Game engine and/or real-time FX software experience
  • Strong artistic skills and communication
  • Teamwork and quick learning abilities
Good to have:
  • Next-gen platform experience
  • Strong design theory
  • Scripting skills (MaxScript, Python, HLSL)
  • Excellent English communication

Job Details

COMPANY DESCRIPTION

Ubisoft’s19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.

To learn more, please visit: 

JOB DESCRIPTION

What you will do:

  • Assist Art Director in setting and maintaining visual standards for game play and art direction
  • Collaborate with artists, designers and programmers to achieve all kinds of visual effects
  • Follow concept art, story boards, written descriptions, and scripts to prototype and implement FX in game.
  • Maintain and optimize guidelines and quality standards for the art department
  • Create and develop game assets including geometry, full screen, and surface shader effects from inception to final review on the target hardware within the game engine.
  • Create and optimize particle effects, including: natural phenomena such as rain or wind, explosions, destruction, smoke, and fire. - Organize workflow to stay on schedule
  • Ability to communicate intent with prototypes or concept art, coupled with a creative mindset
  • 协助美术总监设定并维持游戏玩法和艺术方向的视觉标准
  • 与美术、策划和程序团队合作,完成各种视觉效果
  • 根据原画、故事板、书面描述和剧本,原型化并实现游戏中的特效
  • 维持并优化艺术部门的指导方针和质量标准
  • 创建并开发游戏资产,包括几何体、全屏和表面着色器效果,从创意到最终审核,适配目标硬件并在游戏引擎内实现
  • 创建并优化粒子效果,包括:自然现象如雨、风、爆炸、破坏、烟雾和火焰 - 组织工作流程,确保按时完成 - 通过原型或原画与团队沟通与碰撞创意思维

QUALIFICATIONS

What you need to equipped with:

  • proven solid experiences in game industry or related industry
  • Excellent in Houdini, high level in 3D and 2D software such as Maya, 3DSMax, Photoshop, or related.
  • Experience in any game engine, and/or real-time FX software such as PopcornFX.
  • Good understanding of a variety of artistic styles, traditional art skills
  • Excellent sense of scale, detail, form and texture
  • Strong communication, teamwork and quick learning
  • 至少有游戏行业或相关行业的特效从业经验
  • 精通Houdini,并在Maya、3DSMax、Photoshop等3D和2D软件中有较高水平的应用能力
  • 有使用任何游戏引擎或实时特效软件(如PopcornFX)的经验
  • 良好的艺术风格理解能力,具备传统艺术技能
  • 优秀的处理比例、细节、形态与纹理感的能力
  • 良好的中文沟通能力,良好的英文写作沟通,良好的团队合作精神及快速学习能力 加分项

Bonus Points

  • Shipped at least 1 product on next GEN platforms as SFX Artist
  • Strong design theory (color theory, composition, etc)
  • Strong scripting skills (MaxScript, Python, HLSL)
  • Excellent communication skills in English
  • 曾在下一代平台作为特效美术师发布过至少1款产品
  • 拥有扎实的设计理论基础(如色彩理论、构图等)
  • 具备较强的脚本编写能力(如MaxScript、Python、HLSL)
  • 具有较好的英文口语沟通能力

ADDITIONAL INFORMATION

Why Ubisoft Shanghai?

Be a part of the most exciting and innovating video game company in China. Come to work in Shanghai, an amazing city renowned as “Paris of the East”.

Together with a team of multi-national professionals equipped with the cutting-edge technologies, you can be assured of an experience that is both aspirational and fulfilling.

By working in Shanghai studio, you will also be offered with an array of career development opportunities, an abundant training resources, and moreover, a stimulating and creative work environment.

If you’re looking for this kind of job opportunity, you’ll find it here at Ubisoft Shanghai.

Join us for an exciting adventure and make great games!

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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