Senior Technical Lighting Artist

1 Week ago • 4-8 Years • Technical Art

About the job

SummaryBy Outscal

Must have:
  • Proven record in photorealistic lighting
  • Relevant art education or classical art understanding
  • Deep knowledge of lighting fundamentals, color theory, and contrast ratios
  • Expertise in lighting technologies and tools (baked, realtime, GI, exposure, performance)
  • Strong understanding of the real-time rendering pipeline
  • Experience with Unreal Engine, Blueprints/scripting, GLSL, HLSL
  • Growth mindset
Good to have:
  • Experience in cinematography or photography
  • Track record in shipping AAA-games as a Lighting Artist
  • Familiarity with Agile frameworks
Perks:
  • Competitive salary, benefits, healthcare
  • Tailored immigration and relocation package
  • Warm and welcoming atmosphere
  • Freedom, flexibility, and openness
  • Brilliant, diverse, and empathetic colleagues
  • Exciting and ambitious projects
  • Access to PlayStation Studios collaboration, games, and more!
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OUR STUDIO

At Housemarque, we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them.

Our latest Award-Winning game Returnal, released on PS5 in 2021, embraces all these qualities. THIS is our DNA!

We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time.

We were established in 1995 with strong roots in the Finnish demoscene. In June 2021 we joined the PlayStation Studios, after years of partnership.

If you wish to join us for our next journey, apply today!"

THE JOB

Are you passionate about creating stunning, photorealistic lighting and immersive visual experiences? Join us for our next big journey as we push the boundaries of visual quality in gaming!

We are looking for a Senior Technical Lighting Artist with exceptional sensibility for creating impactful visual content for our future projects. You get to work and collaborate with multiple teams such as Tech Art, Environment Art, VFX, Narrative, Level Design and Graphics Tech in elevating the visual quality and enhancing the mood of our games.

What will your day-to-day look like?

  • Research & development of lighting technologies, using an “experimental laboratory” mentality
  • Creating real-time shaders and lighting effects for use with different lighting scenarios
  • Bridging the gap between Tech art, Level art, VFX and Lighting by designing, creating and innovating on next-generation visuals
  • Implementing lighting for all game content according to art direction & provided performance guidelines
  • Contributing to the development and documentation of lighting tools & pipelines
  • Collaborating with multiple teams to solve complex visual challenges
  • Providing realistic content delivery estimations using the given production framework

What will help you to be successful in this role?

  • Proven record (Games/Films/Art) in photorealistic lighting
  • Relevant art education and/or familiarity with classical art
  • Understanding of lighting fundamentals, color theory & contrast ratios
  • Understanding of lighting technologies and tools - baked, realtime, GI, exposure, performance
  • Extensive understanding of the real-time rendering pipeline, with the ability to identify improvement opportunities and collaborate effectively with graphics programmers to implement them
  • Experience with Unreal Engine, Blueprints/scripting, GLSL, HLSL
  • A growth-mindset

We also value:

  • Experience in cinematography and/or photography
  • Track record in shipping AAA-games as a Lighting Artist
  • Familiarity with Agile frameworks 

What we offer to you?

  • Competitive salary, benefits, healthcare, Nordic work-life balance
  • Tailored immigration and relocation package to help you get settled into Finland
  • A warm and welcoming atmosphere at our cozy Helsinki office
  • Freedom, flexibility and openness in a collaborative culture
  • Brilliant, diverse and empathetic colleagues to work with
  • Exciting and ambitious projects executed with the best tools
  • Access to Playstation Studios collaboration, games and more!

If you’re excited to take your career to new heights with Housemarque, we’d love to hear from you. This is a full-time, permanent position based in Helsinki, Finland. Interviews begin immediately, so don’t wait—apply today!

 


Equal Opportunity Statement

Housemarque is proud to be an Equal Opportunity Employer with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable candidates regardless of age, disability, gender, sexual orientation, pregnancy and maternity, race and ethnicity, religion or belief, and marriage and civil partnerships. We strive to create an inclusive environment, empower employees and embrace diversity.

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About The Company

Founded in 1995 and based in Helsinki, Housemarque is the longest-standing game studio in Finland. We have a track record of 25+ years of developing top-notch games with focus on tight gameplay, impeccable audiovisual execution, and technical excellence. We are a perfect workplace for talented people with interest in self-development and big passion for games. We are a part of PlayStation Studios and our latest game Returnal was released on PlayStation 5 in 2021.

Uusimaa, Finland (On-Site)

Uusimaa, Finland (On-Site)

Uusimaa, Finland (On-Site)

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