Senior Technical Artist

3 Weeks ago • 4-8 Years • Technical Art

Job Summary

Job Description

As a Senior Technical Artist, you'll bridge the artistic vision and technical capabilities, ensuring visual quality within performance limits. Responsibilities include developing shaders, VFX, and tools in Unity; optimizing assets and scenes for various platforms (including mobile); collaborating with artists and developers; providing technical support; and staying updated on rendering and Unity technologies. You will create custom tools, improve team workflows, and solve complex rendering issues. The role requires extensive experience in technical art, shader development (CG, ShaderLab, Shader Graph), and Unity systems. Advanced C# skills and 3D modeling proficiency are essential.
Must have:
  • Extensive Technical Art experience
  • Shader development (CG, ShaderLab)
  • Unity systems and tools expertise
  • C# and custom Unity editor tools
  • 3D modeling, texturing, and optimization
  • Rendering optimization for mobile
Good to have:
  • Compute shaders
  • VR rendering concepts (Meta Quest)
  • Linear algebra and vector operations
Perks:
  • B2B contract
  • Flexible working hours
  • Remote/Hybrid/Office work
  • Comprehensive medical care
  • Extra days off
  • Integration events
  • Employee referral system
  • Dog-friendly office
  • Relaxation & gaming space
  • No dress code

Job Details

Job description

About us

We specialize in integrating gaming engines with virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) to create immersive and interactive products. In simple words, we use game technology to solve real-life problems.

About the role

As a Senior Technical Artist, your main focus will be to bridge the gap between the artistic vision of the team and the technical capabilities of the devices we are working on. You will ensure that the visual quality meets expectations while staying within the performance limits of the target platforms. By working closely with artists and developers, you will create tools, shaders, and solutions that help the team achieve their goals efficiently and effectively.

Your responsibilities

  • Developing and implementing shaders, VFX, and technical solutions to achieve desired visual effects for game assets and environments

  • Creating custom tools in Unity to streamline workflows for both artistic and development teams

  • Testing your work to ensure it’s bug-free and integrated seamlessly into the project environment

  • Collaborating with artists and developers to design efficient and visually stunning solutions tailored to project requirements

  • Optimizing assets and scenes to improve rendering performance across platforms, including mobile

  • Providing technical support and guidance to artists and developers on technical art challenges

  • Analyzing and solving complex rendering and asset issues

  • Maintaining technical documentation and ensuring that pipelines and resources are optimized for efficiency

  • Staying updated on new developments in rendering, shaders, and Unity technology to ensure best practices are applied.

Job requirements

We will be a match if you…

  • have extensive experience as a Technical Artist, with a solid understanding of Unity systems and tools

  • are highly skilled in shader development (CG, ShaderLab, Shader Graph, postprocessing, and VFX)

  • possess practical knowledge of linear algebra, vector operations, transformations, and procedural rendering techniques

  • are experienced in optimizing assets and scenes for a variety of platforms, including mobile

  • have advanced skills in C# and developing custom Unity editor tools to improve team workflows

  • are proficient in 3D modeling tools, including high and low-poly modeling, unwrapping, baking, and texturing

  • have a strong understanding of rendering optimization for mobile devices

  • are familiar with tools for performance analysis and have expertise in debugging rendering issues

  • demonstrate high-level artistic skills, including a keen eye for proportion, color, and composition

  • are detail-oriented and have excellent communication skills, allowing you to collaborate across teams.

Additional assets:

  • Practical knowledge of compute shaders

  • Knowledge of VR rendering concepts for devices like Meta Quest, etc.


You apply, and what’s next?

  1. We analyze your application.

  2. You meet Sabina, our Recruiter, during a short phone call.

  3. We invite you to perform a practical test.

  4. Then you get to know Olek- our Creative Director, and Adam - Senior Technical Artist, during a 60-minute interview.

  5. And… welcome to the Immersion team! 

We offer you

  • B2B contract with salary matching your skills

  • Work mode of your choosing: office, hybrid, remote

  • Comprehensive medical care at Medicover 

  • Additional perks: Flexible working hours, extra days off, integration events, employee referral system, dog-friendly office, relaxation & gaming space, no dress code.


Please review our privacy policy here: https://www.immersion.pl/privacy-policy

Similar Jobs

Ubisoft - Senior Technical Animateur 3D Gameplay - BGE2 - H/F/NB

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
Kwalee - UI Artist

Kwalee

Bengaluru, Karnataka, India (On-Site)
22 Hours ago
Ubisoft - The Division Resurgence – Generalist Developer

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
3 Weeks ago
Unity - ESG Reporting Specialist

Unity

Austin, Texas, United States (On-Site)
2 Months ago
Larian Studios - VFX ARTIST

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
1 Month ago
Lila Games - Art Director

Lila Games

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Red Rover Interactive - Tools Programmer

Red Rover Interactive

Newcastle Upon Tyne, England, United Kingdom (Hybrid)
2 Months ago
Haptic - Lead VFX Artist

Haptic

Paris, Île-de-France, France (Remote)
1 Month ago
Riot Games - Senior Principal Technical Artist

Riot Games

Dublin, County Dublin, Ireland (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Rovio Entertainment Corporation - Senior UI/UX Artist

Rovio Entertainment Corporation

Toronto, Ontario, Canada (Hybrid)
1 Month ago
Virtuos - Lead Level Artist

Virtuos

Vietnam (On-Site)
2 Months ago
Dream Games - Software Engineer (New Grad)

Dream Games

İstanbul, Türkiye (On-Site)
8 Months ago
Playrix - Middle C++ Software Engineer (Gameplay)

Playrix

Ireland (Remote)
3 Months ago
Virtuos - Senior UI UX Designer

Virtuos

Singapore (On-Site)
4 Hours ago
Tesla - Cell Team, Test Equipment Engineering Internship

Tesla

Brandenburg, Germany (On-Site)
7 Hours ago
Limit Break - Unityアセットインテグレーター (Japan)

Limit Break

Tokyo, Japan (On-Site)
1 Month ago
SciPlay - Director of Engineering

SciPlay

Austin, Texas, United States (Hybrid)
2 Days ago
Meta - Product Technical Program Manager

Meta

Menlo Park, California, United States (Remote)
3 Months ago
Sony Interactive Entertainment - System Architect (Advanced Technology Research and Development)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Warsaw, Masovian Voivodeship, Poland

PwC - Consultant for accounting processes with German [online recruitment]

PwC

Katowice, Silesian Voivodeship, Poland (Hybrid)
2 Months ago
Warner Bros Discovery - Customer Data Manager - Digital/Video On Demand

Warner Bros Discovery

Masovian Voivodeship, Poland (Hybrid)
2 Months ago
CD PROJEKT RED - IT ServiceDesk Specialist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Weeks ago
Futurum Technology  - Financial and Legal Specialist

Futurum Technology

Wadowice, Lesser Poland Voivodeship, Poland (On-Site)
4 Months ago
Social Discovery Group - CRM Manager (Middle/Senior)

Social Discovery Group

Warsaw, Masovian Voivodeship, Poland (Remote)
2 Weeks ago
Keywords Studios (Player Support) - Hungarian Speaking Game Tester (LQA)

Keywords Studios (Player Support)

Katowice, Silesian Voivodeship, Poland (On-Site)
7 Months ago
SuperPlay - SENIOR UNITY DEVELOPER

SuperPlay

Poland (Remote)
3 Months ago
Futurum Technology  - DevOps Engineer

Futurum Technology

Poland (On-Site)
8 Months ago
CD PROJEKT RED - Senior UI Designer

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Gameloft - [D&D PC-Console ] Directeur(trice) artistique technique- Technical art director

Gameloft

Montreal, Quebec, Canada (Hybrid)
4 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Mumbai, Maharashtra, India (Remote)
3 Months ago
Assystems - Architecte Ensemblier H/F

Assystems

Marseille, Provence-Alpes-Côte D'Azur, France (On-Site)
3 Months ago
Electronic Arts - Technical Artist - Rigging

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Ingenuity Studios, LLC - Pipeline TD

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
7 Months ago
undefined - Senior Technical Artist

Dallas, Texas, United States (On-Site)
3 Months ago
Ubisoft - Technical Architect

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
Maverick Games - Senior Technical Artist

Maverick Games

Warwick, England, United Kingdom (Hybrid)
1 Day ago
Gunzilla - Senior Biome Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Delivering immersive solutions for defense and law enforcement.

We transform various industries providing cutting edge tools based on XR technologies.

Masovian Voivodeship, Poland (Hybrid)

View All Jobs

Get notified when new jobs are added by Immersion Labs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug