Senior Combat Designer

1 Month ago • 8 Years + • Combat Design

Job Summary

Job Description

As a Senior Combat Designer at Level Infinite's NExT Studios, you'll be responsible for designing and balancing the combat systems of upcoming games. This includes designing combat flows, skills, weapons, equipment, and character attributes. You'll collaborate closely with programmers, artists, and other designers to ensure a polished and engaging combat experience. You'll create detailed documentation, analyze player feedback and data, and iterate on the combat system to maintain balance and player enjoyment. Experience with Unreal Engine and a deep understanding of game combat mechanics are crucial. The role requires at least 8 years of experience in the game industry, including 5+ years in combat design with a proven track record of leading combat system development from concept to completion.
Must have:
  • 8+ years game industry experience (5+ in combat design)
  • Unreal Engine experience
  • Combat system design & balancing expertise
  • Excellent communication & collaboration skills
  • Game balance adjustment capabilities

Job Details

团队介绍

Level Infinite 是腾讯旗下国际游戏业务品牌,致力为全球玩家带来充满乐趣、原汁原味的游戏体验,让玩家随时随地进入游戏世界;并通过打造包容、互通、便捷的玩家社区,促进分享交流。

Level Infinite为合作工作室提供一系列支持及服务,助力其释放产品潜能。

Level Infinite发行产品包括《PUBG MOBILE》、《Goddess of Victory: NIKKE 》《Honor of King》等热门游戏,并与合作工作室联手推出了来自Fatshark的《战锤40K:暗潮》、Funcom的《沙丘:觉醒》、Inflexion Studios的《夜莺》在内多款产品。

想进一步了解Level Infinite,请访问www.levelinfinite.com,并在Twitter、Facebook、Instagram和Youtube上关注我们的官方账号。

岗位职责

NExT Studios,名字源自「New Experience and Technology」,旨在鼓励创意研发,关注前沿技术,制作呈现差异化、高品质、有口碑的内容体验。先后出品的游戏包括《彩虹坠入》《疑案追声》《不思议的皇冠》《重生边缘》等,曾荣获Webby、IGF、SXSW等多个国际奖项或提名。目前除续作研发外,另有数款知名IP手游在研中。加入我们,做纯粹的好游戏!

1、负责设计游戏中的战斗系统,包括但不限于战斗流程、技能与能力、武器与装备、角色属性等,以确保游戏战斗的深度和多样性。
2、对战斗系统进行持续平衡调整,根据玩家反馈和数据分析,优化战斗体验,确保游戏中不同职业或角色之间的平衡性。
3、编写详尽的游戏战斗机制文档,描述战斗系统的设计思路、机制和实现方法,并与团队成员分享沟通,确保所有人理解并遵循设计目标。
4、与团队内部策划、程序员、美术和音频团队紧密合作,确保战斗表现效果、整体工艺、战斗体验提高。
5、关心了解游戏市场上的最新战斗系统趋势、结合自身产品特色进行战斗创新。

岗位要求

1、至少8年以上游戏行业工作经验,其中包括5年以上的战斗策划经验,且主导过战斗系统从规划到落地完整经验。
2、有在虚幻引擎中进行游戏开发的经验,熟悉该引擎的特性和工具集,能够高效地使用虚幻引擎进行战斗系统的搭建和优化
3、有制定战斗系统标准和规范的能力,能够准确识别游戏战斗中的优缺点,提出具体改进方案,并确保所有战斗设计都符合项目的品质标准。
4、深刻理解游戏战斗机制和系统,熟悉不同游戏类型中的战斗设计。熟练使用常见的游戏编辑器和策划工具。
5、具备优秀的数值调整能力,能够运用数学和统计方法进行游戏平衡调整。
6、出色的沟通和协调能力,能够清晰表达设计思想,与不同团队成员有效合作。

腾讯致力于提供平等就业机会

在腾讯,我们始终秉承平等就业机会的原则,致力于为每一位员工打造公平、包容的工作环境。我们坚信,多元的声音能够激发出无限的创新活力,推动我们为用户和社会提供更优质的服务。我们用心营造一个充满支持与激励的氛围,帮助每一位员工找到属于自己的舞台,以实现个人及共同的发展目标。

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About The Company

Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life of people around the world.


Founded in 1998 with its headquarters in Shenzhen, China, Tencent's guiding principle is to use technology for good. Our communication and social services connect more than one billion people around the world, helping them to keep in touch with friends and family, access transportation, pay for daily necessities, and even be entertained.


Tencent also publishes some of the world's most popular video games and other high-quality digital content, enriching interactive entertainment experiences for people around the globe.


Tencent also offers a range of services such as cloud computing, advertising, FinTech, and other enterprise services to support our clients' digital transformation and business growth.


Tencent has been listed on the Stock Exchange of Hong Kong since 2004.

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