(Senior) AI Programmer

4 Weeks ago • 4-8 Years • Game AI

About the job

Job Description

Remedy Entertainment seeks a (Senior) AI Programmer to contribute to the development of their next-generation games. Responsibilities include taking ownership of game AI systems, ensuring high quality; creating, maintaining, and improving AI engine workflows and features (behavior trees, navigation systems, character controllers); supporting game teams in establishing workflows for game-specific AI features (combat spawning, rule-based group behaviors); and collaborating with various disciplines (art, design). The ideal candidate possesses experience with game AI features (behavior trees, NavMesh), strong C++ skills, excellent communication, and a collaborative spirit. Experience in AI design is a plus.
Must have:
  • Experience with game AI features (Behavior trees, NavMesh)
  • Strong C++ skills
  • Excellent communication (written & verbal)
  • Collaboration with various disciplines
Good to have:
  • AI design experience
Perks:
  • Hybrid work model
  • Competitive benefits
  • Annual bonus
  • Generous vacation time
  • Relocation assistance
  • Opportunities for skill development
  • Hybrid

Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake®, and one of the leading independent game studios in the world, is looking for a Senior AI Programmer to create high quality gaming experiences for the next generation of games

If you want to work with state-of-the-art AI systems and help taking AI tech to the next level, this is the right role for you. As Senior AI Programmer, you will be working with highly passionate team members to bring NPCs alive by extending Remedy’s new game AI technology. This will involve working with both the core game AI technology and the game specific layer. You will be working with other AI programmers and designers using and extending behavior trees, spatial queries, navigation meshes and sensory systems.

We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.

WHAT YOU GET TO DO

  • Take ownership of game AI systems and drive them to final quality
  • Create, maintain and improve workflows and features for game AI engine tech such as behavior trees, navigation systems and character controllers.
  • Support the game teams to create and maintain workflows for game specific game AI features such as combat spawning and rule based group behaviors

WHAT YOU BRING TO THE ROLE

  • Experience working with game AI features and systems such as Behavior trees, NavMesh, etc.
  • Strong background in C++
  • Excellent verbal and written communication skills (English)
  • Ability to collaborate and work with a range of disciplines from art to design
  • Experience in AI design is seen as a plus

WHAT'S IN IT FOR YOU?

  • At Remedy you get to work on awesome, memorable gaming experiences for our players, in a studio where your input is valued and your creative freedom is encouraged.
  • We work in an environment that values both individual and teamwork, ensuring that everyone’s voice is heard & workload stays sensible. We believe in and support work-life balance. Happy people work better!
  • We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland and Sweden you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.
  • We have two offices, one in Finland, in the Helsinki metropolitan area, and one in Stockholm, Sweden. Both locations are well known for their exceptional quality of life, free education and pristine nature at your doorstep.
  • If you are not already in Finland or Sweden, our relocation service is there every step of the way to take care of you. You can concentrate on work, while we take care of everything else.
  • Our studio is embracing a hybrid work model that gives you the flexibility to work from home and have valuable face-to-face time with your colleagues.

    To apply, please fill in the application form with your CV (in English) and other information relevant to the position. This position will be filled as soon as suitable applicants are found.

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    About The Company

    Remedy is an independent game developer founded in 1995 and primarily based in Espoo, Finland with an office in Stockholm, Sweden. 


    Our highly acclaimed titles include Control, Quantum Break, the Alan Wake franchise and Max Payne 1 and 2.


    Our mission is to create thrilling experiences you can’t find anywhere else.​ We bring imagination to life using our unique technology, creating worlds that are completely believable yet extraordinary. Then we invite you down the rabbit hole.​

    Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.​

    Over the past 25 years we’ve built a unique, people-first environment where courageous creativity thrives. You might be surprised by the next thing we release,​ but you’ll have no doubt it’s Remedy.​

    Welcome to our world.​

    Helsinki, Uusimaa, Finland (On-Site)

    Helsinki, Uusimaa, Finland (Hybrid)

    Helsinki, Uusimaa, Finland (Hybrid)

    Helsinki, Uusimaa, Finland (Hybrid)

    Helsinki, Uusimaa, Finland (Hybrid)

    (On-Site)

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