Responsable de la création artistique externe/External Art Manager

3 Months ago • 2 Years + • Technical Art

Job Summary

Job Description

As an External Art Manager, you'll lead communication between internal art teams and external art partners. You'll schedule art content, integrate assets into Unreal Engine, provide feedback, and manage external team schedules. Experience as a game artist and understanding of development methodologies are essential.
Must have:
  • Game Artist
  • Development Methodologies
  • External Art Management
  • Unreal Engine
Good to have:
  • ShotGrid
  • Live Service Games
  • Games As A Service
  • Creative Production Management

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

//English Follows//

Poste - Responsable de la création artistique externe

Reporting

Le·a Responsable de la création artistique externe reportera au Producteur en charge de l’Outsoucing.

Responsabilités et tâches

  • Programmer le contenu artistique en collaboration avec la direction artistique interne (modélisation 3D) et la production.
  • Collaborer à l'élaboration et à la mise à jour de la documentation relative à notre direction artistique et à nos pipelines d'actifs afin d'être en mesure d'examiner efficacement et en toute confiance les actifs, de résoudre et d'anticiper les problèmes et de communiquer le retour d'information.
  • Intégrer les ressources dans le moteur afin d'examiner les exigences techniques et la qualité artistique.
  • Fournir des commentaires techniques et artistiques clairs et concis aux artistes externes.
  • Gérer les calendriers des équipes externes et s'assurer qu'ils sont synchronisés avec les étapes du projet.
  • Agir en tant que communicateur·trice clé, en faisant le lien entre les équipes artistiques internes et les partenaires externes.
  • Établir et développer d'excellentes relations de travail avec nos partenaires de production.
  • S'assurer que les équipes externes disposent de toutes les informations dont elles ont besoin pour produire des œuvres d'art conformes à la vision du jeu.
  • Créer et maintenir un environnement de travail inclusif entre les équipes internes et externes.

Qualifications recherchées

  • Au moins deux ans d'expérience à des postes de gestion similaires, tels que directeur·trice artistique externe, responsable artistique, responsable de l'externalisation ou autre poste pertinent.
  • Expérience en tant qu'artiste de jeu, artiste de l'environnement ou artiste généraliste.
  • Bonne compréhension des méthodologies de développement, des meilleures pratiques, du cycle de vie de la production, des outils et des processus.
  • Expert en Jira et Excel/GSheet.

Qualifications souhaitées

  • Expérience avec Unreal Engine.
  • Expérience des logiciels de gestion de la production créative tels que ShotGrid.
  • Excellentes aptitudes à la communication interpersonnelle et capacité à établir des partenariats fructueux à tous les niveaux d'une équipe et d'une organisation.
  • Expérience du lancement et de l'exploitation de jeux en direct avec une solide compréhension des meilleures pratiques de développement pour les jeux en tant que service.
  • Être à l'aise dans l'ambiguïté, faire preuve de flexibilité et d'adaptabilité pour ajuster les plans et les stratégies à mesure que de nouvelles informations sont obtenues ou que les conditions du projet évoluent.

Position – External Art Manager

We are looking for an experienced External Art Manager to join the Haven Interactive Studios project team. As an External Art Manager, you will own daily workflows and communications between our internal Art teams and our external Art partners. You will work with the Outsourcing Producer and leadership team to establish production best practices and to put in place an asset production tracking system to organize, catalog, and track asset development.

Reporting

The External Art Manager will report to the Outsourcing Producer.

Responsibilities and Duties

  • Schedule art content in collaboration with internal art leadership (3D Modeling) and production
  • Collaborate in building and maintaining documentation of our art direction and asset pipelines to be able to effectively and confidently review assets, solve and anticipate problems and communicate feedback
  • Integrate assets in engine to review technical requirements and artistic quality
  • Provide clear and concise technical and artistic feedback to external artists
  • Manage external team schedules and ensure they are in sync with project milestones
  • Act as a key communicator, bridging the internal art teams with external partners
  • Establish and develop excellent working relationships with our production partners
  • Ensure external teams have all the information they need to produce art in line with the game vision
  • Build and maintain an inclusive work environment between internal and external teams

Experience and Skills Required

  • At least 2 years of experience in similar management positions such as External Art Manager, Art Lead, Outsourcing Manager or other relevant position.
  • Experience working as a game artist, Environment or Generalist artist
  • Good understanding of development methodologies, best practices, production life cycle, tools and processes.
  • Expert in Jira and Excel/GSheet

Preferred Qualifications

  • Experience with Unreal Engine
  • Experience with Creative production management software such as ShotGrid
  • Great interpersonal communication skills with an ability to successfully partner across and at all levels of a team and organization.
  • Experience launching and operating live service games with a solid understanding of development best practices for Games As A Service.
  • Comfortable navigating ambiguity, displaying flexibility and adaptability to adjust plans and strategies as new information is gained or as project conditions change.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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