Research Student - Ubisoft La Forge

4 Hours ago • 3-5 Years • Research & Development

About the job

SummaryBy Outscal

Must have:
  • Ongoing university degree in relevant field (ML, CS, Stats, etc.)
  • Experience in personal projects or internships
  • Intermediate/advanced Python/C++ knowledge
  • Solid mathematical foundation
  • Critical thinking and communication skills
Good to have:
  • Experience with Digital Content Creation tools (Maya, Houdini, etc.)
  • Experience with game engines (Unreal, Unity)
  • Knowledge of video game development process
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Company Description

About Ubisoft Shanghai:

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

As Ubisoft’s first production studio in China, Ubisoft Shanghai opened its door in 1996 and has been at the forefront of the Chinese game industry. It has been working on major Ubisoft brands such as Splinter Cell®, Assassin’s Creed®, Might & Magic®, Just Dance®, Far Cry® and Avatar: Frontiers of Pandora™.

With our mission to leverage our presence in China, bring a stronger long-term added value to the group, 600+ talents from around the world have jointly developed a world-class expertise in development of open world and wildlife in AAA games, as well as mobile games and live operations.

To learn more, please visit: www.ubisoftgroup.com

21,000名育碧成员遍布在全球30多个国家工作,致力于通过打造新颖深刻的游戏体验来丰富玩家的生活。在才华横溢的团队努力之下,一系列广受欢迎的游戏作品得以面世,如《刺客信条》、《孤岛惊魂》、《舞力全开》、《彩虹六号》,等等。育碧倡导职业发展机会均等,坚信多元化的员工背景和视角对于创建积极的游戏世界至关重要,从而确保玩家和团队成员都能够自由展示自我并获得成长。如果你有兴趣加入娱乐行业迎接重要挑战、研究尖端技术,拓宽行业边界,我们诚邀你加入我们共逐梦想,共同探索未知!

育碧上海是育碧在中国开设的第一家研发工作室,成立于1996年,一直站在中国游戏产业的前沿。工作室从事育碧经典游戏品牌《细胞分裂》、《刺客信条》、《魔法门》、《舞力全开》、《孤岛惊魂》、《阿凡达:潘多拉边境》等作品的联合研发。

秉承着“通过在中国开展业务,持续为集团创造更大价值”的使命,上海团队600多名来自世界各地的专业人才,在AAA游戏中的开放世界和动物角色研发、手游研发及游戏运营方面积累了行业领先的专识经验。

欲了解更多,请访问: www.ubisoftgroup.com

About La Forge

La Forge is a bridge between academia and video game production, between scholars and industry experts. Dedicated to innovation, our mission is to accelerate research and development through prototyping based on the most recent academic progress. We help content creators to build richer and more believable worlds, while focusing on improving our players’ experience. We explore subjects such as assets generation, animation, gameplay AI, audio, and physics, rendering, etc.

La Forge以其独特的风格和开放的方式,联合游戏行业专家和学界人士,在学术研究和行业创新应用之间搭建桥梁。致力于科技创新,团队使命是通过基于最新学术进展的原型制作来加速游戏研发。我们帮助内容创作者构建更丰富、更可信的世界,同时专注于提升玩家的游戏体验。我们的研究方向包含资产生成、动画、游戏AI、音效、物理、渲染等领域。

Job Description

*Please note that this position will be signed with a Freelancer's contract. Requires more than 6 months internship periods.

As a Research Student at Ubisoft La Forge China, you will work closely with a group of R&D scientists, developers, and production experts. You will design, implement, and evaluate state-of-the-art prototypes that bring innovations to players and across the company, in domains such as Generative AI, Characters & Animations, or Computer Graphics to name a few. As La Forge believes in the power of expanding public knowledge, you will not only share the results of your research internally across Ubisoft, but also have opportunities to give talks at external conference and publish papers in scientific publications.

作为育碧La Forge中国团队的Research Student,你将和研发科学家、开发人员和游戏项目组专家紧密合作,一起构思、实施和评估行业最先进的原型,为玩家体验和开发工作带来创新。团队的研究领域涵盖生成式AI、角色与动画、计算机图形,等等。La Forge坚信知识共享能够推动生产力发展,因此你将不仅在育碧内部分享研究成果,也将有机会参加外部学术会议或科学出版物上发表文章。

  • An ongoing university degree in a relevant area of study, such as: Machine Learning (CV, NLP, RL, DL etc.)
  • Collaborate with team members and game production teams to develop prototypes.
  • Explore innovative ideas through designing and implementation of prototypes.     
  • Set up experiments to evaluate, compare, and refine prototypes. 
  • Share your results through written analyses and presentations. 
  • Document your work for knowledge transfer and to allow users to understand prototypes.
  • Provide support on the prototype you have worked on.
  • Communicate progress outside Ubisoft by publishing papers and presenting at conferences.
  • Program with respect to best practices, performance, maintenance, compatibility, and portability requirements.
  • Stay up to date on relevant research and technological advancements to identify new opportunities applicable to video games. 
  • 与团队成员和游戏研发团队合作开发原型。
  • 通过设计和实施原型来探索创新性想法。
  • 设立实验来评估、比较和完善原型。
  • 通过书面分析和演示与我们分享你的研究成果。
  • 记录工作过程,以促进知识传递及帮助用户理解原型。
  • 为您所参与的原型后续工作提供支持。
  • 通过发表文章和参加学术会议上等方式,对外宣传育碧的研究进展。
  • 遵循最佳实践、性能、维护、兼容性和可移植性要求进行编程。
  • 保持关注最新研究和技术发展,以识别适用于视频游戏的新机会。

Qualifications

Must have:

  • An ongoing university degree in a relevant area of study, such as: Machine Learning (CV, NLP, RL, DL etc.)
  • Computer Science Statistics
  • Applied Mathematics
  • Applied Physics
  • Hands-on experience in personal projects, internships, or industry.
  • Intermediate to advanced knowledge of Python and/or C++ and frameworks such as TensorFlow, PyTorch, Keras
  • A solid foundation in mathematics
  • Critical thinking capabilities
  • Curiosity and resourcefulness
  • Good interpersonal and communication skills
  • Collaborative and results-oriented spirit

Nice–to have:

  • Some experience with Digital Content Creation tools (Maya, Houdini, Blender, MotionBuilder…).
  • Some experience with game engines such as Unreal or Unity.
  • Some Knowledge about the video game development process.

任职要求:

在校硕博研究生,相关研究方向如下:

机器学习(计算机视觉、自然语言处理、强化学习、深度学习等)

计算机科学

统计学

应用数学

应用物理学

  • 在个人项目、实习或行业中具有实际经验。
  • 对Python和/或C++以及TensorFlow、PyTorch、Keras等框架具有中级到高级的知识。
  • 扎实的数学基础
  • 具备批判性思维的能力
  • 充满好奇心和富有应变力
  • 良好的人际交往和沟通技巧
  • 具有合作和以结果为导向的精神

额外加分项:

  • 具备一定的数字内容创作工具的使用经验如Maya、Houdini、Blender、MotionBuilder等
  • 具备一定Unreal或Unity等游戏引擎的使用经验。
  • 对视频游戏开发流程有一定了解。

Additional Information

Ubisoft CSR commitment

Making a long-lasting positive impact for our players, our teams, our partners and our planet.

In Ubisoft, we are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.

为我们的玩家、团队、合作伙伴以及地球持续带来积极影响

育碧致力于通过打造新颖深刻的游戏体验及扩大游戏的积极影响,来丰富玩家的生活。为了实现这一目标,我们始终寻求为团队提供更加安全包容的工作环境。我们通过与世界各地的非营利机构合作开展项目,同时努力降低自身业务对环境的影响,来回馈社区。

To learn more about Ubisoft’s Environmental Commitment

了解更多有关育碧对环境的承诺

Play Green: Ubisoft’s Commitment to Global Carbon Neutrality

https://youtu.be/w2gstlpydks

2022 Update

https://news.ubisoft.com/en-us/article/2xcruKK2rZJ22OSeyWzkKO/ubisofts-environmental-commitment-2022-update

View Full Job Description

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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