Lead Designer, Creative, Games

1 Week ago • 3 Years + • Game Design

Job Summary

Job Description

The Lead Designer, Creative, Games will collaborate with external developers, licensees, and internal teams to plan and develop games across various Disney IPs (Disney, Pixar, Marvel, Star Wars, National Geographic). Responsibilities include reviewing and approving creative aspects of game development, designing new characters (e.g., Disney Tsum Tsum), providing branding feedback based on corporate policies, and suggesting improvements to products. This role demands creative problem-solving, a strong understanding of game mechanics, and an ability to communicate effectively in Japanese. The ideal candidate is passionate about delivering high-quality Disney products and thrives in a fast-paced environment. The role also requires exploring new digital application creativity/technologies and offering suggestions.
Must have:
  • 3+ years art direction experience
  • Proficiency in Adobe Creative Suite
  • Native Japanese fluency, English proficiency preferred
  • Strong creative communication skills
  • Passion for Disney products
Good to have:
  • Experience in game design/development
  • Familiarity with various game mechanics
  • Broad knowledge of art/subculture
  • Ability to pitch original game concepts

Job Details

Job Summary:

Job Summary:
•    Work with external developer/licensee and internal team members to help plan and develop games from creative standpoint, ranging from Disney, Pixar, Marvel, Star Wars, National Geographic and other Disney owned IP.
•    Work with developer/licensee of allocated game products to review, approve, create a design and/or provide feedback to all creative aspects.
•    Development of brand new characters (e.g. Disney Tsum Tsum, Twisted wonderland)

Responsibilities:
•    Provide high quality creative solutions to partners through understanding of product concept, business objectives, and appropriate storytelling
•    Provide suggestions to improve products of game based on personal imaginative faculty and research of benchmark products
•    Develop a new Disney IP with create imagination
•    Provide branding feedback based on corporate/brand policies for all in-games assets and Marketing materials (on-going self-education of Disney owned brand a must through films, books, comics, games, and merchandise)
•    Keep an eye out for new digital application creativity/technologies and make suggestions as required necessary

Requirement:
•    Preferably 3 years or more in the art direction for game/digital content industry. 
•    Ability to create/direct using creative tools (Adobe photoshop, illustrator at least.) 
•    Strong native communication skills in Japanese, with the ability to clearly articulate fine nuances of creative/product feedback. Preferably English speaking, oral & written English skills or those who do not have English rejection.

•    Ability to generate high quality design to communicate feedback in speedy, efficient manner
•    Personal wide field of view in art/subculture and sense of game products mechanics, preferably willingness to generate original game products concept pitches
•    Creative thinking, with a passion for delivering the best Disney products to our guests
•    Ability to work as part of a team and to jointly own successes & failures
•    Self-motivating, entrepreneurial spirit with ability to deal with ambiguous and fast-paced working environment, and to work through challenging, multiple deadlines
•    Strong team player with solid work ethic; willingness to learn and take on new tasks
•    Passion for learning about new creativity, technologies and consumer facing digital services

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