Head of UI/UX Design (Gamedev)

1 Week ago • 3 Years + • UI/UX Design

Job Summary

Job Description

As Head of UI/UX Design (Gamedev), you will lead and guide the internal UI/UX team, designing and producing deliverables for mobile games and apps. Responsibilities span the entire development lifecycle, from initial exploration to final delivery. You will collaborate closely with various teams (feature owners, project managers, developers, game designers) to transform creative concepts into production-ready assets. Effective project management, attention to detail, and ensuring designs meet specifications are crucial. You'll also develop efficient processes to enhance teamwork and communication across departments. The role requires strong UI/UX knowledge, proficiency in Figma and Photoshop (Unity experience is a plus), and excellent 2D art and illustration skills.
Must have:
  • Lead UI/UX team
  • Design mobile game interfaces
  • Figma & Photoshop proficiency
  • Strong 2D art skills
  • 3+ years experience
Good to have:
  • Unity experience
  • Animation & effects expertise
Perks:
  • Competitive salary & benefits
  • Flexible working hours
  • Remote/office work options
  • Career growth opportunities
  • Fun & inclusive culture

Job Details

As a Head of UI/UX Design, your primary role will involve gathering and interpreting user insights to craft engaging experiences across all of the company's products. You’ll design functional and visually appealing features aimed at enhancing user experience and satisfaction. You’ll oversee and guide our internal UI/UX team throughout the product development process. Collaborating with your colleagues, you’ll deliver UI mockups, prototypes, and final features.


Responsibilities:

  • Lead and guide internal UI/UX team;
  • Take ownership of designing and producing deliverables for mobile games or apps, covering every stage from initial exploration to final delivery;
  • Work closely with feature owners, project managers, developers, game designers, and other team members to transform established creative concepts into assets ready for production;
  • Effectively manage multiple projects, ensuring consistent performance and strong attention to detail;
  • Ensure the final design meets specs;
  • Develop an efficient process to facilitate teamwork and communication across various departments.

 

Requirements:

  • More than 3 years of commercial Interface Design experience as Head of UI/UX Design in game development;
  • Strong knowledge of UI/UX (visual, interaction, information architecture); ability to design mobile game interfaces from scratch;
  • Experience with Figma and Photoshop is required (experience with Unity is a plus);
  • Strong 2D art and illustration skills;
  • Proficiency in creating clear and aesthetically pleasing icons;
  • Strong knowledge of how to use animation and effects to enhance the user interface.

 

What We Offer:

  • Competitive salary and benefits package.
  • Opportunity to work with a talented and passionate team in a creative and dynamic environment.
  • Flexible working hours and remote/office work options.
  • Career growth and professional development opportunities.
  • A fun and inclusive company culture that celebrates diversity and creativity.

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