Graphics Programmer

31 Minutes ago • 5 Years + • Rendering • Graphics Engineer • $100,000 PA - $160,000 PA

About the job

Job Description

Develop and implement rendering techniques for stunning visuals. Collaborate with artists and technical artists on new features and workflows. Maintain and troubleshoot rendering engine features for stability and performance. Profile and optimize the rendering engine for better performance and memory usage. Stay current with advancements in the rendering field. Responsibilities include creating industry-defining visuals, improving asset creation, and ensuring engine stability and performance. The role requires strong 3D math skills, proficiency in C/C++ and shader languages (HLSL/GLSL), and experience with graphics debugging and profiling.
Must have:
  • Master's degree (or Bachelor's + 5 years exp.)
  • Strong 3D math skills
  • C/C++ programming
  • HLSL/GLSL experience
  • Graphics debugging & profiling
Perks:
  • Top-tier benefits package
  • Medical, dental, vision
  • Matching 401(k)
  • Paid time off
  • Wellness program
  • Sony product discounts
  • Bonus package (potential)

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5 . We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and The Last of Us Part II Remastered for PC and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

What you will do:

  • Develop and implement new and existing rendering techniques to achieve stunning, industry-defining visuals
  • Collaborate with artists and technical artists to conceptualize and implement new features, as well as improve asset creation and rendering workflows
  • Maintain and troubleshoot existing rendering engine features to ensure stability and performance
  • Profile and optimize the rendering engine to achieve better performance and efficient memory usage
  • Stay current with advancements in the rendering field and incorporate relevant technologies and techniques into the engine
  • Additional responsibilities may be assigned as needed

What skills you will use:

  • Master’s degree in Engineering/Computer Graphics & Game Technology
  • Must have the following knowledge/skills –
  • Strong mathematical skills with an emphasis on 3D math (geometry/linear algebra/trigonometry)
  • Strong knowledge of C/ C++ programming languages
  • Experience with HLSL/GLSL or other equivalent shader languages
  • Professional experience implementing rendering features
  • Graphics debugging and profiling skills

In lieu of a masters’ degree in engineering/Computer Graphics & Game Technology, or in a related field, a Bachelor’s degree in engineering/Computer Graphics & Game Technology, or in a related field, plus five (5) years of experience in job offered, or as a Game Programmer, or a related occupation are acceptable.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Base pay is one component of our total compensation package. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location, as well as additional compensation components, such as annual bonus, profit sharing, and other incentive plans.  

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click 
 to learn more.

 

The estimated USA base pay range (all regions) for this role is listed below.
$100,000$160,000 USD
View Full Job Description
$100.0K - $160.0K/yr (Outscal est.)
$130.0K/yr avg.
Los Angeles, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

California, United States (On-Site)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (Hybrid)

Los Angeles, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Naughty Dog

Similar Jobs

Activision - Expert Engine Programmer

Activision, Sweden (Hybrid)

ION - Technical Analyst - 8276

ION, United Kingdom (On-Site)

Warhorse Studios - Senior tools programmer/Technical animator

Warhorse Studios, Czechia (Hybrid)

Socialpoint - Senior C++ Developer

Socialpoint, Spain (Hybrid)

SmileGate - [차세대 게임] TA 담당

SmileGate, South Korea (On-Site)

Epic Games - Senior Desktop Engineer, Fortnite Tech

Epic Games, United States (On-Site)

The Walt Disney Company - Lighting Technical Director (All levels) - ILM London

The Walt Disney Company, United Kingdom (Hybrid)

Matic Robots - iOS Engineer, Graphics and Rendering

Matic Robots, Canada (On-Site)

Framestore - Junior/Mid Lighting TD

Framestore, Australia (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Qualcomm - Senior Engineer - Graphics

Qualcomm, India (On-Site)

Playrix - Senior Technical Designer

Playrix, Serbia (Remote)

Rockstar Games - Animation R&D Programmer (Mid / Senior Level)

Rockstar Games, United States (On-Site)

Regent Craft - Embedded Software Engineering Intern

Regent Craft, United States (On-Site)

Lakshya Digital - UI Programmer - Freelance

Lakshya Digital, Canada (Remote)

Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX, United Kingdom (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

Samsung Semiconductor - Intern, Enterprise SSD Product Marketing

Samsung Semiconductor, United States (Hybrid)

Glean - Business Development Manager

Glean, United States (On-Site)

Universal Music - Coordinator, Digital Marketing

Universal Music, United States (On-Site)

Regent Craft - Performance Engineering Intern

Regent Craft, United States (On-Site)

Luxoft - Senior Business Analyst

Luxoft, United States (Remote)

Skillz - Director of Accounting

Skillz, United States (On-Site)

My Fitness Pal - Machine Learning Intern - Summer 2025

My Fitness Pal, United States (Remote)

Crunchyroll - Vice President, Data Analytics

Crunchyroll, United States (On-Site)

Singularity 6 - Data Application Drop Box

Singularity 6, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Rendering Jobs

Sperasoft - Rendering Developer

Sperasoft, Armenia (On-Site)

2K - Senior Rendering Engineer

2K, United States (On-Site)

Playground Games - Senior Rendering Engineer

Playground Games, United Kingdom (On-Site)

Electronic Arts - Development Director - Frostbite Rendering

Electronic Arts, United States (On-Site)

Sperasoft - Rendering Developer

Sperasoft, Serbia (Hybrid)

Epic Games - Programmeur de rendu

Epic Games, Canada (On-Site)

Sperasoft - Rendering Developer

Sperasoft, Poland (On-Site)

SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE, United States (Hybrid)

SmileGate - Next-Generation Game Engine Programmer

SmileGate, South Korea (On-Site)

CD PROJEKT RED - Senior Engineer, Graphics

CD PROJEKT RED, Poland (On-Site)

Get notifed when new similar jobs are uploaded