Game System Designer (f/m/d*)

5 Months ago • 3 Years + • Game Design

Job Summary

Job Description

Design game systems, balance, and monetization strategies for F2P games. Requires 3+ years of experience in game system design and a strong understanding of player motivations.
Must have:
  • Game System Design
  • Monetization Strategies
  • Social Gaming
  • Player Motivation
Good to have:
  • Unity Engine
  • Game Balance
  • Game Pacing
  • German Language
Perks:
  • Flexible Work Hours
  • Hybrid Work Model

Job Details

We are looking for a creative mind, who will play a key role in shaping high-level game concepts into complex models of game pace, balance, and economy from the conceptualization stage to the final polish with the support of our game design and development team. You will design economy and balance rules, create, and maintain the numerical/systems perspective on user behavior and game mechanics through understanding factors of fun and the reasons why people play and, ultimately, pay for the experience.

With your passion for card and board games, you will support us in our journey of crafting fun, engaging, and outstanding player experience.

The passion for creating high-quality games and the focus on a superior customer experience have made GameDuell one of the largest cross-platform games communities in the world. Since 2003, more than 130 million players have played with us and we offer a broad portfolio of over 40 casual online skill games.

Tasks

Your tasks

  • Conceptualize new end-to-end game systems, modeling a (complex) game economy and overall game pace and balance
  • Help lay the groundwork and design specifications for other developers to build large sections of game system or other applications
  • Define game specifications from initial concept to launch with monetization and playability testing to maximize user retention
  • Provide clear feature documentation, diagrams, calculation models, analyses, wireframes, and/or prototypes
  • Take responsibility for the quality of game systems, analyze content of our current games to design and drive meaningful changes or improvements to game design and monetization concepts
  • Design and map out game progression from a systems and monetization perspective

Requirements

What we expect

  • A completed university degree in game design, mathematics, psychology, or similar
  • At least 3 years of proven successful work experience in game system design, balancing, pacing & monetization strategies for F2P games
  • Detailed knowledge of the social gaming industry, free-to-play, and virtual goods business models on mobile platforms
  • High ability to understand player motivations and merge them with business needs
  • Excellent communication, interpersonal, and organizational skills
  • Very good analytical gameplay balancing skills
  • Experience with production using a game engine such as Unity or a similar game engine is a plus
  • Fluency in English is required, knowledge of German is an advantage

Benefits

What we offer

  • Independent work with interesting possibilities for your personal development
  • Working directly with cross-discipline teams
  • Flexible working hours, hybrid work model possible
  • A versatile, friendly, and international team that guarantees fun on the job
  • Meet-ups, tech talks, networking events, BBQs, newbie dinner, summer party, Halloween party, family-and-friends party, gaming sessions, sports activities, etc. just to name a few – we are hosting all of them with our own event team
  • One of the best working spaces in Berlin: our well-situated office in Mitte! (Includes free soft drinks, fruit, pool table, table tennis, game events, sports courses, a sunny rooftop terrace, and much more)

We are an ecological and socially sustainable company and have our very own “Green Team” where you can make an impact and actively implement ideas and initiatives to help protect our environment and for charity. As a games community, we take our social responsibility seriously. We are co-founders of the “Leaders for Climate Action” and have committed ourselves to becoming carbon neutral.

  • We pay attention to environmental friendly and resource-efficient standards when purchasing our office and food supplies
  • We match your charity donations
  • Social responsibility begins with each of us. Our corporate culture is characterized by mutual trust and respect. Our open and international team welcomes and respects diversity

Contact us

Say "hello" to our recruiter Kumar!

We look forward to receiving your application. Please send your application including possible starting date as PDF with the subject ‘Game System Designer *’.

(*) GameDuell is proud to be an equal opportunity employer that does not discriminate in its hiring practices. Any terms referring to people are valid for all genders whether male, female, or diverse.

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About The Company

GameDuell – Bringing people together to have a good time with games

The passion for creating high-quality games and the focus on a superior customer experience have made GameDuell one of the largest cross-platform games communities in the world. Since 2003, more than 130 million players have played with us.

GameDuell offers a broad portfolio of over 40 casual online skill games on the popular game site www.gameduell.com, mostly developed in-house, such as Fluffy, Bubble Speed, Jungle Jewels and game classics like Hearts, Solitaire, and Spider. We are expanding strongly across different platforms and also offer many of our community card and board games on social networks and mobile devices. Further information on https://inside.gameduell.com.

 

Imprint

Company name: GameDuell GmbH

Main office location: Berlin, Deutschland

Commercial registry: District of Berlin-Charlottenburg, HRB Nr. 90891

VAT registration no.: DE 813829498, Tax reference no.: 30 / 300 / 31448

Managing Directors

Kai Bolik and Boris Wasmuth

Berlin, Berlin, Germany (Hybrid)

Berlin, Berlin, Germany (Hybrid)

Berlin, Berlin, Germany (Hybrid)

Berlin, Germany (Hybrid)

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