Creature Supervisor

2 Days ago • 10 Years + • Research & Development • Technical Art

Job Summary

Job Description

As a Creature Supervisor at ILM, you'll be responsible for establishing the creature pipeline, including tool development, rigging, and simulation setup. You will support your team in running simulations (flesh, hair, muscle, cloth, rigid body), handle rigging and scripting, and troubleshoot issues across disciplines. You'll also delegate assignments, lead the Creature team creatively and technically, provide feedback, and mentor junior artists. Responsibilities include collaborating with supervisors on bidding and scheduling, establishing workflows, troubleshooting rigging problems, scripting tools, making aesthetic decisions, and participating in recruitment. A strong background in rigging, simulation, and leadership is essential.
Must have:
  • 10+ years experience
  • High proficiency in rigging
  • Expertise in simulations
  • Troubleshooting skills
  • Leadership capabilities
  • Proficiency in Maya, Python
Good to have:
  • Modeling, texturing, animation skills

Job Details

Job Posting Title:

Creature Supervisor

Req ID:

10113255

Job Description:

About ILM

Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Vancouver, London, Sydney and Mumbai. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. You can see some of our current projects here.

Your role?

We are seeking an exceptional teammate to join our Creature team as a Creature Supervisor. In this role, you will be responsible for establishing the creature pipeline for each show, including tool development, rigging, and simulation setup when applicable. You will support your team in running simulation shots such as flesh, hair, muscle, cloth, and rigid body, while also handling rigging and scripting tasks. Additional responsibilities include troubleshooting and resolving issues across disciplines, delegating assignments, and serving as the creative, technical, and morale leader for the Creature team. You will provide constructive feedback, make recommendations, and contribute to the professional growth of your team members. If you thrive in a creative and collaborative environment, enjoy sharing knowledge, and are passionate about art, technology, and movies, this role could be the perfect fit for you. At ILM, we value diverse backgrounds and experiences, and our Creature team is committed to fostering an inclusive and innovative atmosphere.

What will you be doing?

  • Develop the aesthetic look and ensure technical continuity across show(s).

  • Review Creature TD shotwork and provide feedback.

  • Perform advanced creature or hard surface rigging and enveloping; set up and run cloth, hair, muscle, and rigid body simulations.

  • Collaborate with the Computer Graphics (CG) Supervisor and Production Manager to bid, schedule, and cast shotwork

  • Work with global and local Heads of Departments (HODs) to establish workflows and standard methodologies for CFX and rigging work.

  • Troubleshoot creature rigging issues for artists in other departments.

  • Mentor junior artists, as well as newly hired Creature Technical Directors

  • Script utilities, tools, and plug-ins in Maya and other DCCs.

  • Make aesthetic decisions on shotwork.

  • Prepare bid estimates, which help inform hiring decisions.

  • Participate in the recruitment process for the Creature team.

  • Take on special projects as needed

To be a contributing member of this team, you will have a mix of these skills:

  • 10+ years of relevant professional experience, including proven leadership capabilities, and a BA in Computer Graphics, Fine Arts, Design, Photography, or a related field; or an equivalent combination of education and experience.

  • High proficiency in body and facial rigging, with working experience in proprietary modular rigging systems as well as off-the-shelf Maya rigging tools.

  • Strong understanding of anatomy and muscle dynamics, with a good eye for the aesthetics of body and face deformations.

  • Expertise in cloth, hair, flesh, and rigid body simulations, including setting up, running, and troubleshooting simulations for cloth, hair, flesh surfaces, and fur/feather systems.

  • Ability to troubleshoot creature rigging and pipeline issues for artists across disciplines.

  • Experience with the aesthetic look of simulated motion and its application in production.

  • Familiarity with both proprietary simulation engines and off-the-shelf software packages (e.g., Maya, Houdini) 

  • Proficiency with Linux, Python, and Maya.

  • A positive attitude and exceptional team-player, with strong interpersonal and communication skills.

  • Demonstrated ability to learn quickly and adapt to new information.

  • Basic proficiency in other areas such as modeling, texturing, TD work, or animation is an added bonus.

JoinILM
 

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.

Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.


 

Job Posting Segment:

ILM Sydney

Job Posting Primary Business:

ILM Sydney

Primary Job Posting Category:

Character Simulations - Studios, Rigging - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Sydney, Australia

Alternate City, State, Region, Postal Code:

Date Posted:

2025-02-11

Similar Jobs

IO Interactive - Senior Character Artist

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
4 Months ago
The Walt Disney Company - Animation Supervisor

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
The Walt Disney Company - WDI Graphic Design Intern, Summer/Fall 2025

The Walt Disney Company

Glendale, California, United States (On-Site)
1 Day ago
Inwave - 3D Artist

Inwave

(On-Site)
2 Days ago
Ubisoft - Cinematic Artist (W/M/NB) - The Crew Motorfest

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
7 Months ago
Black & Veatch - I&C Designer

Black & Veatch

Mumbai, Maharashtra, India (On-Site)
4 Months ago
Riot Games - Manager, Data Science - League Studio, League Data Central

Riot Games

Los Angeles, California, United States (On-Site)
2 Months ago
Microsoft - Research Intern - AI Networking - SPARC (Strategic Planning and Architecture)

Microsoft

Redmond, Washington, United States (On-Site)
1 Month ago
Meta - Software Engineer, Computer Vision (Technical Leadership)

Meta

Menlo Park, California, United States (Remote)
2 Months ago
Global analytics and digital solutions - Cognitive Developer(Bangalore/Pune/Delhi)

Global analytics and digital solutions

Delhi, India (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Cloud Chamber - Object Bank Specialist

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
2 Months ago
Xentrix Studios - Animation – Junior Artist

Xentrix Studios

India (On-Site)
3 Months ago
Amazon Games - Lead Artist, Amazon Games

Amazon Games

Bucharest, Bucharest, Romania (Hybrid)
6 Months ago
Insomniac Games - Director, Design Management

Insomniac Games

California, United States (On-Site)
2 Weeks ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Moldova (On-Site)
3 Months ago
Blizzard Entertainment - Senior Animator - Overwatch 2 | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (On-Site)
2 Months ago
Ubisoft - Senior Level Artist[3A Project]

Ubisoft

Shanghai, Shanghai, China (On-Site)
6 Months ago
Kojima Productions - System Programmer

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago
Activision - Expert Head Artist

Activision

Toronto, Ontario, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Sydney, New South Wales, Australia

Canva - Senior Backend Engineer (Java)

Canva

Sydney, New South Wales, Australia (Remote)
3 Weeks ago
VGW - Finance Manager

VGW

Sydney, New South Wales, Australia (On-Site)
1 Day ago
DNEG - Creature Supervisor

DNEG

Sydney, New South Wales, Australia (On-Site)
4 Months ago
Flying Bark Productions - Pipeline TD

Flying Bark Productions

Sydney, New South Wales, Australia (Hybrid)
5 Months ago
The Walt Disney Company - Lead Texture Artist

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
2 Days ago
Canva - Software Reliability Engineer (Observability)

Canva

Surry Hills, New South Wales, Australia (Remote)
3 Weeks ago
VOID Interactive - IT Manager

VOID Interactive

Victoria, Australia (Hybrid)
1 Week ago
Tesla - Tesla Advisor

Tesla

Broadmeadow, New South Wales, Australia (On-Site)
10 Hours ago
Easygo - Marketing Affiliate Manager

Easygo

Melbourne, Victoria, Australia (On-Site)
9 Hours ago
VGW - Business Intelligence Analyst

VGW

Perth, Western Australia, Australia (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Research & Development Jobs

Riot Games - Principal 3D Character Artist - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
2 Months ago
Buckman - Analista de Desenvolvimento de Software

Buckman

Sumaré, State Of São Paulo, Brazil (On-Site)
3 Months ago
Netflix - Engineering Manager, Delivery Engineering

Netflix

United States (On-Site)
3 Months ago
Google - Software Engineer, People with Disabilities

Google

São Paulo, State Of São Paulo, Brazil (On-Site)
3 Months ago
Krafton  - Native Japanese Translator (1+ year Contract)

Krafton

Seoul, South Korea (On-Site)
1 Month ago
Microsoft - Research Fellow

Microsoft

Bengaluru, Karnataka, India (On-Site)
1 Month ago
PlayStation Global - Technical Researcher

PlayStation Global

London, England, United Kingdom (Hybrid)
1 Month ago
Google - Software Developer Intern, PhD, Summer 2025

Google

Toronto, Ontario, Canada (On-Site)
3 Months ago
Meta - ML Silicon Performance Architect

Meta

Redmond, Washington, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

Munich, Bavaria, Germany (Hybrid)

Lake Buena Vista, Florida, United States (On-Site)

Serris, Île-de-France, France (Hybrid)

Durham, North Carolina, United States (On-Site)

Bristol, Connecticut, United States (On-Site)

San Francisco, California, United States (On-Site)

Glendale, California, United States (On-Site)

Glendale, California, United States (Hybrid)

Glendale, California, United States (On-Site)

California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by The Walt Disney Company

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug