Audio Firmware Architect for Infotainment Applications)

2 Months ago • All levels • Research & Development

About the job

Job Description

This role requires expertise in embedded software development for automotive infotainment systems, specifically audio firmware. Strong C/C++ coding, DSP architecture knowledge, and experience with communication protocols are essential. Experience with Audio Peripherals and Agile development methodologies are preferred.
Must have:
  • C/C++ Coding
  • DSP Architecture
  • Embedded Systems
  • Communication Protocols
Good to have:
  • Audio Peripherals
  • Agile Development
  • MATLAB Prototyping
  • SVN/Atlassian Tools
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Your Role

  • The position will primarily be for Infotainment segment customers, which are the areas targeted for ambitious business growth
  • You will engage with customers to develop a keen understanding of their goals, strategies, and technical needs – and help to define and deliver high-value solutions that meet these needs
  • By understanding the overall end-customer-product/application-use-case you will break it down into different solutions components (silicon, platform, firmware, security, software, libraries etc.)
  • You will technically coordinate a small team of talented engineers
  • Involve to the Audio System design and Development of technical requirement for Audio SW/Firmware
  • Key team responsibility includes development and maintenance of embedded software for NXP IC’s with focus on automotive Infotainment applications
  • Develop the Audio SW algorithm, framework and Firmware Code for various automotive platform
  • Translation of requirements to module level functionality together with architects
  • Creation and maintenance of unit tests
  • Interact closely with Audio validation team and other stakeholders
  • Preparation and contribution to review procedures
  • Working in multicultural teams around the globe

Essential skills

  • Advanced C/C++ and Assembly Coding skills
  • Experience in DSP SW architecture, Embedded System design and implementation in an RTOS environment
  • Good understanding of Audio system domain, Digital signal processing and Knowledge of fixed point programming techniques
  • Strong software debugging skills using JTAG, Emulator or Simulator
  • Experience with communication protocol such as SPI, I2C, PCIe etc.
  • Experience with embedded development toolchains, debugging tools and version control systems
  • Experience in continuous Development and integration environment (Jenkins, Bamboo etc.)
  • A very good team player with good interpersonal, planning, excellent verbal and written communication skills
  • Excellent analytical and problem solving skills
  • Innovative thinking and willingness to work in new areas

Preferred skills

  • Solid understanding of compiler, linker, loader and other tools
  • Prototype new features on MATLAB or equivalent and demonstrate using Simulation
  • Experience with Audio Peripherals such as ADC, DAC, SPDIF, PCM, IIS, TDM, PDM etc.
  • Experience with SVN or Atlassian tool such as JIRA, Bitbucket and confluence
  • Experience in working in an agile software development environment
  • RF Domain experience is added advantage for Simulcast Role
  • Knowledge and experience using Audio precision, Oscilloscope, Spectrum analyzer and Logic Analyzer.
  • Good understanding of HW systems and ability to read / understand schematics and layout files
  • Aware of quality process, ASPICE or ISO26262


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