Quixel is all about bringing artistry and speed back to next-gen workflows. As part of Epic Games, we continue our mission to scan the world and to build an ecosystem that unlocks triple-A level artistry for everyone. Whether you work in film, games, or visualization, you can create hyper-realistic or stylized art with the world’s largest scan library, one-click integrations, and rapid material creation. Megascans, Bridge, and Mixer help shape the future of 3D graphics.
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
We are looking for a 3D Artist Intern to join us on the Quixel Production Team. As part of this team, you will join the efforts to process, optimize and release Megascans content on FAB.
This internship has a flexible start date in 2025. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
Quixel brings artistry and speed back to next-gen workflows, allowing computer graphics artists to create worlds of their own. As part of Epic Games, we continue our mission to scan the world, and make high-quality content and innovative technology freely accessible to everyone in the form of Megascans, Bridge, and Mixer. Discover more at www.quixel.com.
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.