2D Principal Environment Artist

1 Day ago • 3 Years +

About the job

SummaryBy Outscal

G5 Games is seeking a 2D Principal Environment Artist with 3+ years of experience in game development. Strong expertise in environment design, both isometric and linear perspectives, and proficiency in Photoshop are essential. Excellent communication and feedback skills are required to train and guide other artists.

Job description

G5 Games is a game developer and publisher headquartered in Stockholm, Sweden. We have over 850+ talented professionals worldwide who work remotely or in one of our 10 locations. More than 20 years ago, the company became one of the first mobile game developers in the world. 

You may know us from hit projects like Sherlock, Hidden City®, Mahjong Journey®, The Secret Society®, the Jewels series, and many others.

We are looking for a candidate for the following position: 2D Principal Environment Artist.

What you will work on:

  • Consult, train, and assist company projects in improving the quality of graphics within your specialty;
  • Create prototypes and reference graphics;
  • Work with different styles of company projects;
  • Write the guidelines and documents;
  • Supervise the company’s artists.

It’s important to us:

  • More than 3 years of experience in game development;
  • High level of expertise in the Environment specialization. It means that your approach to work can be called systematic, and regardless of the task you can come to the predictable result of high quality;
  • Extensive experience in designing environments in both isometric and linear perspectives;
  • Skill in working with color, light and atmosphere;
  • Great visual experience in architecture and industrial design;
  • Excellent communication skills: you must be able to express yourself clearly, both in writing and orally;
  • Skill in giving feedback;
  • Professional Photoshop skills.

Would be a great bonus:

  • Experience in teaching;
  • Experience in team management;
  • Familiarity with 3D and animation.

The primary task of the Principal Artist is to disseminate their experience and knowledge to the company’s artists. In order to feel comfortable in this role, it is necessary for you to have a wealth of knowledge and practice. This role is perfect for you if you’re not interested in developing towards management, but want to share your experience with your colleagues.

Working at G5 is about:

  • The opportunity to bring your ideas to life in an international company with a multimillion audience: G5 games are played by 250 million users worldwide;
  • Official employment in one of our locations or remotely under a contract; 
  • Assistance with relocation that helps move to one of the countries where the company has offices: Armenia, Bulgaria, Georgia, Kazakhstan, Cyprus, Malta or Montenegro; 
  • Maintaining a work-life balance of employees: remote work and flexible hours, sports reimbursement, and health insurance payment;
  • Charitable activities: you can initiate your own project with the company's support or participate in G5 Charity events;
  • Opportunities for professional development: access to resources for creating your own projects within R&D, an internal educational platform, and training webinars covering various specialties;
  • Bonus system: project profit bonus for project teams and a performance share program for key employees;
  • Language courses: free English lessons, speaking clubs for all proficiency levels, and free study language of the country of relocation;
  • Entertainment: corporate events and team buildings, master classes for adults and children, webinars with guest speakers, coffee talks, quizzes, and contests.

Please be aware that the email correspondence with G5 Games representatives is conducted via "" only.

More about G5 Games:

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About The Company

Limassol, Cyprus (Remote)

Astana, Kazakhstan (Remote)

Yerevan, Armenia (Remote)

Tbilisi, Georgia (Remote)

Remote Any Country (Remote)

Remote Any Country (Remote)

Sliema, Malta (Remote)

Limassol, Cyprus (Remote)

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