Technical UI Designer - Dead by Daylight | Artiste technique UI - Dead by Daylight

3 Weeks ago • All levels

About the job

SummaryBy Outscal

About the job:
As a Technical UI Designer, you'll develop and support UI art pipelines for Dead by Daylight, using visual scripting, Blueprints in Unreal Engine 4, shaders, and animation. You'll also optimize pipelines, teach processes, fix bugs, and work closely with other developers and designers to create a captivating player experience. Experience with shaders, materials, animation principles, and programming is a must.
Must have:
  • Shaders, Materials
  • Animation Principles
  • Programming Knowledge
  • Visual Scripting
Good to have:
  • Graphic Design
  • Blueprint, Visual
  • Scripting, Illustrator
  • Photoshop Experience
Perks:
  • Game Engine
  • Motion Graphics
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Technical UI Designer, you develop, document, and support the user interface art pipelines and techniques used on Dead by Daylight. You use visual scripting, Blueprints in Unreal Engine 4, as well as your knowledge of materials, shaders, and animation to bridge the technical, artistic and programming aspects of the game. Well organized and structured, you help streamline and communicate the relevant information using visual means in order to lead the player through a gratifying gaming experience. You also work in close collaboration with gameplay programmers, UI programmers, UI designers, and VFX artists to craft an engaging player experience.


In this role you will :

    • Propose innovative solutions to UI technical or artistic challenges and assist in the creation of high quality visuals;
    • Optimize pipelines by implementing, developing and introducing efficient production guidelines for UI content;
    • Teach pipelines and processes;
    • Fix bugs and simplify tech documents;
    • Work closely with other developers and designers to create and continually improve UI across the game.

What we're looking for :

    • Understanding of shaders, materials, creation, animation principles, and programming.
    • Working knowledge of graphic design, Blueprint, Visual Scripting, Illustrator, Photoshop is an asset;
    • UI design experience and attention to detail, as demonstrated in a great looking design portfolio;
    • Problem solving and organizational skills;
    • Excellent interpersonal skills, as you will need to coach, teach, and clearly convey your ideas.
    • Game engine production experience is an asset;
    • Experience with motion graphics is a plus.

En tant que Designer UI Technique, vous développez, documentez et soutenez les pipelines et techniques artistiques de l'interface utilisateur utilisés dans Dead by Daylight. Vous utilisez le scripting visuel, les Blueprints dans Unreal Engine 4, ainsi que vos connaissances en matériaux, shaders et animation pour établir le lien entre les aspects techniques, artistiques et de programmation du jeu. Bien organisée et structurée, vous contribuez à rationaliser et à communiquer les informations pertinentes à l'aide de moyens visuels afin de guider le joueur à travers une expérience de jeu gratifiante. Vous travaillez également en étroite collaboration avec les programmeurs de gameplay, les programmeurs UI, les designers UI et les artistes VFX pour créer une expérience de jeu captivante.

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 
View Full Job Description

About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

View All Jobs

Similar Jobs

People Can Fly - Senior UX/UI Designer

England, United Kingdom (Remote)

PublicisGroupe - UI Designer

Lombardy, Italy (On-Site)

Frontier Developments - Graduate UI Designer

England, United Kingdom (Hybrid)

Illuvium - Game UX/UI Designer

Copenhagen, Denmark (Remote)

CD PROJEKT RED - Senior UI Designer

Masovian Voivodeship, Poland (On-Site)

Nisum - Senior UI Designer - App (Chile) Bc6794

Santiago Metropolitan Region, Chile (Hybrid)

5minlab - [5minlab] [PMM] UI Designer

Seoul, South Korea (On-Site)

IO Interactive - Technical UX/UI Designer

England, United Kingdom (Hybrid)

IO Interactive - Technical UX/UI Designer

Skåne County, Sweden (Hybrid)

Similar Skill Jobs

Tencent - IT Engineer II

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Activision - Tools Designer

Masovian Voivodeship, Poland (On-Site)

Aristocrat Gaming - Tech Art Lead

Catalonia, Spain (Hybrid)

Aristocrat Gaming - Sr. Employee Relations Specialist

Nevada, United States (On-Site)

Scientific Games  - Sr Graphic Designer.500035

Georgia, United States (On-Site)

Housemarque - Senior Technical Lighting Artist

Uusimaa, Finland (On-Site)

Wildlife Studios - Visual Designer

State Of São Paulo, Brazil (Hybrid)

Scopely - Technical Artist

Spain (Hybrid)

UI/UX Design Jobs

Scientific Games  - Sr Graphic Designer.500035

Georgia, United States (On-Site)

Wildlife Studios - Visual Designer

State Of São Paulo, Brazil (Hybrid)

Ringtail Interactive - Senior UX Designer - Team 3

Stockholm County, Sweden (On-Site)

Gallagher - Video & Motion Designer

Maharashtra, India (On-Site)

Snail Games - Graphic Designer

California, United States (On-Site)

Ubisoft - UI Programer

Quebec, Canada (Hybrid)

Ubisoft - Programmeur / Programmeuse UI

Quebec, Canada (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug