Technical Director Supervisor

4 Months ago • 8 Years +

About the job

SummaryBy Outscal

Technical Director Supervisor at Skydance Animation with 8+ years of experience in VFX or animation. Must have advanced tools development in Maya, Houdini, Mari, Katana, Nuke, or Shotgun.
Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
 
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.

---

The TD Supervisor at Skydance Animation is a production role that partners with the production leadership team and the studio technology teams to ensure all technology needs of a specific production are delivered. The TD Supervisor will oversee all production Technical Directors. Their team will provide both technical support and user-facing tool development, define requirements for the Pipeline Engineers, and IT/Infrastructure teams. The TD Supervisor partners with all production department heads and the VFX Supervisor to produce and deliver the film. The TD Supervisor is also a member of the Technology department, contributing to the long term, multi-production technical and pipeline vision for the studio.

Responsibilities

    • Stakeholders:
    • Collaborates with the diverse range of stakeholders to define software and other technology requirements
    • Create a technical roadmap based on prioritized production needs, available resources, and project development strategies
    • Reports on the status of technical development projects, tool performance, production operations and support
    • Regularly examines their production’s user experiences, satisfaction, and level of understanding to identify areas of improvement to the production pipelines

    • Management:
    • Acts as the primarily contact person and is responsible for the success of the TD team
    • Actively sets the direction of technical development goals of the production, ensuring the schedule and budgetary requirements are met.
    • Works with the technical leads on the design and architecture of the production department tooling, making sure they are properly integrated and scalable
    • Gives guidance to the team and supervises the quality of the developed products
    • Coordinates closely with the Production Technology, Pipeline and IT Supervisors to assure that core infrastructure and production facing tools are well integrated and working harmoniously
    • Collaborates with the VP of Production Technology in regards to strategic planning and staffing of the current and future development projects
    • Partners with HR and TA to source and recruit the best talent in the industry
    • Mentors technical developers to guide them in their career paths
    • Acts as a company ambassador utilizing his/her extensive network in the industry and plays a key role in advocating for the studio

    • Technical:
    • Keeps up on current technology trends and tools (hardware and software) that best suit the production (and the company) in the development of a stronger creative technical environment
    • Coordinates with other departments to develop and implement solutions for the show using procedural techniques
    • Collaborates with the Production Technology, Pipeline and IT Supervisors to assure that the core infrastructure and the production facing tools are of the highest standards and address the needs of the productions

Requirements

    • Professional experience:
    • 8+ years in VFX or animation industries
    • At least 6-7 years of experience in Lead roles in the animation industry
    • Collaborates with the Production Technology, Pipeline and IT Supervisors to assure that the core infrastructure and the production facing tools are of the highest standards and address the needs of the productions

    • Artistic and or technical qualifications:
    • Demonstrated advance tools development experience in 3 or more out of the following of platforms: Maya, Houdini, Mari, Katana, Nuke, or Shotgun
    • Deep understanding of the 3D animation film production process, production pipelines and workflows (artistic and technical)
    • Ability to document Digital Processes and Technical Solutions
    • Practical knowledge in continuous delivery and agile methodologies
    • Advanced experience in Python
    • Solid Software Engineering skills with experience in software architecture code craft, and technical debt management

    • Language qualifications:
    • Advanced English level
    • Spanish oral and written is desirable
#Animation #LI-Hybrid

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
 
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.  

Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at information.security@skydance.com

About The Company

About Skydance Media 

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.


About Skydance Interactive

Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. 


About Animation

In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly affects our daily lives. Split, directed by Vicky Jenson (Shrek) and written by Linda Woolverton, tells the story of Elian, a teenager who comes of age using her magical powers to defend her family when the opposing forces of light and darkness threaten to divide her kingdom. Nathan Greno (Tangled) is set to direct Powerless. The studio is located in Los Angeles, CA. 

California, United States (Hybrid)

United States (Remote)

California, United States (Hybrid)

Community Of Madrid, Spain (Hybrid)

Community Of Madrid, Spain (Hybrid)

Connecticut, United States (Hybrid)

New York, United States (Hybrid)

California, United States (Hybrid)

Community Of Madrid, Spain (Hybrid)

View All Jobs

Similar Jobs

Similar Skill Jobs

PlayStation Global - Business Planning & Operations Manager

California, United States (Hybrid)

Intrepid Studios, Inc - Human Resources Manager

California, United States (On-Site)

Mob Entertainment - Contract Animator

Worldwide (Remote)

Maxis Studios - Animator - The SIMS

Community Of Madrid, Spain (On-Site)

Samsung Semiconductor - Staff Engineer, DRAM Design

California, United States (On-Site)

Zynga - Senior Business Operations Coordinator (7 Month Contract)

Austin, Tx Bay Area, Ca Carlsbad, Ca Chicago, Il Remote, Us Remote, Canada Toronto, Canada (Remote)

Zynga - Lead Game Designer - Echtra Games

California, United States (Remote)

Zynga - Engineering Manager - Applied AI

Remote, Us Remote, Canada (Remote)

Zynga - Data Analytics Intern

İstanbul, Türkiye (On-Site)

Jobs in Madrid, Community of Madrid, Spain

Maxis Studios - Animator - The SIMS

Community Of Madrid, Spain (On-Site)

Maersk Careers - Logistics Customer Service Specialist

Valencian Community, Spain (On-Site)

HP - Incubation Business Enablement lead

Catalonia, Spain (On-Site)

Electronic Arts - Videogame Tester - Dutch

Community Of Madrid, Spain (On-Site)

Visa - Finance Summer Intern

Community Of Madrid, Spain (On-Site)

workato - Staff Infrastructure Engineer

Catalonia, Spain (On-Site)

workato - Senior Software Engineer (SDK)

Catalonia, Spain (On-Site)

workato - Senior Software Engineer (Python)

Catalonia, Spain (On-Site)

workato - Senior Software Engineer (Platform)

Catalonia, Spain (On-Site)

Software Engineering Jobs

Electronic Arts - Software Engineer

Telangana, India (On-Site)

Zynga - Software Engineer (Live-ops) - Gram Games

England, United Kingdom (On-Site)

Zynga - Mobile Game Engineer

İstanbul, Türkiye (On-Site)

Zynga - Engineering Manager - Applied AI

Remote, Us Remote, Canada (Remote)

Zynga - Architect (Unreal Engine)

England, United Kingdom (Hybrid)

Zynga - Architect (Unreal Engine)

Austin, Tx Bay Area, Ca Carlsbad, Ca Los Angeles, Ca (On-Site)

Zynga - Software Engineer (Spring Boot / Java)

İstanbul, Türkiye (On-Site)

Zynga - Software Developer in Test - Gram Games

England, United Kingdom (On-Site)

Zynga - Senior Software Engineer 1

Austin, Tx Bay Area, Ca Toronto, Canada (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug