Technical Director, Character Rigging/Model - Resident

1 Month ago • 8 Years + • Animation

About the job

Job Description

Pixar is seeking a Technical Director, Character Rigging/Model with experience in 3D modeling and animation. The ideal candidate will have a strong understanding of anatomy, motion dynamics, and deformation techniques. Proficiency in ZBrush, Python, and a solid foundation in math are essential.
Must have:
  • 3D Modeling
  • Animation Control
  • ZBrush Proficiency
  • Python Scripting
Good to have:
  • Rig Construction
  • Deformation Tools
  • Character Rigging
  • Cloth/Hair Modeling
Perks:
  • Creative Environment
  • Industry Leading
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.
A Characters Technical Director is responsible for working with Art Designers and Animators to realize a character in digital form. This includes both shaping the character's 3D geometry and the delivery of a well-designed set of animation controls for manipulating that geometry.

The three main disciplines are modeling, rig building and rig application.
- Modeling covers the spectrum of being able to build humans, animals, robots, cars or toys, etc.
- Rigging is the process of giving a character controls for movement, therein "articulating" its ranges of motion. We like to think of it as bringing the character to life.
- Rig building is the process of building and supporting rigs that a group of riggers can apply to a set of characters.


A qualified applicant for this position will have demonstrated experience in at least two of these areas. If you have strong artistic skills your two areas of focus might be modeling and rigging. To qualify for rig construction, it is advantageous to have a background in programming and math, combined with an aptitude for modeling and understanding of motion dynamics.

RESPONSIBILITIES:

  • Using modeling software, like ZBrush, to sculpt and refine a neutral 3D model to fit the aesthetic needs of Character Designers

  • Designing and maintaining a modeling topology conducive to the storyboarded range of deformations

  • Working closely with Animators to provide and refine an articulation of the full range of expressions and body movement needed to support a character's acting range in the film

  • A truth to materials/anatomy and animation principles is emphasized, as is patience and a willingness to experiment

  • Creative use of deformers to achieve a specific deformation called for by Animation with a concise set of animation controls

  • Designing and maintaining Shared Rigs that can be re-used as a basis for articulating similar characters, or applying existing Rigs to newly created character sculpts

  • Writing scripts in Python to facilitate workflow improvements

  • Brainstorming new techniques and ideas for user interfaces, deformation tools, and character specific rigging solutions

  • Troubleshooting technical issues inherent in maintaining a clean file structure and pipelines for both in-house and 3rd party software

  • Having proficiency in a programming language and math is important

DEMO REEL GUIDELINES:

Modeling Reel

Examples of digital sculpting of organic forms such as faces or bodies as well as a variety of works and styles

  • Include a turntable showing the final result and a turntable with the mesh

  • Include examples of drawings or clay sculpts demonstrating your artistic ability

  • Bonus for including cloth and/or hair modeling

Rigging Reel

Examples of rigging that support the type of character that is being attempted

  • A realistic character will have been true to the materials it is made out of

  • A cartoon type character might have extra exaggeration

  • Bonus for including examples of animation

Rig Construction Reel

Provide examples of systems that can be used to make faces or bodies

  • Showing how the controls work and the interface for the animators is important

  • Descriptive text for the technical designs/tools shown on the reel should be provided on a separate breakdown sheet included with your reel/resume

The hiring range for this position in Emeryville is $65,450.00 to $84,700.00 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors.

Pixar is an Equal Opportunity Employer. We know our storytelling is at its best when we include, celebrate and embrace difference. We strive to be a diverse workforce that is representative of our audiences, and where all can thrive and belong. We are committed to building a team that includes and respects a variety of voices, identities, backgrounds, experiences and perspectives. Pixar participates in E-Verify and will provide the federal government with your Form I-9 information to confirm that you are authorized to work in the U.S. | Follow us on X @PixarRecruiting.

View Full Job Description
$65.5K - $84.7K/yr (Outscal est.)
$75.1K/yr avg.
Emeryville, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Emeryville, California, United States (On-Site)

Emeryville, California, United States (Hybrid)

Emeryville, California, United States (Hybrid)

Emeryville, California, United States (Hybrid)

Emeryville, California, United States (Hybrid)

Emeryville, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Pixar Animation Studios

Similar Jobs

Ingenuity Studios, LLC - CG Lead

Ingenuity Studios, LLC, Canada (Remote)

Blizzard Entertainment - Principal 3D Generalist - Unannounced Game | Irvine, CA

Blizzard Entertainment, United States (Hybrid)

People Can Fly - Environment Artist - Assets

People Can Fly, Poland (On-Site)

Hypemasters - Art Director (3D)

Hypemasters, United Arab Emirates (Remote)

IMAGE Creative Education - 2d Animator

IMAGE Creative Education, India (On-Site)

AFOL Milano -Agenzia per la formazione, l'orientamento e il lavoro - ANIMATORE 3D SENIOR(ID-83774)

AFOL Milano -Agenzia per la formazione, l'orientamento e il lavoro, Italy (On-Site)

Studio Image Works - 2D Animator

Studio Image Works, India (On-Site)

Activision - Senior Gameplay Animator - High Moon Studios

Activision, United States (Hybrid)

ZeniMax Media - Senior Narrative Animator

ZeniMax Media, United States (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

The Walt Disney Company - Senior Manager, Lead Environment Artist

The Walt Disney Company, United States (Remote)

Feld Entertainment - Product/Graphic Designer

Feld Entertainment, United States (Hybrid)

Lighthouse Games - Scan Processing Artist

Lighthouse Games, United Kingdom (Hybrid)

Maliyo Games - 3D Artist

Maliyo Games, Nigeria (On-Site)

Lemon Sky - Senior 3D Modeler

Lemon Sky, Malaysia (On-Site)

Virtuos - Expert Artist

Virtuos, China (On-Site)

Room 8 Studio - Stylized 3D Environment Team Lead

Room 8 Studio, Poland (On-Site)

Activision - Lead Character Artist - Sledgehammer Games

Activision, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Emeryville, California, United States

Next Level Business Services - SAP EAM Functional Consultant

Next Level Business Services, United States (On-Site)

Sledgehammer Games - 2025 US Summer Internship - UI/UX Design

Sledgehammer Games, United States (On-Site)

Lifechurch - Core Services Staff Engineer

Lifechurch, United States (On-Site)

Barracuda Networks Inc - Account Executive (South Florida)

Barracuda Networks Inc, United States (On-Site)

Notion - Solutions Engineer

Notion, United States (On-Site)

Tap Nation - Unity Developer Freelancer Short Mission

Tap Nation, United States (Remote)

Riot Games - Director, Software Engineering - League of Legends

Riot Games, United States (On-Site)

paypal - Senior Data Scientist, MMM

paypal, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Animation Jobs

Rockstar Games - Senior Animation R&D Programmer

Rockstar Games, United States (On-Site)

The Walt Disney Company - Walt Disney Animation Studios Visual Development Intern, Summer 2025

The Walt Disney Company, United States (On-Site)

Hitgoc - 2-D Animator

Hitgoc, India (Hybrid)

Activision - Senior Gameplay Animator - High Moon Studios

Activision, United States (Hybrid)

Xogar Games - 3D Animator - Contractual Role

Xogar Games, India (On-Site)

DNEG - Animator (DNEG Animation)

DNEG, India (On-Site)

DNEG - Creature TD - Rigging

DNEG, India (On-Site)

SuperPlay - LEAD 3D ANIMATOR

SuperPlay, Israel (On-Site)

Get notifed when new similar jobs are uploaded