Superviseur technique Houdini/ Houdini Technical Supervisor

1 Week ago • 5 Years +

About the job

SummaryBy Outscal

Must have:
  • Houdini Expertise
  • Solaris & USD
  • Python Scripting
  • Problem Solving
Good to have:
  • Maya & Nuke
  • VRay & C/C++
  • Render Queue
  • Shotgun/Asset Mgmt
Perks:
  • Netflix Projects
  • Global Studios
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Le directeur technique de Houdini crée des outils et des cadres pour alimenter les flux de travail des artistes dans toutes les disciplines des effets visuels. Soutenir la transition vers Houdini et NGP.

Principales responsabilités

    • Identifie et résout des problèmes complexes et systématiques dans le domaine des outils, des nœuds, des graphiques, du pipeline et du développement global du flux de travail
    • Recueille les exigences dans le cadre d'efforts de collaboration à grande échelle qui couvrent plusieurs départements et/ou disciplines
    • Tire parti des tendances actuelles en matière de recherche et de développement technologique pour innover et faire progresser les technologies de Scanline VFX
    • Conçoit, construit et met en œuvre des prototypes; les débogages et l'assurance qualité à l'aide de plates-formes de test et de parties prenantes communes
    • Maintient et prend en charge les outils créés et les peaufine selon les besoins
    • Rédige des briefs techniques et de la documentation
    • Collabore avec l'équipe de gestion du pipeline pour identifier et planifier les tâches
    • Définit, communique et applique les normes de développement au sein de l'équipe et du projet

Qualifications

    • Baccalauréat en informatique ou expérience industrielle équivalente (obligatoire)
    • Cinq (5) ans d'expérience dans l'utilisation de VFX, de jeux ou d'autres logiciels professionnels Houdini
    • Connaissance experte de Houdini
    • Expérience Solaris et USD hautement souhaitable
    • Capacités de script Python, PyQT et HScript
    • Excellentes compétences en résolution de problèmes
    • Bonnes compétences en communication interpersonnelle
    • Connaissance du logiciel de mise en file d'attente de rendu
    • La connaissance de Shotgun ou de la gestion d'actifs est un plus
    • Une connaissance de Maya et Nuke est un plus
    • Une expérience avec VRay est un plus
    • Des compétences en C/C++ sont un plus



    • Houdini Technical Director builds tools and frameworks to power artist workflows across all disciplines of VFX. Support the transition to Houdini and NGP.
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in Quebec, or those willing to relocate.
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About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

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