About the job

SummaryBy Outscal

Sago Mini is seeking a Sr. Unity Developer with 8+ years of experience to join their Core Technology team in Toronto. Must-have skills include Unity, C#, cross-platform app development, and optimizing for mobile platforms. Experience with IAPs, Unity Plugins, and architecting systems is desired.

Sago Mini is an award-winning publisher of preschool apps and toys worldwide. We are supported by a team of artists, designers, developers, product managers, thinkers, and doers devoted to play. With over 100 million downloads and three subscription services featuring 45+ apps, Sago Mini brings thoughtful design to life for kids and parents worldwide. Along with Toca Boca and Originator, we’re part of the Piknik family – a collection of top-rated apps for kids in one subscription.

About the Role

The Sago Mini team is hiring a Sr Platform Unity Developer with Unity App and Tool development expertise to join our Core Technology team. This team is responsible for developing and maintaining the multiple foundational frameworks and tools that support all of Sago’s products. Your work will directly enable our teams to create playful experiences for kids and parents to enjoy around the world.

This role is a non-gameplay Unity developer position.

This is a hybrid role and will require the successful candidate to work one day a week in our downtown, Toronto office.

You'll thrive in this role if you…

  • Flourish in a fast-paced, agile product/customer-focused environment.
  • Enjoy collaborating with other tech leads, product managers, designers, and artists across the company to solve problems.
  • Have extensive experience building and maintaining shared services and tools used across many projects.
  • You’re self-driven and ask questions about things that may affect your work.
  • Are obsessed with the details; and know how to take a product from good to great.
  • Seek feedback, admit when you are wrong, and enjoy mentoring others.

What You'll Be Doing

  • Support our teams in integrating our Core Tech services into their projects.
  • Maintain and ensure the stability of our build system infrastructure.
  • Take frequently used functionality and turn it into well-documented shared frameworks, SDKs, and tools that our teams can use.
  • Regularly meet with our product managers and tech leads to understand their challenges so that you and your Core Tech colleagues can align your priorities to meet our teams' needs.
  • Be the go-to person for troubleshooting tricky platform-specific issues.
  • Support our team through the process of upgrading to newer versions of Unity.
  • Champion technical processes and standards that all our teams should follow.

Qualifications and Skills

  • 8+ years of professional software development experience.
  • Deep understanding of how to use Unity to create cross-platform mobile apps.
  • Can iterate quickly and write clear and reusable code using C#
  • A love for architecting systems. You can break down complicated tasks into distinct components, prioritize what is essential, and provide accurate time estimates.
  • Well-versed in optimizing Unity3d projects for Mobile platforms (eg: limited memory/CPU/GPU).
  • Familiar with building apps that use IAPs; both local and server-side receipt validation.
  • Comfortable building custom Unity Plugins for iOS (Objective-C/Swift) and/or Android (Java/Kotlin).
  • A degree in game development/computer science/engineering or a resume full of practical experience.

About the Process

  • Once you apply, you'll receive an email confirming that we've received your application. After we've had a chance to review your application (1-2 weeks), we'll reach out to let you know what the next steps are.
  • If you are moving ahead, your first interview will be a 30 min interview where we'll learn more about you and answer any questions you have about the role.
  • Next, we will ask you to complete a short take-home assignment assessing your technical skills.
  • Your third interview will be a 2 hr technical interview where we will explore your technical experiences through questions/answers and a live coding exercise.
  • In your fourth and final interview, you meet with a cross-functional group of Sago Mini members for 1hr. You'll discuss your past work experience and let us know what you're excited to tackle next in your career.

We welcome and encourage applications from people with disabilities. Accommodations are available upon request for candidates taking part in all aspects of the selection process.

-

Based in Toronto, Sago Sago Toys of Spin Master Limited a leading global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. We hire humble and collaborative people who care about doing great work. Sago Mini is an equal opportunity employer. We value diversity at our company.


About The Company

Sago Mini is an award-winning company devoted to learning through play. Thoughtfully designed to spark imagination and curiosity, Sago Mini makes apps, toys and play experiences for preschoolers worldwide. For kids. For parents. For giggles.

View All Jobs

Similar Jobs

Tamatem Games - Unity Developer

Amman Governorate, Jordan (On-Site)

Aristocrat Gaming - Unity Developer

Catalonia, Spain (Hybrid)

Easy Brain - Senior Unity Developer

Limassol, Cyprus (Hybrid)

xflow - Unity Developer (Mid-Core)

Worldwide (Remote)

Communix - Senior Unity Developer

Tel Aviv District, Israel (On-Site)

Andor Tech - Unity Developer

Karnataka, India (On-Site)

AxesInMotion - Senior Unity Developer

Andalusia, Spain (Hybrid)

Moon Active - Senior Unity Developer

Masovian Voivodeship, Poland (On-Site)

King - Senior Unity Developer

Catalonia, Spain (On-Site)

Similar Skill Jobs

Second Talent - Full Stack Engineer

Maharashtra, India (Hybrid)

Magic Media - Lead 3D Character Artist

Kyiv City, Ukraine (Remote)

Magic Media - Lead 3D Character Artist

State Of Rio De Janeiro, Brazil (Remote)

Infogain - iOS Developer (Senior)

Maharashtra, India (On-Site)

Keywords Studios (Player Support) - Technical Artist - Lighting

British Columbia, Canada (Hybrid)

InMobiInMobi - Account Manager - Microsoft Advertising

Gauteng, South Africa (On-Site)

Hacksaw Studios - Engineering manager

Stockholm County, Sweden (On-Site)

Texas Instruments - ESD Product Specialist

Karnataka, India (On-Site)

Xogar Games - Unreal Developer - Contractual Role

Karnataka, India (On-Site)

Game Programming Jobs

Xogar Games - Unreal Developer - Contractual Role

Karnataka, India (On-Site)

Red Games Co. - Unity Engineer

Worldwide (On-Site)

Red Games Co. - Unity Engineer

Texas, United States (On-Site)

SMU Guildhall - Faculty - Video Game Development

Texas, United States (On-Site)

Motive Studio - Visual Effects Artist - IRON MAN

Quebec, Canada (On-Site)

Azra Games - Senior Software Unity Engineer

California, United States (Hybrid)

People Can Fly - Unity Programmer

Poland (On-Site)

Tamatem Games - Unity Developer

Amman Governorate, Jordan (On-Site)

Unity - Senior Software Engineer

England, United Kingdom (On-Site)

Larian Studios - Internship - Graphics Programmer

Catalonia, Spain (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug